Difference between revisions of "Mini-game"
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*Looting Z '''item types''' from a monster. | *Looting Z '''item types''' from a monster. | ||
*Finishing any '''quest objective'''. | *Finishing any '''quest objective'''. | ||
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Here's a table representing the various requirements. The numbers inside each icon represent the amount left to kill of/with that type. If there is no number, there is only one left of the type. | Here's a table representing the various requirements. The numbers inside each icon represent the amount left to kill of/with that type. If there is no number, there is only one left of the type. |
Revision as of 17:24, 10 November 2007
Mini-games in Hellgate: London are small, optional, and random missions with an item reward if completed. A new mini-game is randomly generated each time a player completes the previous mini-game. The item reward for completing a mini-game is a few random items of the higher quality levels.
Objective system
Mini-games use a special system and a game is finished when three requirements are fulfilled, and they can be of four different kinds:
- Killing X number of monsters with some damage type.
- Killing Y foes of some monster type.
- Looting Z item types from a monster.
- Finishing any quest objective.
Here's a table representing the various requirements. The numbers inside each icon represent the amount left to kill of/with that type. If there is no number, there is only one left of the type.
These are then combined in any way for a particular mini-game.