Difference between revisions of "Mini-game"

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*Finishing any '''quest objective'''.
 
*Finishing any '''quest objective'''.
  
Here's a table representing the various requirements:
+
Here's a table representing the various requirements. The numbers inside each icon represent the amount left to kill of/with that type. If there is no number, there is only one left of the type.
 
{| cellpadding="8" cellspacing="0"
 
{| cellpadding="8" cellspacing="0"
 
! Damage || Monster || Item || Quest
 
! Damage || Monster || Item || Quest
 
|- bgcolor="#f0f0f0"
 
|- bgcolor="#f0f0f0"
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/critical.png Critical || Beast || Armor || Finish a quest
+
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/critical.png Critical || http://i213.photobucket.com/albums/cc68/abwiki/minigame/beast.png Beast || http://i213.photobucket.com/albums/cc68/abwiki/minigame/armor.png Armor || http://i213.photobucket.com/albums/cc68/abwiki/minigame/quest.png Finish a quest
 
|-
 
|-
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/electric.png Electric || Demon || Melee ||
+
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/electric.png Electric || http://i213.photobucket.com/albums/cc68/abwiki/minigame/demon.png Demon || http://i213.photobucket.com/albums/cc68/abwiki/minigame/melee.png Melee ||
 
|- bgcolor="#f0f0f0"
 
|- bgcolor="#f0f0f0"
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/fire.png Fire || Necro || Ranged ||
+
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/fire.png Fire || http://i213.photobucket.com/albums/cc68/abwiki/minigame/necro.png Necro || http://i213.photobucket.com/albums/cc68/abwiki/minigame/ranged.png Ranged ||
 
|-
 
|-
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/physical.png Physical || Spectral || Enhanced ||
+
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/physical.png Physical || http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral2.png Spectral || http://i213.photobucket.com/albums/cc68/abwiki/minigame/enhanced.png Enhanced ||
 
|- bgcolor="#f0f0f0"
 
|- bgcolor="#f0f0f0"
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral.png Spectral || || Modified ||
+
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral.png Spectral || || http://i213.photobucket.com/albums/cc68/abwiki/minigame/mod.png Modified ||
 
|-
 
|-
 
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/toxic.png Toxic || || ||
 
| http://i213.photobucket.com/albums/cc68/abwiki/minigame/toxic.png Toxic || || ||
 
|}
 
|}
 
These are then combined in any way for a particular mini-game.
 
These are then combined in any way for a particular mini-game.

Revision as of 12:57, 21 October 2007

Mini-games in Hellgate: London are small, optional, and random, missions with an item reward if completed. A new mini-game is randomly generated each time a player leaves a station, regardless how much the player had progressed on the former mini-game when entering the station. Therefore, a mini-game always has to be completed while outside a station, and will never span several stations.

Mini-games use a special system and a game is finished when three requirements are fulfilled, and they can be of four different kinds:

  • Killing X number of monsters with some damage type.
  • Killing Y foes of some monster type.
  • Killing Z monsters with some item type.
  • Finishing any quest objective.

Here's a table representing the various requirements. The numbers inside each icon represent the amount left to kill of/with that type. If there is no number, there is only one left of the type.

Damage Monster Item Quest
http://i213.photobucket.com/albums/cc68/abwiki/minigame/critical.png Critical http://i213.photobucket.com/albums/cc68/abwiki/minigame/beast.png Beast http://i213.photobucket.com/albums/cc68/abwiki/minigame/armor.png Armor http://i213.photobucket.com/albums/cc68/abwiki/minigame/quest.png Finish a quest
http://i213.photobucket.com/albums/cc68/abwiki/minigame/electric.png Electric http://i213.photobucket.com/albums/cc68/abwiki/minigame/demon.png Demon http://i213.photobucket.com/albums/cc68/abwiki/minigame/melee.png Melee
http://i213.photobucket.com/albums/cc68/abwiki/minigame/fire.png Fire http://i213.photobucket.com/albums/cc68/abwiki/minigame/necro.png Necro http://i213.photobucket.com/albums/cc68/abwiki/minigame/ranged.png Ranged
http://i213.photobucket.com/albums/cc68/abwiki/minigame/physical.png Physical http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral2.png Spectral http://i213.photobucket.com/albums/cc68/abwiki/minigame/enhanced.png Enhanced
http://i213.photobucket.com/albums/cc68/abwiki/minigame/spectral.png Spectral http://i213.photobucket.com/albums/cc68/abwiki/minigame/mod.png Modified
http://i213.photobucket.com/albums/cc68/abwiki/minigame/toxic.png Toxic

These are then combined in any way for a particular mini-game.