Difference between revisions of "Cave Level 2"

From Basin Wiki
Jump to navigation Jump to search
Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 2#skeleton1|skeleton1]] || 2 || 7-11 || 34 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 2#zombie2|zombie2]] || 2 || 9-16 || 44 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_The Cave Level 2#skeleton1|skeleton1]] || Skeleton || 2 || 7-11 || 34 || 1-3 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
|-
+
|-  
| [[D2_The Cave Level 2#cr_archer1|cr_archer1]] || 4 || 13-19 || 54 || 20 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 2#zombie2|zombie2]] || Hungry Dead || 2 || 9-16 || 44 || 1-4 || 12 || 10 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 +
|-  
 +
| [[D2_The Cave Level 2#cr_archer1|cr_archer1]] || Dark Ranger || 4 || 13-19 || 54 || 2-3 || 66 || 20 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 24: Line 27:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 2#skeleton1 (Nightmare)|skeleton1]] || 37 || 391-559 || 2333 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 2#zombie2 (Nightmare)|zombie2]] || 37 || 586-838 || 2882 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
+
| [[D2_The Cave Level 2#skeleton1 (Nightmare)|skeleton1]] || Skeleton || 37 || 391-559 || 2333 || 12-32 || 907-945 || 540 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 2#cr_archer1 (Nightmare)|cr_archer1]] || 37 || 307-531 || 2745 || 486 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_The Cave Level 2#zombie2 (Nightmare)|zombie2]] || Hungry Dead || 37 || 586-838 || 2882 || 18-46 || 793-831 || 432 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[D2_The Cave Level 2#cr_archer1 (Nightmare)|cr_archer1]] || Dark Ranger || 37 || 307-531 || 2745 || 18-27 || 1134 || 486 || 0 || 0 || 0 || 0 || 0 || 0
 
|}  
 
|}  
 
<br>
 
<br>
Line 45: Line 51:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_The Cave Level 2#skeleton1 (Hell)|skeleton1]] || 78 || 3763-5377 || 35429 || 1528 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
+
!ResP
|-
+
|-  
| [[D2_The Cave Level 2#zombie2 (Hell)|zombie2]] || 78 || 5645-8065 || 43766 || 1222 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
+
| [[D2_The Cave Level 2#skeleton1 (Hell)|skeleton1]] || Skeleton || 78 || 3763-5377 || 35429 || 35-93 || 3770-3927 || 1528 || style="background:lightgray" | 33 || 0 || 0 || style="background:yellow" | 100 || 0 || style="background:palegreen" | 75
|-
+
|-  
| [[D2_The Cave Level 2#cr_archer1 (Hell)|cr_archer1]] || 78 || 2957-5108 || 41682 || 1375 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
+
| [[D2_The Cave Level 2#zombie2 (Hell)|zombie2]] || Hungry Dead || 78 || 5645-8065 || 43766 || 53-133 || 3299-3456 || 1222 || style="background:lightgray" | 50 || 0 || 0 || style="background:yellow" | 110 || 0 || style="background:palegreen" | 75
 +
|-  
 +
| [[D2_The Cave Level 2#cr_archer1 (Hell)|cr_archer1]] || Dark Ranger || 78 || 2957-5108 || 41682 || 53-80 || 4713 || 1375 || style="background:lightgray" | 15 || 0 || style="background:pink" | 25 || style="background:yellow" | 100 || style="background:skyblue" | 25 || style="background:palegreen" | 25
 
|}  
 
|}  
 
<br>
 
<br>
Line 66: Line 75:
 
===skeleton1===
 
===skeleton1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 75: Line 84:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 1 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 87: Line 97:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 1-3 12 AR <br>
+
A2 1-3 (12 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 102: Line 109:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 1-4 26 AR <br>
+
A2 1-4 (26 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 118: Line 122:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 133: Line 134:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 1-4 35 AR <br>
+
A2 1-4 (35 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2===
 
===zombie2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 150: Line 148:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 162: Line 160:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 1-3 12 AR <br>
+
| A1 1-3 (12 AR) <br>
A2 3-4 12 AR <br>
+
A2 3-4 (12 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 176: Line 172:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 1-4 26 AR <br>
+
| A1 1-4 (26 AR) <br>
A2 4-5 26 AR <br>
+
A2 4-5 (26 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 191: Line 185:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 205: Line 197:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 1-4 35 AR <br>
+
| A1 1-4 (35 AR) <br>
A2 4-5 35 AR <br>
+
A2 4-5 (35 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1===
 
===cr_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 220: Line 210:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 1 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 232: Line 224:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 66 AR <br>
+
| A1 2-3 (66 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 247: Line 235:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-4 115 AR <br>
+
| A1 3-4 (115 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 263: Line 247:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 278: Line 258:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-4 143 AR <br>
+
| A1 3-4 (143 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===skeleton1 (Nightmare)===
 
===skeleton1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 296: Line 272:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 4 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 308: Line 285:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 12-31 907 AR <br>
+
| A1 12-31 (907 AR) <br>
A2 12-32 945 AR <br>
+
A2 12-32 (945 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 320: Line 294:
 
| Defense 564<br>
 
| Defense 564<br>
 
| Experience 8016<br>
 
| Experience 8016<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 13-33 950 AR <br>
+
| A1 13-33 (950 AR) <br>
A2 13-34 990 AR <br>
+
A2 13-34 (990 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 335: Line 306:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 14300<br>
 
| Experience 14300<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
| FE damage 34-57 Physical, 34-57 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 351: Line 319:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 2860<br>
 
| Experience 2860<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 13-33 972 AR <br>
+
| A1 13-33 (972 AR) <br>
A2 13-34 1012 AR <br>
+
A2 13-34 (1012 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Nightmare)===
 
===zombie2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 75
 
| style="background:palegreen" | Poison res 75
Line 371: Line 336:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 383: Line 348:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-43 793 AR <br>
+
| A1 18-43 (793 AR) <br>
A2 21-46 831 AR <br>
+
A2 21-46 (831 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 394: Line 357:
 
| Defense 451<br>
 
| Defense 451<br>
 
| Experience 9903<br>
 
| Experience 9903<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 19-46 831 AR <br>
+
| A1 19-46 (831 AR) <br>
A2 23-49 871 AR <br>
+
A2 23-49 (871 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 408: Line 369:
 
| Defense 460<br>
 
| Defense 460<br>
 
| Experience 17665<br>
 
| Experience 17665<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 51-86 Physical, 51-86 Fire<br>
 
| FE damage 51-86 Physical, 51-86 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-46 850 AR <br>
+
| A1 19-46 (850 AR) <br>
A2 23-49 891 AR <br>
+
A2 23-49 (891 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 423: Line 382:
 
| Defense 460<br>
 
| Defense 460<br>
 
| Experience 3533<br>
 
| Experience 3533<br>
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H B | Act 1 (N) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-46 850 AR <br>
+
| A1 19-46 (850 AR) <br>
A2 23-49 891 AR <br>
+
A2 23-49 (891 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1 (Nightmare)===
 
===cr_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 13
 
| ToBlock 13
Line 441: Line 398:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 4 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 453: Line 412:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 18-27 1134 AR <br>
+
| A1 18-27 (1134 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 465: Line 420:
 
| Defense 507<br>
 
| Defense 507<br>
 
| Experience 9432<br>
 
| Experience 9432<br>
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ A | Act 1 (N) Champ A ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 19-29 1188 AR <br>
+
| A1 19-29 (1188 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 480: Line 431:
 
| Defense 518<br>
 
| Defense 518<br>
 
| Experience 16825<br>
 
| Experience 16825<br>
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique B | Act 1 (N) Unique B ]]<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
| FE damage 32-54 Physical, 32-54 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-29 1215 AR <br>
+
| A1 19-29 (1215 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 496: Line 443:
 
| Defense 518<br>
 
| Defense 518<br>
 
| Experience 3365<br>
 
| Experience 3365<br>
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss B | Act 1 (N) Miss B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-29 1215 AR <br>
+
| A1 19-29 (1215 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===skeleton1 (Hell)===
 
===skeleton1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 33
 
| style="background:lightgray" | Physical res 33
Line 519: Line 462:
  
 
|}
 
|}
Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
+
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 +
Skill1 seq_skeletonraise Level 8 [[D2_SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 528: Line 472:
 
| Defense 1528<br>
 
| Defense 1528<br>
 
| Experience 35429<br>
 
| Experience 35429<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 35-89 3770 AR <br>
+
| A1 35-89 (3770 AR) <br>
A2 35-93 3927 AR <br>
+
A2 35-93 (3927 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 543: Line 484:
 
| Defense 1563<br>
 
| Defense 1563<br>
 
| Experience 113220<br>
 
| Experience 113220<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 36-91 3861 AR <br>
+
| A1 36-91 (3861 AR) <br>
A2 36-95 4022 AR <br>
+
A2 36-95 (4022 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 558: Line 496:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 194475<br>
 
| Experience 194475<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
| FE damage 42-71 Physical, 42-71 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 37-93 3907 AR <br>
+
| A1 37-93 (3907 AR) <br>
A2 37-97 4070 AR <br>
+
A2 37-97 (4070 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 574: Line 509:
 
| Defense 1581<br>
 
| Defense 1581<br>
 
| Experience 38895<br>
 
| Experience 38895<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 37-93 3907 AR <br>
+
| A1 37-93 (3907 AR) <br>
A2 37-97 4070 AR <br>
+
A2 37-97 (4070 AR) <br>
 
 
|
 
Skill1 [[D2_SkeletonRaise|SkeletonRaise]] seq_skeletonraise <br>
 
 
|}<br>
 
|}<br>
 
===zombie2 (Hell)===
 
===zombie2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Hungry Dead'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 50
 
| style="background:lightgray" | Physical res 50
Line 596: Line 528:
  
 
|}
 
|}
Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_ZM|ZM]] Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee lUndead corpsesel isAtt revive soft<br>
+
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 605: Line 537:
 
| Defense 1222<br>
 
| Defense 1222<br>
 
| Experience 43766<br>
 
| Experience 43766<br>
| TC: [[ D2_Act 4 (H) H2H A | Act 4 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 3 (H) H2H C | Act 3 (H) H2H C ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 53-124 3299 AR <br>
+
| A1 53-124 (3299 AR) <br>
A2 62-133 3456 AR <br>
+
A2 62-133 (3456 AR) <br>
 
 
|
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 619: Line 549:
 
| Defense 1250<br>
 
| Defense 1250<br>
 
| Experience 139860<br>
 
| Experience 139860<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 54-127 3378 AR <br>
+
| A1 54-127 (3378 AR) <br>
A2 63-136 3539 AR <br>
+
A2 63-136 (3539 AR) <br>
 
 
|
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 633: Line 561:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 240230<br>
 
| Experience 240230<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 64-107 Physical, 64-107 Fire<br>
 
| FE damage 64-107 Physical, 64-107 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 55-130 3418 AR <br>
+
| A1 55-130 (3418 AR) <br>
A2 65-139 3581 AR <br>
+
A2 65-139 (3581 AR) <br>
 
 
|
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 648: Line 574:
 
| Defense 1264<br>
 
| Defense 1264<br>
 
| Experience 48046<br>
 
| Experience 48046<br>
| TC: [[ D2_Act 5 (H) H2H A | Act 5 (H) H2H A ]]<br>
+
| TC: [[ D2_Act 4 (H) H2H B | Act 4 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 55-130 3418 AR <br>
+
| A1 55-130 (3418 AR) <br>
A2 65-139 3581 AR <br>
+
A2 65-139 (3581 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===cr_archer1 (Hell)===
 
===cr_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Dark Ranger'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:pink" | Fire res 25
 
| style="background:pink" | Fire res 25
 
| style="background:yellow" | Lit res 100
 
| style="background:yellow" | Lit res 100
| style="background:skyblue" | Cold res 25
+
| style="background:royalblue" | Cold res 25
 
| style="background:palegreen" | Poison res 25
 
| style="background:palegreen" | Poison res 25
 
| ToBlock 13
 
| ToBlock 13
Line 671: Line 595:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2<br>
Flags: demon opendoors corpsesel isAtt revive soft<br>
+
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN<br><br>
 +
MissA1 Level 8 [[D2_cr_arrow1|cr_arrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
 
| colspan="3" |  
 
| colspan="3" |  
Line 680: Line 606:
 
| Defense 1375<br>
 
| Defense 1375<br>
 
| Experience 41682<br>
 
| Experience 41682<br>
| TC: [[ D2_Act 4 (H) Miss B | Act 4 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 4 (H) Miss A | Act 4 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 53-80 4713 AR <br>
+
| A1 53-80 (4713 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
 
| colspan="3" |  
 
| colspan="3" |  
Line 695: Line 617:
 
| Defense 1406<br>
 
| Defense 1406<br>
 
| Experience 133200<br>
 
| Experience 133200<br>
| TC: [[ D2_Act 5 (H) Champ A | Act 5 (H) Champ A ]]<br>
+
| TC: [[ D2_Act 4 (H) Champ B | Act 4 (H) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 54-81 4827 AR <br>
+
| A1 54-81 (4827 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:gold"
 
|- style="background:gold"
 
| colspan="3" |  
 
| colspan="3" |  
Line 710: Line 628:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 228795<br>
 
| Experience 228795<br>
| TC: [[ D2_Act 5 (H) Unique B | Act 5 (H) Unique B ]]<br>
+
| TC: [[ D2_Act 5 (H) Unique A | Act 5 (H) Unique A ]]<br>
 
| FE damage 40-67 Physical, 40-67 Fire<br>
 
| FE damage 40-67 Physical, 40-67 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 55-83 4884 AR <br>
+
| A1 55-83 (4884 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|- style="background:lightgray"
 
|- style="background:lightgray"
 
| colspan="3" |  
 
| colspan="3" |  
Line 726: Line 640:
 
| Defense 1422<br>
 
| Defense 1422<br>
 
| Experience 45759<br>
 
| Experience 45759<br>
| TC: [[ D2_Act 5 (H) Miss B | Act 5 (H) Miss B ]]<br>
+
| TC: [[ D2_Act 5 (H) Miss A | Act 5 (H) Miss A ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 55-83 4884 AR <br>
+
| A1 55-83 (4884 AR) <br>
 
 
|
 
MissA1 [[D2_cr_arrow1|cr_arrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 21:05, 19 August 2008

Act 1 - Cave 2 Treasure
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 2 7-11 34 1-3 12 10 0 0 0 0 0 50
zombie2 Hungry Dead 2 9-16 44 1-4 12 10 0 0 0 0 0 50
cr_archer1 Dark Ranger 4 13-19 54 2-3 66 20 0 0 0 0 0 0


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 37 391-559 2333 12-32 907-945 540 0 0 0 0 0 75
zombie2 Hungry Dead 37 586-838 2882 18-46 793-831 432 0 0 0 0 0 75
cr_archer1 Dark Ranger 37 307-531 2745 18-27 1134 486 0 0 0 0 0 0


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
skeleton1 Skeleton 78 3763-5377 35429 35-93 3770-3927 1528 33 0 0 100 0 75
zombie2 Hungry Dead 78 5645-8065 43766 53-133 3299-3456 1222 50 0 0 110 0 75
cr_archer1 Dark Ranger 78 2957-5108 41682 53-80 4713 1375 15 0 25 100 25 25


Normal

skeleton1

Common stats for Skeleton
Poison res 50 ToBlock 10 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 1 SkeletonRaise

Level 2

HP 7-11
Defense 10
Experience 34
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 1-3 (12 AR)

Level 4 (Champion)

HP 36-57
Defense 20
Experience 153
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 1-4 (26 AR)

Level 5 (Unique)

HP 56-84
Defense 25
Experience 300
TC: Act 1 Unique A
FE damage 1-2 Physical, 1-2 Fire
A1 1-4 (35 AR)

A2 1-4 (35 AR)

Level 5 (Minion)

HP 42-63
Defense 25
Experience 60
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 1-4 (35 AR)


zombie2

Common stats for Hungry Dead
Poison res 50 ToBlock 4 Drain 100 Cold Effect -50 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 2

HP 9-16
Defense 10
Experience 44
TC: Act 1 H2H A
A1 1-3 (12 AR)

A2 3-4 (12 AR)

Level 4 (Champion)

HP 45-81
Defense 20
Experience 198
TC: Act 1 Champ A
A1 1-4 (26 AR)

A2 4-5 (26 AR)

Level 5 (Unique)

HP 68-124
Defense 25
Experience 385
TC: Act 1 Unique A
FE damage 2-3 Physical, 2-3 Fire
A1 1-4 (35 AR)

A2 4-5 (35 AR)

Level 5 (Minion)

HP 51-93
Defense 25
Experience 77
TC: Act 1 H2H A
A1 1-4 (35 AR)

A2 4-5 (35 AR)


cr_archer1

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 1 cr_arrow1

SrcDamage 128 ToHit 1

Level 4

HP 13-19
Defense 20
Experience 54
TC: Act 1 Miss A
A1 2-3 (66 AR)

Level 6 (Champion)

HP 54-75
Defense 30
Experience 216
TC: Act 1 Champ A
A1 3-4 (115 AR)

Level 7 (Unique)

HP 80-116
Defense 35
Experience 405
TC: Act 1 Unique A
FE damage 2-3 Physical, 2-3 Fire
A1 3-4 (143 AR)

Level 7 (Minion)

HP 60-87
Defense 35
Experience 81
TC: Act 1 Miss A
A1 3-4 (143 AR)


Nightmare

skeleton1 (Nightmare)

Common stats for Skeleton
Poison res 75 ToBlock 10 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 4 SkeletonRaise

Level 37

HP 391-559
Defense 540
Experience 2333
TC: Act 1 (N) H2H A
A1 12-31 (907 AR)

A2 12-32 (945 AR)

Level 39 (Champion)

HP 1095-1567
Defense 564
Experience 8016
TC: Act 1 (N) Champ A
A1 13-33 (950 AR)

A2 13-34 (990 AR)

Level 40 (Unique)

HP 1386-1983
Defense 576
Experience 14300
TC: Act 1 (N) Unique B
FE damage 34-57 Physical, 34-57 Fire
A1 13-33 (972 AR)

A2 13-34 (1012 AR)

Level 40 (Minion)

HP 808-1156
Defense 576
Experience 2860
TC: Act 1 (N) H2H B
A1 13-33 (972 AR)

A2 13-34 (1012 AR)


zombie2 (Nightmare)

Common stats for Hungry Dead
Poison res 75 ToBlock 4 Drain 75 Cold Effect -40 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 37

HP 586-838
Defense 432
Experience 2882
TC: Act 1 (N) H2H A
A1 18-43 (793 AR)

A2 21-46 (831 AR)

Level 39 (Champion)

HP 1645-2350
Defense 451
Experience 9903
TC: Act 1 (N) Champ A
A1 19-46 (831 AR)

A2 23-49 (871 AR)

Level 40 (Unique)

HP 2082-2973
Defense 460
Experience 17665
TC: Act 1 (N) Unique B
FE damage 51-86 Physical, 51-86 Fire
A1 19-46 (850 AR)

A2 23-49 (891 AR)

Level 40 (Minion)

HP 1214-1734
Defense 460
Experience 3533
TC: Act 1 (N) H2H B
A1 19-46 (850 AR)

A2 23-49 (891 AR)


cr_archer1 (Nightmare)

Common stats for Dark Ranger
ToBlock 13 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 4 cr_arrow1

SrcDamage 128 ToHit 1

Level 37

HP 307-531
Defense 486
Experience 2745
TC: Act 1 (N) Miss A
A1 18-27 (1134 AR)

Level 39 (Champion)

HP 860-1487
Defense 507
Experience 9432
TC: Act 1 (N) Champ A
A1 19-29 (1188 AR)

Level 40 (Unique)

HP 1089-1881
Defense 518
Experience 16825
TC: Act 1 (N) Unique B
FE damage 32-54 Physical, 32-54 Fire
A1 19-29 (1215 AR)

Level 40 (Minion)

HP 635-1097
Defense 518
Experience 3365
TC: Act 1 (N) Miss B
A1 19-29 (1215 AR)


Hell

skeleton1 (Hell)

Common stats for Skeleton
Physical res 33 Lit res 100 Poison res 75 ToBlock 10 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:3 Run:3 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ

Skill1 seq_skeletonraise Level 8 SkeletonRaise

Level 78

HP 3763-5377
Defense 1528
Experience 35429
TC: Act 3 (H) H2H C
A1 35-89 (3770 AR)

A2 35-93 (3927 AR)

Level 80 (Champion)

HP 7848-11214
Defense 1563
Experience 113220
TC: Act 4 (H) Champ B
A1 36-91 (3861 AR)

A2 36-95 (4022 AR)

Level 81 (Unique)

HP 8010-11444
Defense 1581
Experience 194475
TC: Act 5 (H) Unique A
FE damage 42-71 Physical, 42-71 Fire
A1 37-93 (3907 AR)

A2 37-97 (4070 AR)

Level 81 (Minion)

HP 6007-8583
Defense 1581
Experience 38895
TC: Act 4 (H) H2H B
A1 37-93 (3907 AR)

A2 37-97 (4070 AR)


zombie2 (Hell)

Common stats for Hungry Dead
Physical res 50 Lit res 110 Poison res 75 ToBlock 4 Drain 50 Cold Effect -25 Damage Regen 2

Code:ZM Velocity:1 Run:4 MinGrp:1 MaxGrp:3 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee lUndead corpsesel isAtt revive mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN

Level 78

HP 5645-8065
Defense 1222
Experience 43766
TC: Act 3 (H) H2H C
A1 53-124 (3299 AR)

A2 62-133 (3456 AR)

Level 80 (Champion)

HP 11774-16820
Defense 1250
Experience 139860
TC: Act 4 (H) Champ B
A1 54-127 (3378 AR)

A2 63-136 (3539 AR)

Level 81 (Unique)

HP 12016-17166
Defense 1264
Experience 240230
TC: Act 5 (H) Unique A
FE damage 64-107 Physical, 64-107 Fire
A1 55-130 (3418 AR)

A2 65-139 (3581 AR)

Level 81 (Minion)

HP 9012-12874
Defense 1264
Experience 48046
TC: Act 4 (H) H2H B
A1 55-130 (3418 AR)

A2 65-139 (3581 AR)


cr_archer1 (Hell)

Common stats for Dark Ranger
Physical res 15 Fire res 25 Lit res 100 Cold res 25 Poison res 25 ToBlock 13 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:2 sizey:2
Flags: demon opendoors corpsesel isAtt revive mWL mGH mA1 mDD mKB mSQ mRN

MissA1 Level 8 cr_arrow1

SrcDamage 128 ToHit 1

Level 78

HP 2957-5108
Defense 1375
Experience 41682
TC: Act 4 (H) Miss A
A1 53-80 (4713 AR)

Level 80 (Champion)

HP 6166-10652
Defense 1406
Experience 133200
TC: Act 4 (H) Champ B
A1 54-81 (4827 AR)

Level 81 (Unique)

HP 6294-10870
Defense 1422
Experience 228795
TC: Act 5 (H) Unique A
FE damage 40-67 Physical, 40-67 Fire
A1 55-83 (4884 AR)

Level 81 (Minion)

HP 4720-8152
Defense 1422
Experience 45759
TC: Act 5 (H) Miss A
A1 55-83 (4884 AR)