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Revision as of 11:38, 16 December 2004
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GENERAL GUIDES
INSTANCE GUIDES
First off why go to an instance at all? They are much more difficult than other areas of the game and you have much more risk than soloing. Pretty much they are just for loot and quests that give you loot.
Another point of view is that instances are the best place to experience group play. It can be very very fun to have a good group humming through an instance exploring and experiencing the adventure.
- Ragefire Chasm
- Deadmines
- Wailing Caverns
- ShadowFang Keep
- Blackfathom Deeps
- Stockades (22-29)
- Razorfen Kraul (23-34)
- Gnomeregan (24-35)
- Scarlet Monastery (29-42)
- Razorfen Downs (33-42)
- Uldaman (35-47)
- Zul'farrak
- The Temple of Atal'Hakkar (43-55)
- Blackrock Depths
- Sholomance
- Stratholme
- Blackrock Spire
- Onyxia's Lair
CLASSES
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
RACES
Human
Dwarves
Gnomes
Night Elves
Orcs
Trolls
Tauren
Undead
PROFESSIONS
Herbalism
Mining
Skinning
Alchemy
Blacksmithing
Engineering
Leatherworking
Tailoring
Enchanting
Cooking
Fishing
First Aid
Basin Members' Tradeskills on Tichondrius (PvP)
Basin Members' Tradeskills on Stormrage (PvE)
Mal's Guild Data