Difference between revisions of "Molten Boulder"
Jump to navigation
Jump to search
(delay) |
(D2R missile speed) |
||
Line 4: | Line 4: | ||
|RS=Firestorm | |RS=Firestorm | ||
|SS=Firestorm, Volcano | |SS=Firestorm, Volcano | ||
− | |Type=Medium range missile cast<br> | + | |Type=Medium range missile cast<br/> |
|Tier=2 | |Tier=2 | ||
|Rlvl=6 | |Rlvl=6 | ||
Line 61: | Line 61: | ||
− | *It cannot be cast while a [[Werewolf]] or [[Werebear]]. | + | * It cannot be cast while a [[Werewolf]] or [[Werebear]]. |
− | *It unleashes a slow | + | * It unleashes a rolling boulder (slow in LoD, faster in D2R) which applies physical and fire damage on collision and explosion, and which can knock targets back and leaves fire in its path and aftermath. |
− | *Boulder rolls for 100 frames (4 seconds) and applies its damage and [[Knockback]] every frame for 99 frames to targets with which it collides. However, due to its movement and Knockback, damage will be applied much less often to any particular target. | + | * Boulder rolls for 100 frames (4 seconds) (LoD) / 50 frames (2 seconds) (D2R) and applies its damage and [[Knockback]] every frame for 99 frames to targets with which it collides. However, due to its movement and Knockback, damage will be applied much less often to any particular target. |
+ | ** In D2R the boulder rolls twice as fast as in LoD, but the range remains the same[https://news.blizzard.com/en-us/article/23788293/diablo-ii-resurrected-patch-2-4-ladder-now-live#druid]. | ||
Line 79: | Line 80: | ||
*Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3 * bit rate * 25/256). While each fire applies fire bit damage for 36 frames and [[size]] 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed. | *Displayed fire damage per second is calculated based on three fires left in the boulder's path or the aftermath of its explosion applying their bit rate every frame of a second (3 * bit rate * 25/256). While each fire applies fire bit damage for 36 frames and [[size]] 1 targets can stand or move over up to three fires, size 2 and 3 targets can stand or move over up to five fires and thus actual fire damage per second may be greater than that displayed. | ||
*{{Warn|=Displayed fire damage per second is calculated as though +% [[Fire Skill Damage]] applies, but it does not.}} | *{{Warn|=Displayed fire damage per second is calculated as though +% [[Fire Skill Damage]] applies, but it does not.}} | ||
− | <br> | + | <br/> |
==Source== | ==Source== | ||
Line 85: | Line 86: | ||
===Skill bonus=== | ===Skill bonus=== | ||
*{{Mb|=+(1-3) Molten Boulder ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 37 [[pelt]]s. | *{{Mb|=+(1-3) Molten Boulder ([[Druid (Diablo II)|Druid]] Only)}} [[skill bonus]] can spawn on ilvl < 37 [[pelt]]s. | ||
− | <br> | + | <br/> |
===Charges=== | ===Charges=== | ||
Line 94: | Line 95: | ||
|47||No | |47||No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Chance to Cast=== | ===Chance to Cast=== | ||
Line 106: | Line 107: | ||
|{{Warn|=Yes}} | |{{Warn|=Yes}} | ||
|} | |} | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
Line 260: | Line 261: | ||
|1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136 | |1,776||1,816||1,856||1,896||1,936||1,976||2,016||2,056||2,096||2,136 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/druid-elemental.shtml Elemental] (Arreat Summit) |
Revision as of 08:30, 24 March 2025
By virtue of this talent, a Druid can summon forth a huge, rolling mass of magma, bowling over smaller enemies in its path before bursting into fiery shards.
Detail
![]() Although explosion radius is slightly larger than that of Meteor, the 18 fires which spawn within that radius after explosion are in the same locations.
SourceSkill bonus
Charges
Chance to CastOn Striking
Levels 1-60
Reference
|