Difference between revisions of "Westfall"
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== Overview == | == Overview == | ||
Westfall is a Alliance zone on the Eastern Continent. | Westfall is a Alliance zone on the Eastern Continent. | ||
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Connects to zones: [[Elwynn Forest]], [[Duskwood]], [[Stranglethorn Vale]] | Connects to zones: [[Elwynn Forest]], [[Duskwood]], [[Stranglethorn Vale]] | ||
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+ | Horde flight path: None. | ||
Alliance flight path: Located slightly south-east of the tower on Sentinel Hill. | Alliance flight path: Located slightly south-east of the tower on Sentinel Hill. | ||
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Bank: None | Bank: None | ||
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== Zone Guide == | == Zone Guide == | ||
− | This zone is a key destination for an Alliance character as it is the home of the [[Deadmines]]. The [[Deadmines]] is the first instance generally available to an Alliance character. [http://www.thottbot.com/index.cgi?q=338 The Defias Brotherhood] quest line is a key questline to do for any class using a staff, leather, or mail. | + | This zone is a key destination for an Alliance character as it is the home of the [[Deadmines]]. The [[Deadmines]] is the first instance generally available to an Alliance character. |
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+ | Good Camps: | ||
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+ | Materials: | ||
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+ | Key Quests in this zone: Plenty. There are three main sources of quests in this zone. Two homeless NPCs near the bridge from [[Elwynn Forest]], the NPCs on Sentinel Hill, and a ghost captain next to the lighthouse off the southwest coast on an island. [http://www.thottbot.com/index.cgi?q=338 The Defias Brotherhood] quest line is a key questline to do for any class using a staff, leather, or mail. |
Revision as of 13:31, 25 January 2005
Overview
Westfall is a Alliance zone on the Eastern Continent.
Key Facts
Level range: 10-20
Instances in this zone: Deadmines
Connects to zones: Elwynn Forest, Duskwood, Stranglethorn Vale
Horde flight path: None.
Alliance flight path: Located slightly south-east of the tower on Sentinel Hill.
Bank: None
Zone Guide
This zone is a key destination for an Alliance character as it is the home of the Deadmines. The Deadmines is the first instance generally available to an Alliance character.
Good Camps:
Materials:
Key Quests in this zone: Plenty. There are three main sources of quests in this zone. Two homeless NPCs near the bridge from Elwynn Forest, the NPCs on Sentinel Hill, and a ghost captain next to the lighthouse off the southwest coast on an island. The Defias Brotherhood quest line is a key questline to do for any class using a staff, leather, or mail.