Difference between revisions of "Champion"

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*Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant [[D2 MonLvl|MonLvl]] values to calculate base [[D2 MonLvl#Attack rating|attack rating]] and [[D2 MonLvl#Damage|damage]]; base level continues to be used to calculate base [[D2 MonLvl#Defense rating|defense]], [[D2 MonLvl#Life|life]] and [[D2 MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
 
*Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant [[D2 MonLvl|MonLvl]] values to calculate base [[D2 MonLvl#Attack rating|attack rating]] and [[D2 MonLvl#Damage|damage]]; base level continues to be used to calculate base [[D2 MonLvl#Defense rating|defense]], [[D2 MonLvl#Life|life]] and [[D2 MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
 
*AI cannot be switched.
 
*AI cannot be switched.
*Ignores Target Defense does not apply but -% Target Defense from items is 100% effective.
+
*[[D2 Ignores Target Defense|Ignores Target Defense]] does not apply but [[D2 -% Target Defense|-% Target Defense]] from items is 100% effective.
*+% Enhanced Damage from Champion bonuses is halved then rounded down when applied to [[D2 Willowisp|Willowisp]] Champion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]
+
*+% Damage from Champion bonuses is halved then rounded down when applied to [[D2 Willowisp|Willowisp]] Champion melee physical damage due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]
  
  
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|-
 
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!align=left|+% Enhanced Damage
+
!align=left|+% Damage
 
|90||75||66
 
|90||75||66
 
|}
 
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|270||225||198
 
|270||225||198
 
|-
 
|-
!align=left|+% Enhanced Damage
+
!align=left|+% Damage
 
|270||225||198
 
|270||225||198
 
|}
 
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|300||300||300
 
|300||300||300
 
|-
 
|-
!align=left|% Enhanced Defense
+
!align=left|% Defense
 
| -70|| -70|| -70
 
| -70|| -70|| -70
 
|-
 
|-
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|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Enhanced Damage
+
!align=left|+% Damage
 
|90||75||66
 
|90||75||66
 
|}
 
|}
  
  
+100 movement speed [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
+
*+100 movement speed [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 
<br>
 
<br>
 
<br>
 
<br>
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|67||56||49
 
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|-
 
|-
!align=left|+% Enhanced Damage
+
!align=left|+% Damage
 
|90||75||66
 
|90||75||66
 
|-
 
|-
 
!align=left|Minimum Cold Damage
 
!align=left|Minimum Cold Damage
|[[D2 MonLvl#Damage|MonLvl]]*33/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
|[[D2 MonLvl#Damage|MonLvl]]*33/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
|[[D2 MonLvl#Damage|MonLvl]]*33/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*33/100]
 
|-
 
|-
 
!align=left|Maximum Cold Damage
 
!align=left|Maximum Cold Damage
|[[D2 MonLvl#Damage|MonLvl]]*50/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
|[[D2 MonLvl#Damage|MonLvl]]*50/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
|[[D2 MonLvl#Damage|MonLvl]]*50/100
+
|[{{0|}}[[D2 MonLvl#Damage|MonLvl]]*50/100]
 
|-
 
|-
!align=left|Cold Length (Frames)
+
!align=left|Cold Length (Seconds)
|150||150||150
+
|6||6||6
 
|}
 
|}
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
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|67||56||49
 
|67||56||49
 
|-
 
|-
!align=left|+% Enhanced Damage
+
!align=left|+% Damage
 
|90||75||66
 
|90||75||66
 
|}
 
|}
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[[Category:Diablo II]]
 
[[Category:D2 Monsters]]
 
[[Category:D2 Monsters]]

Revision as of 16:01, 14 November 2010

Template:D2 Monster nav



  • Spawn in groups of 2-4: all but one are always Champion, with the remaining having an equal chance of being Champion, Berserker, Fanatic, Ghostly or Possessed. [2]
  • Champion level is monster level +2: this level is used for chance-to-hit calculation and selecting relevant MonLvl values to calculate base attack rating and damage; base level continues to be used to calculate base defense, life and experience (for both the value and ratio). [3]
  • AI cannot be switched.
  • Ignores Target Defense does not apply but -% Target Defense from items is 100% effective.
  • +% Damage from Champion bonuses is halved then rounded down when applied to Willowisp Champion melee physical damage due to a now undocumented change in 1.13. [4] [5] [6]


Template:D2 Magic

Template:D2 Difficulty |- !align=left|% Base Life |300||250||200 |- !align=left|% Base Experience |300||300||300 |- !align=left|+% Attack Rating |67||56||49 |- !align=left|+% Damage |90||75||66 |}



Template:D2 Magic

Template:D2 Difficulty |- !align=left|% Base Life |75||62.5||50 |- !align=left|% Base Experience |500||500||500 |- !align=left|+% Attack Rating |270||225||198 |- !align=left|+% Damage |270||225||198 |} [9] [10]

Template:D2 Magic

Template:D2 Difficulty |- !align=left|% Base Life |300||250||200 |- !align=left|% Base Experience |300||300||300 |- !align=left|% Defense | -70|| -70|| -70 |- !align=left|+% Attack Rating |67||56||49 |- !align=left|+% Damage |90||75||66 |}




Template:D2 Magic

Template:D2 Difficulty |- !align=left|% Base Life |300||250||200 |- !align=left|% Base Experience |300||300||300 |- !align=left|+% Attack Rating |67||56||49 |- !align=left|+% Damage |90||75||66 |- !align=left|Minimum Cold Damage |[MonLvl*33/100] |[MonLvl*33/100] |[MonLvl*33/100] |- !align=left|Maximum Cold Damage |[MonLvl*50/100] |[MonLvl*50/100] |[MonLvl*50/100] |- !align=left|Cold Length (Seconds) |6||6||6 |} [13] [14]


  • Easily identifiable since they are translucent.
  • Cold damage does not increase with player count, but a critical hit will double it. [15]
  • Set to Damage Resist 80%. This even applies to Immune to Physical monsters: although Immune to Physical will still be displayed, physical damage will harm them, and DR -% applied by Decrepify and Amplify Damage will be 100% effective, not 20%. [16] [17]


Template:Image

Template:D2 Magic

Template:D2 Difficulty |- !align=left|% Base Life |600||500||400 |- !align=left|% Base Experience |300||300||300 |- !align=left|+% Attack Rating |67||56||49 |- !align=left|+% Damage |90||75||66 |}



References