Difference between revisions of "Immune to Magic"
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*There is no way to reduce Magic Resist % of Immune to Magic monsters. However, [[D2 Holy Bolt|Holy Bolt]] and [[D2 Fist of the Heavens|Fist of the Heavens]] holy bolts will pierce (ignore) Magic Resist % of undead: magic damage of these skills will be applied to undead as though they had MR 0%. | *There is no way to reduce Magic Resist % of Immune to Magic monsters. However, [[D2 Holy Bolt|Holy Bolt]] and [[D2 Fist of the Heavens|Fist of the Heavens]] holy bolts will pierce (ignore) Magic Resist % of undead: magic damage of these skills will be applied to undead as though they had MR 0%. | ||
*[[D2 Unique monster#Mana Burn|Mana Burn]] applies MR +20% to a Unique monster, which can make it Immune to Magic if MR >79% and it would not result in a third immunity or increase one of two or more existing immunities. | *[[D2 Unique monster#Mana Burn|Mana Burn]] applies MR +20% to a Unique monster, which can make it Immune to Magic if MR >79% and it would not result in a third immunity or increase one of two or more existing immunities. | ||
+ | *No Immune to Magic monster has Damage Resist >50%, so even if DR +50% from [[D2 Unique monster#Stone Skin|Stone Skin]] results in a Unique becoming Immune to Physical this can always be broken with [[D2 Decrepify|Decrepify]] or [[D2 Amplify Damage|Amplify Damage]]. | ||
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Revision as of 10:47, 28 December 2010
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Normal
- No Immune monsters
Nightmare
Immune
- The following monster becomes Immune when Mana Burn is applied:
Template:D2 Immune
|-valign=top
!rowspan=3 align=center|3
!align=left|Ruined Temple
|5
!align=left|Template:D2 Unique
|align=left|Wendigo
|align=left|Animal
|
|bgcolor=darkorange|100
|50
|
|
|
|-
!align=left|Disused Fane
|5
!align=left|Template:D2 Unique
|align=left|Wendigo
|align=left|Animal
|
|bgcolor=darkorange|100
|50
|
|
|
|-
!align=left|Forgotten Reliquary
|5
!align=left|Template:D2 Unique
|align=left|Wendigo
|align=left|Animal
|
|bgcolor=darkorange|100
|50
|
|
|
|}
- % Chance is chance that at least one Mana Burn Template:D2 Unique bold will spawn:
- 3/4 Chance Wailing Beasts will spawn
- Champion 4/5 Chance Unique will spawn rather than
- 1/3 Chance Unique will be Wailing Beast
- Template:D2 Unique bold (2*11/(12*11)) 1/6 Chance Mana Burn
- Template:D2 Unique bold when one Unique monster spawns 1/30 Chance Mana Burn
- 59/900 Chance at least one Mana Burn Template:D2 Unique bold when two Unique monsters spawn
Hell
Immune undead
Template:D2 Immune
|-valign=top
!rowspan=8 align=center|2
!rowspan=3 align=left|Lost City
|60
|align=left|Plague Bearer
|align=left|Zombie
|align=left|Undead
|50
|bgcolor=darkorange|100
|
|
|
|75
|-
!100
!align=left|[[D2 Dark Elder|Template:D2 Unique]]
|align=left|Zombie
|align=left|Undead
|50
|bgcolor=darkorange|100
|40
|40
|40
|75
|-
!100
|align=left|Template:D2 Unique
|align=left|Zombie
|align=left|Undead
|50
|bgcolor=darkorange|100
|
|
|
|75
|-
!align=left|Ancient Tunnels
|75
|align=left|Plague Bearer
|align=left|Zombie
|align=left|Undead
|50
|bgcolor=darkorange|100
|
|
|
|75
|-
!align=left|Claw Viper Temple 1
|50
|align=left|Guardian
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|bgcolor=crimson|100
|20
|20
|50
|-
!align=left|Claw Viper Temple 2
|50
|align=left|Guardian
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|bgcolor=crimson|100
|20
|20
|50
|-valign=top
!rowspan=2 align=left|Tal Rasha's Tomb
|71
|align=left|Unraveler
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|20
|20
|bgcolor=#4850B8|100
|50
|-
!100
!align=left|[[D2 Ancient Kaa the Soulless|Template:D2 Unique]]
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|20
|95
|bgcolor=#4850B8|100
|50
|-
|-valign=top
!rowspan=2 align=center|3
!align=left|Sewers 1
|60
|align=left|Unraveler
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|50
|50
|50
|50
|-
!align=left|Sewers 2
|60
|align=left|Unraveler
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|50
|50
|50
|50
|-valign=top
!rowspan=6 align=center|5
!align=left|Pit of Acheron
|22
|align=left|Unraveler
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|50
|25
|50
|50
|-
!align=left|Halls of Pain
|22
|align=left|Guardian
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|50
|50
|25
|50
|-
!align=left|Worldstone Keep 2
|22
|align=left|Horadrim Ancient
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|25
|50
|50
|50
|-valign=top
!rowspan=3 align=left|Throne of Destruction
|22
|align=left|Horadrim Ancient
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|50
|50
|50
|50
|-
!100
!align=left|[[D2 Achmel the Cursed|Template:D2 Unique]]
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|66
|66
|66
|bgcolor=#00c400|125
|-
!100
|align=left|Template:D2 Unique
|align=left|Greater Mummy
|align=left|Undead
|33
|bgcolor=darkorange|100
|66
|66
|66
|50
|}
Immune
Template:D2 Immune |-valign=top !rowspan=3 align=center|3 !align=left|Ruined Temple |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |- !align=left|Disused Fane |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |- !align=left|Forgotten Reliquary |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |-valign=top !rowspan=2 align=center|PE !align=left|Furnace of Pain |67 |align=left|Pit Lord |align=left|Megademon |align=left|Demon |50 |bgcolor=darkorange|145 |bgcolor=crimson|145 |bgcolor=#FFBF00|145 |bgcolor=#4850B8|145 |bgcolor=#00c400|145 |- !align=left|Tristram !100 |align=left|Pit Lord |align=left|Megademon |align=left|Demon |50 |bgcolor=darkorange|145 |bgcolor=crimson|145 |bgcolor=#FFBF00|145 |bgcolor=#4850B8|145 |bgcolor=#00c400|145 |}