Difference between revisions of "Underground Passage Level 2"

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Line 3: Line 3:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 2#bighead3|bighead3]] || 5 || 10-21 || 56 || 19 || 0 || 0 || 0 || style="background:khaki" | 40 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 2#fallen2|fallen2]] || 5 || 4-9 || 42 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 2#bighead3|bighead3]] || Misshapen || 5 || 10-21 || 56 || 3-4 || 25 || 19 || 0 || 0 || 0 || style="background:palegoldenrod" | 40 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#corruptrogue2|corruptrogue2]] || 5 || 10-17 || 54 || 25 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 2#fallen2|fallen2]] || Carver || 5 || 4-9 || 42 || 2-4 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#sk_archer1|sk_archer1]] || 5 || 11-24 || 62 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
+
| [[D2_Underground Passage Level 2#corruptrogue2|corruptrogue2]] || Vile Hunter || 5 || 10-17 || 54 || 2-5 || 31 || 25 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_Underground Passage Level 2#sk_archer1|sk_archer1]] || Skeleton Archer || 5 || 11-24 || 62 || 2-3 || 89 || 25 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 50
 
|}  
 
|}  
 
<br>
 
<br>
Line 26: Line 29:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 2#bighead3 (Nightmare)|bighead3]] || 38 || 385-711 || 3673 || 496 || 0 || 0 || 0 || style="background:khaki" | 70 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 2#fallen2 (Nightmare)|fallen2]] || 38 || 148-326 || 1910 || 386 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 2#bighead3 (Nightmare)|bighead3]] || Misshapen || 38 || 385-711 || 3673 || 16-32 || 851 || 496 || 0 || 0 || 0 || style="background:palegoldenrod" | 70 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#corruptrogue2 (Nightmare)|corruptrogue2]] || 38 || 355-593 || 2792 || 524 || 0 || 0 || 0 || 0 || 0 || 0
+
| [[D2_Underground Passage Level 2#fallen2 (Nightmare)|fallen2]] || Carver || 38 || 148-326 || 1910 || 14-32 || 657-696 || 386 || 0 || 0 || 0 || 0 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#sk_archer1 (Nightmare)|sk_archer1]] || 38 || 415-593 || 2792 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
+
| [[D2_Underground Passage Level 2#corruptrogue2 (Nightmare)|corruptrogue2]] || Vile Hunter || 38 || 355-593 || 2792 || 17-35 || 1006 || 524 || 0 || 0 || 0 || 0 || 0 || 0
 +
|-  
 +
| [[D2_Underground Passage Level 2#sk_archer1 (Nightmare)|sk_archer1]] || Skeleton Archer || 38 || 415-593 || 2792 || 11-16 || 890 || 552 || 0 || 0 || 0 || 0 || 0 || style="background:palegreen" | 60
 
|}  
 
|}  
 
<br>
 
<br>
Line 49: Line 55:
 
{| border="1"
 
{| border="1"
 
!Monster
 
!Monster
 +
!Name
 
!Level
 
!Level
 
!HP
 
!HP
!Experience
+
!Exp
!Defense
+
!Damage
!ResDm
+
!AR
!ResMa
+
!Def
!ResFi
+
!ResD
!ResLi
+
!ResM
!ResCo
+
!ResF
!ResPo
+
!ResL
|-
+
!ResC
| [[D2_Underground Passage Level 2#bighead3 (Hell)|bighead3]] || 83 || 3868-7142 || 60596 || 1454 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
+
!ResP
|-
+
|-  
| [[D2_Underground Passage Level 2#fallen2 (Hell)|fallen2]] || 83 || 1488-3273 || 31510 || 1131 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
+
| [[D2_Underground Passage Level 2#bighead3 (Hell)|bighead3]] || Misshapen || 83 || 3868-7142 || 60596 || 47-94 || 3665 || 1454 || style="background:lightgray" | 25 || 0 || 0 || style="background:yellow" | 110 || 0 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#corruptrogue2 (Hell)|corruptrogue2]] || 83 || 3571-5952 || 46053 || 1535 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:khaki" | 33 || style="background:blue" | 120 || style="background:palegreen" | 20
+
| [[D2_Underground Passage Level 2#fallen2 (Hell)|fallen2]] || Carver || 83 || 1488-3273 || 31510 || 42-94 || 2832-2998 || 1131 || style="background:lightgray" | 15 || 0 || style="background:red" | 110 || 0 || style="background:skyblue" | 40 || 0
|-
+
|-  
| [[D2_Underground Passage Level 2#sk_archer1 (Hell)|sk_archer1]] || 83 || 4166-5952 || 46053 || 1616 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
+
| [[D2_Underground Passage Level 2#corruptrogue2 (Hell)|corruptrogue2]] || Vile Hunter || 83 || 3571-5952 || 46053 || 51-103 || 4331 || 1535 || style="background:lightgray" | 20 || style="background:gold" | 20 || style="background:pink" | 33 || style="background:palegoldenrod" | 33 || style="background:royalblue" | 120 || style="background:palegreen" | 20
 +
|-  
 +
| [[D2_Underground Passage Level 2#sk_archer1 (Hell)|sk_archer1]] || Skeleton Archer || 83 || 4166-5952 || 46053 || 32-47 || 3831 || 1616 || style="background:lightgray" | 40 || 0 || style="background:pink" | 33 || 0 || style="background:skyblue" | 33 || style="background:lime" | 100
 
|}  
 
|}  
 
<br>
 
<br>
Line 72: Line 81:
 
===bighead3===
 
===bighead3===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 40
+
| style="background:palegoldenrod" | Lit res 40
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 100
 
| Drain 100
Line 81: Line 90:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 1 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 1 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 93: Line 105:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 3-4 25 AR <br>
+
| A1 3-4 (25 AR) <br>
E1 A2 ltng 100% chance of 3-4 <br>
+
E1 A2 3 - 4 ltng<br>
E2 A1 ltng % chance of 3-4 <br>
+
E2 A1 0% chance of 3 - 4 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 111: Line 118:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-5 40 AR <br>
+
| A1 3-5 (40 AR) <br>
E1 A2 ltng 100% chance of 3-5 <br>
+
E1 A2 3 - 5 ltng<br>
E2 A1 ltng % chance of 3-5 <br>
+
E2 A1 0% chance of 3 - 5 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 130: Line 132:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 4-6 48 AR <br>
+
| A1 4-6 (48 AR) <br>
E1 A2 ltng 100% chance of 4-6 <br>
+
E1 A2 4 - 6 ltng<br>
E2 A1 ltng % chance of 4-6 <br>
+
E2 A1 0% chance of 4 - 6 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 148: Line 145:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 4-6 48 AR <br>
+
| A1 4-6 (48 AR) <br>
E1 A2 ltng 100% chance of 4-6 <br>
+
E1 A2 4 - 6 ltng<br>
E2 A1 ltng % chance of 4-6 <br>
+
E2 A1 0% chance of 4 - 6 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2===
 
===fallen2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 167: Line 159:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 179: Line 171:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-4 31 AR <br>
+
| A1 2-4 (31 AR) <br>
A2 2-4 31 AR <br>
+
A2 2-4 (31 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 194: Line 184:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-5 50 AR <br>
+
| A1 2-5 (50 AR) <br>
A2 2-5 50 AR <br>
+
A2 2-5 (50 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 210: Line 198:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-6 60 AR <br>
+
| A1 3-6 (60 AR) <br>
A2 3-6 60 AR <br>
+
A2 3-6 (60 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 225: Line 211:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-6 60 AR <br>
+
| A1 3-6 (60 AR) <br>
A2 3-6 60 AR <br>
+
A2 3-6 (60 AR) <br>
E1 A1 cold % chance of 0-0 <br>
+
E1 A1 0% chance of 0 - 0 cold<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2===
 
===corruptrogue2===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 241: Line 225:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
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|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-5 31 AR <br>
+
| A1 2-5 (31 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 266: Line 248:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 2-6 50 AR <br>
+
| A1 2-6 (50 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 280: Line 260:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 293: Line 271:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-7 60 AR <br>
+
| A1 3-7 (60 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1===
 
===sk_archer1===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 50
 
| style="background:palegreen" | Poison res 50
Line 308: Line 284:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 1 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 5'''<br>
 
'''Level 5'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
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|}  
 
|}  
 
|-
 
|-
| width="250" | A1 2-3 89 AR <br>
+
| A1 2-3 (89 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 7 (Champion)'''<br>
 
'''Level 7 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 335: Line 309:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 3-4 142 AR <br>
+
| A1 3-4 (142 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 8 (Unique)'''<br>
 
'''Level 8 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 351: Line 321:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 8 (Minion)'''<br>
 
'''Level 8 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 366: Line 332:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 3-5 170 AR <br>
+
| A1 3-5 (170 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Nightmare==
 
==Nightmare==
 
===bighead3 (Nightmare)===
 
===bighead3 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
| style="background:khaki" | Lit res 70
+
| style="background:palegoldenrod" | Lit res 70
 
| ToBlock 5
 
| ToBlock 5
 
| Drain 85
 
| Drain 85
Line 384: Line 346:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 4 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 4 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 396: Line 361:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 16-32 851 AR <br>
+
| A1 16-32 (851 AR) <br>
E1 A2 ltng 100% chance of 44-57 <br>
+
E1 A2 44 - 57 ltng<br>
E2 A1 ltng 15% chance of 44-57 <br>
+
E2 A1 15% chance of 44 - 57 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 411: Line 371:
 
| Defense 518<br>
 
| Defense 518<br>
 
| Experience 12618<br>
 
| Experience 12618<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 16-33 891 AR <br>
+
| A1 16-33 (891 AR) <br>
E1 A2 ltng 100% chance of 46-59 <br>
+
E1 A2 46 - 59 ltng<br>
E2 A1 ltng 15% chance of 46-59 <br>
+
E2 A1 15% chance of 46 - 59 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 429: Line 384:
 
| Defense 529<br>
 
| Defense 529<br>
 
| Experience 22500<br>
 
| Experience 22500<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 43-72 Physical, 43-72 Fire<br>
 
| FE damage 43-72 Physical, 43-72 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 17-35 910 AR <br>
+
| A1 17-35 (910 AR) <br>
E1 A2 ltng 100% chance of 49-63 <br>
+
E1 A2 49 - 63 ltng<br>
E2 A1 ltng 15% chance of 49-63 <br>
+
E2 A1 15% chance of 49 - 63 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 448: Line 398:
 
| Defense 529<br>
 
| Defense 529<br>
 
| Experience 4500<br>
 
| Experience 4500<br>
| TC: [[ D2_Act 2 (N) Cast A | Act 2 (N) Cast A ]]<br>
+
| TC: [[ D2_Act 1 (N) Cast C | Act 1 (N) Cast C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 17-35 910 AR <br>
+
| A1 17-35 (910 AR) <br>
E1 A2 ltng 100% chance of 49-63 <br>
+
E1 A2 49 - 63 ltng<br>
E2 A1 ltng 15% chance of 49-63 <br>
+
E2 A1 15% chance of 49 - 63 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2 (Nightmare)===
 
===fallen2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 16
 
| ToBlock 16
Line 470: Line 415:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 482: Line 427:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 14-28 696 AR <br>
+
| A1 14-28 (696 AR) <br>
A2 16-32 657 AR <br>
+
A2 16-32 (657 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 494: Line 437:
 
| Defense 403<br>
 
| Defense 403<br>
 
| Experience 6561<br>
 
| Experience 6561<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 14-29 729 AR <br>
+
| A1 14-29 (729 AR) <br>
A2 16-33 688 AR <br>
+
A2 16-33 (688 AR) <br>
E1 A1 cold 10% chance of 4-6 <br>
+
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 509: Line 450:
 
| Defense 411<br>
 
| Defense 411<br>
 
| Experience 11700<br>
 
| Experience 11700<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 19-33 Physical, 19-33 Fire<br>
 
| FE damage 19-33 Physical, 19-33 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 15-31 745 AR <br>
+
| A1 15-31 (745 AR) <br>
A2 17-35 703 AR <br>
+
A2 17-35 (703 AR) <br>
E1 A1 cold 10% chance of 5-7 <br>
+
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 525: Line 464:
 
| Defense 411<br>
 
| Defense 411<br>
 
| Experience 2340<br>
 
| Experience 2340<br>
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 15-31 745 AR <br>
+
| A1 15-31 (745 AR) <br>
A2 17-35 703 AR <br>
+
A2 17-35 (703 AR) <br>
E1 A1 cold 10% chance of 5-7 <br>
+
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Nightmare)===
 
===corruptrogue2 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| ToBlock 18
 
| ToBlock 18
Line 544: Line 481:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 556: Line 493:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 17-35 1006 AR <br>
+
| A1 17-35 (1006 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 566: Line 501:
 
| Defense 547<br>
 
| Defense 547<br>
 
| Experience 9588<br>
 
| Experience 9588<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 18-36 1053 AR <br>
+
| A1 18-36 (1053 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 579: Line 512:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 17100<br>
 
| Experience 17100<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 19-38 1076 AR <br>
+
| A1 19-38 (1076 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 593: Line 524:
 
| Defense 558<br>
 
| Defense 558<br>
 
| Experience 3420<br>
 
| Experience 3420<br>
| TC: [[ D2_Act 2 (N) H2H A | Act 2 (N) H2H A ]]<br>
+
| TC: [[ D2_Act 1 (N) H2H C | Act 1 (N) H2H C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 19-38 1076 AR <br>
+
| A1 19-38 (1076 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Nightmare)===
 
===sk_archer1 (Nightmare)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:palegreen" | Poison res 60
 
| style="background:palegreen" | Poison res 60
Line 611: Line 540:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 4 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 38'''<br>
 
'''Level 38'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 623: Line 554:
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 11-16 890 AR <br>
+
| A1 11-16 (890 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 40 (Champion)'''<br>
 
'''Level 40 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 635: Line 562:
 
| Defense 576<br>
 
| Defense 576<br>
 
| Experience 9588<br>
 
| Experience 9588<br>
| TC: [[ D2_Act 1 (N) Champ C | Act 1 (N) Champ C ]]<br>
+
| TC: [[ D2_Act 1 (N) Champ B | Act 1 (N) Champ B ]]<br>
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 11-16 931 AR <br>
+
| A1 11-16 (931 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 41 (Unique)'''<br>
 
'''Level 41 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 650: Line 573:
 
| Defense 588<br>
 
| Defense 588<br>
 
| Experience 17100<br>
 
| Experience 17100<br>
| TC: [[ D2_Act 2 (N) Unique A | Act 2 (N) Unique A ]]<br>
+
| TC: [[ D2_Act 1 (N) Unique C | Act 1 (N) Unique C ]]<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
| FE damage 36-60 Physical, 36-60 Fire<br>
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 12-17 952 AR <br>
+
| A1 12-17 (952 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 41 (Minion)'''<br>
 
'''Level 41 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 666: Line 585:
 
| Defense 588<br>
 
| Defense 588<br>
 
| Experience 3420<br>
 
| Experience 3420<br>
| TC: [[ D2_Act 2 (N) Miss A | Act 2 (N) Miss A ]]<br>
+
| TC: [[ D2_Act 1 (N) Miss C | Act 1 (N) Miss C ]]<br>
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 12-17 952 AR <br>
+
| A1 12-17 (952 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
==Hell==
 
==Hell==
 
===bighead3 (Hell)===
 
===bighead3 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Misshapen'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 25
 
| style="background:lightgray" | Physical res 25
Line 688: Line 603:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
+
Code:[[D2_Animation_Code_BH|BH]] Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3<br>
Flags: demon opendoors corpsesel isAtt revive large soft<br>
+
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ<br><br>
 +
MissA2 Level 8 [[D2_bighead3|bighead3]]<br>
 +
:SrcDamage 128 <br>
 +
:ExplosionMissile: Level 8 [[D2_bigheadexp|bigheadexp]]<br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 83'''<br>
 
'''Level 83'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 697: Line 615:
 
| Defense 1454<br>
 
| Defense 1454<br>
 
| Experience 60596<br>
 
| Experience 60596<br>
| TC: [[ D2_Act 5 (H) Cast C | Act 5 (H) Cast C ]]<br>
+
| TC: [[ D2_Act 5 (H) Cast B | Act 5 (H) Cast B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 47-94 3665 AR <br>
+
| A1 47-94 (3665 AR) <br>
E1 A2 ltng 100% chance of 150-188 <br>
+
E1 A2 150 - 188 ltng<br>
E2 A1 ltng 35% chance of 150-188 <br>
+
E2 A1 35% chance of 150 - 188 ltng<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 85 (Champion)'''<br>
 
'''Level 85 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 718: Line 631:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 48-96 3748 AR <br>
+
| A1 48-96 (3748 AR) <br>
E1 A2 ltng 100% chance of 153-192 <br>
+
E1 A2 153 - 192 ltng<br>
E2 A1 ltng 35% chance of 153-192 <br>
+
E2 A1 35% chance of 153 - 192 ltng<br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 86 (Unique)'''<br>
 
'''Level 86 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 737: Line 645:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 49-98 3790 AR <br>
+
| A1 49-98 (3790 AR) <br>
E1 A2 ltng 100% chance of 156-196 <br>
+
E1 A2 156 - 196 ltng<br>
E2 A1 ltng 35% chance of 156-196 <br>
+
E2 A1 35% chance of 156 - 196 ltng<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 86 (Minion)'''<br>
 
'''Level 86 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 755: Line 658:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 49-98 3790 AR <br>
+
| A1 49-98 (3790 AR) <br>
E1 A2 ltng 100% chance of 156-196 <br>
+
E1 A2 156 - 196 ltng<br>
E2 A1 ltng 35% chance of 156-196 <br>
+
E2 A1 35% chance of 156 - 196 ltng<br>
 
 
|
 
MissA2 [[D2_bighead3|bighead3]]<br>
 
:SrcDamage 128 <br>
 
:ExplosionMissile: [[D2_bigheadexp|bigheadexp]]
 
 
|}<br>
 
|}<br>
 
===fallen2 (Hell)===
 
===fallen2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Carver'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 15
 
| style="background:lightgray" | Physical res 15
 
| style="background:red" | Fire res 110
 
| style="background:red" | Fire res 110
| style="background:skyblue" | Cold res 40
+
| style="background:royalblue" | Cold res 40
 
| ToBlock 16
 
| ToBlock 16
 
| Drain 75
 
| Drain 75
Line 777: Line 675:
  
 
|}
 
|}
Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_FA|FA]] Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive small soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 83'''<br>
 
'''Level 83'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 786: Line 684:
 
| Defense 1131<br>
 
| Defense 1131<br>
 
| Experience 31510<br>
 
| Experience 31510<br>
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 42-84 2998 AR <br>
+
| A1 42-84 (2998 AR) <br>
A2 47-94 2832 AR <br>
+
A2 47-94 (2832 AR) <br>
E1 A1 cold 20% chance of 14-18 <br>
+
E1 A1 20% chance of 14 - 18 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 85 (Champion)'''<br>
 
'''Level 85 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 804: Line 700:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 43-86 3067 AR <br>
+
| A1 43-86 (3067 AR) <br>
A2 48-96 2896 AR <br>
+
A2 48-96 (2896 AR) <br>
E1 A1 cold 20% chance of 14-19 <br>
+
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 86 (Unique)'''<br>
 
'''Level 86 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 820: Line 714:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 44-88 3101 AR <br>
+
| A1 44-88 (3101 AR) <br>
A2 49-98 2929 AR <br>
+
A2 49-98 (2929 AR) <br>
E1 A1 cold 20% chance of 14-19 <br>
+
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)<br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 86 (Minion)'''<br>
 
'''Level 86 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 835: Line 727:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 44-88 3101 AR <br>
+
| A1 44-88 (3101 AR) <br>
A2 49-98 2929 AR <br>
+
A2 49-98 (2929 AR) <br>
E1 A1 cold 20% chance of 14-19 <br>
+
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)<br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===corruptrogue2 (Hell)===
 
===corruptrogue2 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Vile Hunter'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 20
 
| style="background:lightgray" | Physical res 20
 
| style="background:gold" | Magic res 20
 
| style="background:gold" | Magic res 20
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:khaki" | Lit res 33
+
| style="background:palegoldenrod" | Lit res 33
 
| style="background:blue" | Cold res 120
 
| style="background:blue" | Cold res 120
 
| style="background:palegreen" | Poison res 20
 
| style="background:palegreen" | Poison res 20
Line 857: Line 747:
  
 
|}
 
|}
Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_CR|CR]] Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: isMelee demon opendoors corpsesel isAtt revive soft<br>
+
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN<br><br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 83'''<br>
 
'''Level 83'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 866: Line 756:
 
| Defense 1535<br>
 
| Defense 1535<br>
 
| Experience 46053<br>
 
| Experience 46053<br>
| TC: [[ D2_Act 5 (H) H2H C | Act 5 (H) H2H C ]]<br>
+
| TC: [[ D2_Act 5 (H) H2H B | Act 5 (H) H2H B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 51-103 4331 AR <br>
+
| A1 51-103 (4331 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 85 (Champion)'''<br>
 
'''Level 85 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 882: Line 770:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 52-105 4430 AR <br>
+
| A1 52-105 (4430 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 86 (Unique)'''<br>
 
'''Level 86 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 896: Line 782:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 53-107 4479 AR <br>
+
| A1 53-107 (4479 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 86 (Minion)'''<br>
 
'''Level 86 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 909: Line 793:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 53-107 4479 AR <br>
+
| A1 53-107 (4479 AR) <br>
 
 
|
 
 
|}<br>
 
|}<br>
 
===sk_archer1 (Hell)===
 
===sk_archer1 (Hell)===
 
{| border="1"
 
{| border="1"
| colspan="3" | '''Common Stats'''<br>  
+
| colspan="3" | '''Common stats for Skeleton Archer'''<br>  
 
{| cellpadding="5"  
 
{| cellpadding="5"  
 
| style="background:lightgray" | Physical res 40
 
| style="background:lightgray" | Physical res 40
 
| style="background:pink" | Fire res 33
 
| style="background:pink" | Fire res 33
| style="background:skyblue" | Cold res 33
+
| style="background:royalblue" | Cold res 33
 
| style="background:lime" | Poison res 100
 
| style="background:lime" | Poison res 100
 
| ToBlock 15
 
| ToBlock 15
Line 927: Line 809:
  
 
|}
 
|}
Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
+
Code:[[D2_Animation_Code_SK|SK]] Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2<br>
Flags: lUndead opendoors corpsesel isAtt revive<br>
+
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ<br><br>
 +
MissA1 Level 8 [[D2_skbowarrow1|skbowarrow1]]<br>
 +
:SrcDamage 128  ToHit 1 <br>
 
|-
 
|-
| colspan="3" |  
+
|  
 
'''Level 83'''<br>
 
'''Level 83'''<br>
 
{| cellpadding="8"
 
{| cellpadding="8"
Line 936: Line 820:
 
| Defense 1616<br>
 
| Defense 1616<br>
 
| Experience 46053<br>
 
| Experience 46053<br>
| TC: [[ D2_Act 5 (H) Miss C | Act 5 (H) Miss C ]]<br>
+
| TC: [[ D2_Act 5 (H) Miss B | Act 5 (H) Miss B ]]<br>
 
|}  
 
|}  
 
|-
 
|-
| width="250" | A1 32-47 3831 AR <br>
+
| A1 32-47 (3831 AR) <br>
 
+
|- style="background:aquamarine"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:aquamarine"
 
| colspan="3" |
 
 
'''Level 85 (Champion)'''<br>
 
'''Level 85 (Champion)'''<br>
 
{| cellpadding="8" style="background:aquamarine"
 
{| cellpadding="8" style="background:aquamarine"
Line 954: Line 834:
 
|}  
 
|}  
 
|- style="background:aquamarine"
 
|- style="background:aquamarine"
| width="250" | A1 33-48 3919 AR <br>
+
| A1 33-48 (3919 AR) <br>
 
+
|- style="background:gold"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:gold"
 
| colspan="3" |
 
 
'''Level 86 (Unique)'''<br>
 
'''Level 86 (Unique)'''<br>
 
{| cellpadding="8" style="background:gold"
 
{| cellpadding="8" style="background:gold"
Line 970: Line 846:
 
|}  
 
|}  
 
|- style="background:gold"
 
|- style="background:gold"
| width="250" | A1 34-49 3962 AR <br>
+
| A1 34-49 (3962 AR) <br>
 
+
|- style="background:lightgray"
 
|  
 
|  
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
|- style="background:lightgray"
 
| colspan="3" |
 
 
'''Level 86 (Minion)'''<br>
 
'''Level 86 (Minion)'''<br>
 
{| cellpadding="8" style="background:lightgray"
 
{| cellpadding="8" style="background:lightgray"
Line 985: Line 857:
 
|}  
 
|}  
 
|- style="background:lightgray"
 
|- style="background:lightgray"
| width="250" | A1 34-49 3962 AR <br>
+
| A1 34-49 (3962 AR) <br>
 
 
|
 
MissA1 [[D2_skbowarrow1|skbowarrow1]]<br>
 
:SrcDamage 128 <br>
 
 
|}<br>
 
|}<br>
 
[[ Category:Diablo II Areas ]]
 
[[ Category:Diablo II Areas ]]

Revision as of 21:22, 19 August 2008

Act 1 - Cave 3 Treasure
Normal

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 5 10-21 56 3-4 25 19 0 0 0 40 0 0
fallen2 Carver 5 4-9 42 2-4 31 25 0 0 0 0 0 0
corruptrogue2 Vile Hunter 5 10-17 54 2-5 31 25 0 0 0 0 0 0
sk_archer1 Skeleton Archer 5 11-24 62 2-3 89 25 0 0 0 0 0 50


Nightmare

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 38 385-711 3673 16-32 851 496 0 0 0 70 0 0
fallen2 Carver 38 148-326 1910 14-32 657-696 386 0 0 0 0 0 0
corruptrogue2 Vile Hunter 38 355-593 2792 17-35 1006 524 0 0 0 0 0 0
sk_archer1 Skeleton Archer 38 415-593 2792 11-16 890 552 0 0 0 0 0 60


Hell

Monster Name Level HP Exp Damage AR Def ResD ResM ResF ResL ResC ResP
bighead3 Misshapen 83 3868-7142 60596 47-94 3665 1454 25 0 0 110 0 0
fallen2 Carver 83 1488-3273 31510 42-94 2832-2998 1131 15 0 110 0 40 0
corruptrogue2 Vile Hunter 83 3571-5952 46053 51-103 4331 1535 20 20 33 33 120 20
sk_archer1 Skeleton Archer 83 4166-5952 46053 32-47 3831 1616 40 0 33 0 33 100


Normal

bighead3

Common stats for Misshapen
Lit res 40 ToBlock 5 Drain 100 Cold Effect -50 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 1 bighead3

SrcDamage 128
ExplosionMissile: Level 1 bigheadexp

Level 5

HP 10-21
Defense 19
Experience 56
TC: Act 1 Cast B
A1 3-4 (25 AR)

E1 A2 3 - 4 ltng
E2 A1 0% chance of 3 - 4 ltng

Level 7 (Champion)

HP 42-84
Defense 26
Experience 216
TC: Act 1 Champ B
A1 3-5 (40 AR)

E1 A2 3 - 5 ltng
E2 A1 0% chance of 3 - 5 ltng

Level 8 (Unique)

HP 64-132
Defense 30
Experience 405
TC: Act 1 Unique B
FE damage 2-3 Physical, 2-3 Fire
A1 4-6 (48 AR)

E1 A2 4 - 6 ltng
E2 A1 0% chance of 4 - 6 ltng

Level 8 (Minion)

HP 48-99
Defense 30
Experience 81
TC: Act 1 Cast B
A1 4-6 (48 AR)

E1 A2 4 - 6 ltng
E2 A1 0% chance of 4 - 6 ltng


fallen2

Common stats for Carver
ToBlock 16 Drain 100 Cold Effect -50 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 5

HP 4-9
Defense 25
Experience 42
TC: Act 1 H2H B
A1 2-4 (31 AR)

A2 2-4 (31 AR)
E1 A1 0% chance of 0 - 0 cold

Level 7 (Champion)

HP 15-36
Defense 35
Experience 162
TC: Act 1 Champ B
A1 2-5 (50 AR)

A2 2-5 (50 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Unique)

HP 24-56
Defense 40
Experience 305
TC: Act 1 Unique B
FE damage 1-1 Physical, 1-1 Fire
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold

Level 8 (Minion)

HP 18-42
Defense 40
Experience 61
TC: Act 1 H2H B
A1 3-6 (60 AR)

A2 3-6 (60 AR)
E1 A1 0% chance of 0 - 0 cold


corruptrogue2

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -50 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 5

HP 10-17
Defense 25
Experience 54
TC: Act 1 H2H B
A1 2-5 (31 AR)

Level 7 (Champion)

HP 42-69
Defense 35
Experience 210
TC: Act 1 Champ B
A1 2-6 (50 AR)

Level 8 (Unique)

HP 64-108
Defense 40
Experience 390
TC: Act 1 Unique B
FE damage 1-3 Physical, 1-3 Fire
A1 3-7 (60 AR)

Level 8 (Minion)

HP 48-81
Defense 40
Experience 78
TC: Act 1 H2H B
A1 3-7 (60 AR)


sk_archer1

Common stats for Skeleton Archer
Poison res 50 ToBlock 15 Drain 0 Cold Effect -50 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 1 skbowarrow1

SrcDamage 128 ToHit 1

Level 5

HP 11-24
Defense 25
Experience 62
TC: Act 1 Miss B
A1 2-3 (89 AR)

Level 7 (Champion)

HP 48-99
Defense 35
Experience 240
TC: Act 1 Champ B
A1 3-4 (142 AR)

Level 8 (Unique)

HP 72-156
Defense 40
Experience 445
TC: Act 1 Unique B
FE damage 2-4 Physical, 2-4 Fire
A1 3-5 (170 AR)

Level 8 (Minion)

HP 54-117
Defense 40
Experience 89
TC: Act 1 Miss B
A1 3-5 (170 AR)


Nightmare

bighead3 (Nightmare)

Common stats for Misshapen
Lit res 70 ToBlock 5 Drain 85 Cold Effect -40 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 4 bighead3

SrcDamage 128
ExplosionMissile: Level 4 bigheadexp

Level 38

HP 385-711
Defense 496
Experience 3673
TC: Act 1 (N) Cast B
A1 16-32 (851 AR)

E1 A2 44 - 57 ltng
E2 A1 15% chance of 44 - 57 ltng

Level 40 (Champion)

HP 1072-1982
Defense 518
Experience 12618
TC: Act 1 (N) Champ B
A1 16-33 (891 AR)

E1 A2 46 - 59 ltng
E2 A1 15% chance of 46 - 59 ltng

Level 41 (Unique)

HP 1356-2505
Defense 529
Experience 22500
TC: Act 1 (N) Unique C
FE damage 43-72 Physical, 43-72 Fire
A1 17-35 (910 AR)

E1 A2 49 - 63 ltng
E2 A1 15% chance of 49 - 63 ltng

Level 41 (Minion)

HP 791-1461
Defense 529
Experience 4500
TC: Act 1 (N) Cast C
A1 17-35 (910 AR)

E1 A2 49 - 63 ltng
E2 A1 15% chance of 49 - 63 ltng


fallen2 (Nightmare)

Common stats for Carver
ToBlock 16 Drain 85 Cold Effect -40 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 38

HP 148-326
Defense 386
Experience 1910
TC: Act 1 (N) H2H B
A1 14-28 (696 AR)

A2 16-32 (657 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 40 (Champion)

HP 412-907
Defense 403
Experience 6561
TC: Act 1 (N) Champ B
A1 14-29 (729 AR)

A2 16-33 (688 AR)
E1 A1 10% chance of 4 - 6 cold (150 frames or 6.00 seconds)

Level 41 (Unique)

HP 522-1146
Defense 411
Experience 11700
TC: Act 1 (N) Unique C
FE damage 19-33 Physical, 19-33 Fire
A1 15-31 (745 AR)

A2 17-35 (703 AR)
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)

Level 41 (Minion)

HP 304-668
Defense 411
Experience 2340
TC: Act 1 (N) H2H C
A1 15-31 (745 AR)

A2 17-35 (703 AR)
E1 A1 10% chance of 5 - 7 cold (150 frames or 6.00 seconds)


corruptrogue2 (Nightmare)

Common stats for Vile Hunter
ToBlock 18 Drain 100 Cold Effect -40 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 38

HP 355-593
Defense 524
Experience 2792
TC: Act 1 (N) H2H B
A1 17-35 (1006 AR)

Level 40 (Champion)

HP 990-1652
Defense 547
Experience 9588
TC: Act 1 (N) Champ B
A1 18-36 (1053 AR)

Level 41 (Unique)

HP 1251-2088
Defense 558
Experience 17100
TC: Act 1 (N) Unique C
FE damage 36-60 Physical, 36-60 Fire
A1 19-38 (1076 AR)

Level 41 (Minion)

HP 729-1218
Defense 558
Experience 3420
TC: Act 1 (N) H2H C
A1 19-38 (1076 AR)


sk_archer1 (Nightmare)

Common stats for Skeleton Archer
Poison res 60 ToBlock 15 Drain 0 Cold Effect -40 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 4 skbowarrow1

SrcDamage 128 ToHit 1

Level 38

HP 415-593
Defense 552
Experience 2792
TC: Act 1 (N) Miss B
A1 11-16 (890 AR)

Level 40 (Champion)

HP 1155-1652
Defense 576
Experience 9588
TC: Act 1 (N) Champ B
A1 11-16 (931 AR)

Level 41 (Unique)

HP 1461-2088
Defense 588
Experience 17100
TC: Act 1 (N) Unique C
FE damage 36-60 Physical, 36-60 Fire
A1 12-17 (952 AR)

Level 41 (Minion)

HP 852-1218
Defense 588
Experience 3420
TC: Act 1 (N) Miss C
A1 12-17 (952 AR)


Hell

bighead3 (Hell)

Common stats for Misshapen
Physical res 25 Lit res 110 ToBlock 5 Drain 75 Cold Effect -33 Damage Regen 2

Code:BH Velocity:5 Run:5 MinGrp:1 MaxGrp:2 Rarity:1 MeleeRng:0 sizex:3 sizey:3
Flags: demon opendoors corpsesel isAtt revive large mWL mGH mA1 mA2 mDD mKB mSQ

MissA2 Level 8 bighead3

SrcDamage 128
ExplosionMissile: Level 8 bigheadexp

Level 83

HP 3868-7142
Defense 1454
Experience 60596
TC: Act 5 (H) Cast B
A1 47-94 (3665 AR)

E1 A2 150 - 188 ltng
E2 A1 35% chance of 150 - 188 ltng

Level 85 (Champion)

HP 8036-14836
Defense 1485
Experience 191979
TC: Act 5 (H) Champ C
A1 48-96 (3748 AR)

E1 A2 153 - 192 ltng
E2 A1 35% chance of 153 - 192 ltng

Level 86 (Unique)

HP 8186-15112
Defense 1502
Experience 328460
TC: Act 5 (H) Unique C
FE damage 56-94 Physical, 56-94 Fire
A1 49-98 (3790 AR)

E1 A2 156 - 196 ltng
E2 A1 35% chance of 156 - 196 ltng

Level 86 (Minion)

HP 6139-11334
Defense 1502
Experience 65692
TC: Act 5 (H) Cast C
A1 49-98 (3790 AR)

E1 A2 156 - 196 ltng
E2 A1 35% chance of 156 - 196 ltng


fallen2 (Hell)

Common stats for Carver
Physical res 15 Fire res 110 Cold res 40 ToBlock 16 Drain 75 Cold Effect -33 Damage Regen 2

Code:FA Velocity:5 Run:5 MinGrp:2 MaxGrp:4 PartyMin:2 PartyMax:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive small mWL mGH mA1 mA2 mBL mS1 mS2 mDD mKB mSQ

Level 83

HP 1488-3273
Defense 1131
Experience 31510
TC: Act 5 (H) H2H B
A1 42-84 (2998 AR)

A2 47-94 (2832 AR)
E1 A1 20% chance of 14 - 18 cold (200 frames or 8.00 seconds)

Level 85 (Champion)

HP 3090-6800
Defense 1155
Experience 99828
TC: Act 5 (H) Champ C
A1 43-86 (3067 AR)

A2 48-96 (2896 AR)
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)

Level 86 (Unique)

HP 3148-6926
Defense 1168
Experience 170800
TC: Act 5 (H) Unique C
FE damage 25-43 Physical, 25-43 Fire
A1 44-88 (3101 AR)

A2 49-98 (2929 AR)
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)

Level 86 (Minion)

HP 2361-5194
Defense 1168
Experience 34160
TC: Act 5 (H) H2H C
A1 44-88 (3101 AR)

A2 49-98 (2929 AR)
E1 A1 20% chance of 14 - 19 cold (200 frames or 8.00 seconds)


corruptrogue2 (Hell)

Common stats for Vile Hunter
Physical res 20 Magic res 20 Fire res 33 Lit res 33 Cold res 120 Poison res 20 ToBlock 18 Drain 100 Cold Effect -33 Damage Regen 2

Code:CR Velocity:6 Run:8 MinGrp:2 MaxGrp:4 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: isMelee demon opendoors corpsesel isAtt revive mWL mGH mA1 mBL mDD mKB mSQ mRN

Level 83

HP 3571-5952
Defense 1535
Experience 46053
TC: Act 5 (H) H2H B
A1 51-103 (4331 AR)

Level 85 (Champion)

HP 7418-12364
Defense 1568
Experience 145905
TC: Act 5 (H) Champ C
A1 52-105 (4430 AR)

Level 86 (Unique)

HP 7556-12594
Defense 1585
Experience 249630
TC: Act 5 (H) Unique C
FE damage 47-78 Physical, 47-78 Fire
A1 53-107 (4479 AR)

Level 86 (Minion)

HP 5667-9445
Defense 1585
Experience 49926
TC: Act 5 (H) H2H C
A1 53-107 (4479 AR)


sk_archer1 (Hell)

Common stats for Skeleton Archer
Physical res 40 Fire res 33 Cold res 33 Poison res 100 ToBlock 15 Drain 0 Cold Effect -25 Damage Regen 2

Code:SK Velocity:4 Run:4 MinGrp:1 MaxGrp:2 Rarity:2 MeleeRng:0 sizex:2 sizey:2
Flags: lUndead opendoors corpsesel isAtt revive mWL mGH mA1 mS1 mDD mKB mSQ

MissA1 Level 8 skbowarrow1

SrcDamage 128 ToHit 1

Level 83

HP 4166-5952
Defense 1616
Experience 46053
TC: Act 5 (H) Miss B
A1 32-47 (3831 AR)

Level 85 (Champion)

HP 8654-12364
Defense 1651
Experience 145905
TC: Act 5 (H) Champ C
A1 33-48 (3919 AR)

Level 86 (Unique)

HP 8814-12594
Defense 1669
Experience 249630
TC: Act 5 (H) Unique C
FE damage 47-78 Physical, 47-78 Fire
A1 34-49 (3962 AR)

Level 86 (Minion)

HP 6610-9445
Defense 1669
Experience 49926
TC: Act 5 (H) Miss C
A1 34-49 (3962 AR)