Difference between revisions of "Immune to Magic"

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*There is no way to reduce Magic Resist % of Immune to Magic monsters. However, [[D2 Holy Bolt|Holy Bolt]] and [[D2 Fist of the Heavens|Fist of the Heavens]] holy bolts will pierce (ignore) Magic Resist % of undead: magic damage of these skills will be applied to undead as though they had MR 0%.
 
*There is no way to reduce Magic Resist % of Immune to Magic monsters. However, [[D2 Holy Bolt|Holy Bolt]] and [[D2 Fist of the Heavens|Fist of the Heavens]] holy bolts will pierce (ignore) Magic Resist % of undead: magic damage of these skills will be applied to undead as though they had MR 0%.
 
*[[D2 Unique monster#Mana Burn|Mana Burn]] applies MR +20% to a Unique monster, which can make it Immune to Magic if MR >79% and it would not result in a third immunity or increase one of two or more existing immunities.
 
*[[D2 Unique monster#Mana Burn|Mana Burn]] applies MR +20% to a Unique monster, which can make it Immune to Magic if MR >79% and it would not result in a third immunity or increase one of two or more existing immunities.
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*No Immune to Magic monster has Damage Resist >50%, so even if DR +50% from [[D2 Unique monster#Stone Skin|Stone Skin]] results in a Unique becoming Immune to Physical this can always be broken with [[D2 Decrepify|Decrepify]] or [[D2 Amplify Damage|Amplify Damage]].
 
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Revision as of 10:47, 28 December 2010

Template:D2 Nav


  • There is no way to reduce Magic Resist % of Immune to Magic monsters. However, Holy Bolt and Fist of the Heavens holy bolts will pierce (ignore) Magic Resist % of undead: magic damage of these skills will be applied to undead as though they had MR 0%.
  • Mana Burn applies MR +20% to a Unique monster, which can make it Immune to Magic if MR >79% and it would not result in a third immunity or increase one of two or more existing immunities.
  • No Immune to Magic monster has Damage Resist >50%, so even if DR +50% from Stone Skin results in a Unique becoming Immune to Physical this can always be broken with Decrepify or Amplify Damage.


Normal

  • No Immune monsters


Nightmare


Immune

  • The following monster becomes Immune when Mana Burn is applied:


Template:D2 Immune |-valign=top !rowspan=3 align=center|3 !align=left|Ruined Temple |5 !align=left|Template:D2 Unique |align=left|Wendigo |align=left|Animal | |bgcolor=darkorange|100 |50 | | | |- !align=left|Disused Fane |5 !align=left|Template:D2 Unique |align=left|Wendigo |align=left|Animal | |bgcolor=darkorange|100 |50 | | | |- !align=left|Forgotten Reliquary |5 !align=left|Template:D2 Unique |align=left|Wendigo |align=left|Animal | |bgcolor=darkorange|100 |50 | | | |}



Hell


Immune undead

Template:D2 Immune |-valign=top !rowspan=8 align=center|2 !rowspan=3 align=left|Lost City |60 |align=left|Plague Bearer |align=left|Zombie |align=left|Undead |50 |bgcolor=darkorange|100 | | | |75 |- !100 !align=left|[[D2 Dark Elder|Template:D2 Unique]] |align=left|Zombie |align=left|Undead |50 |bgcolor=darkorange|100 |40 |40 |40 |75 |- !100 |align=left|Template:D2 Unique |align=left|Zombie |align=left|Undead |50 |bgcolor=darkorange|100 | | | |75 |- !align=left|Ancient Tunnels |75 |align=left|Plague Bearer |align=left|Zombie |align=left|Undead |50 |bgcolor=darkorange|100 | | | |75 |- !align=left|Claw Viper Temple 1 |50 |align=left|Guardian |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |bgcolor=crimson|100 |20 |20 |50 |- !align=left|Claw Viper Temple 2 |50 |align=left|Guardian |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |bgcolor=crimson|100 |20 |20 |50 |-valign=top !rowspan=2 align=left|Tal Rasha's Tomb |71 |align=left|Unraveler |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |20 |20 |bgcolor=#4850B8|100 |50 |- !100 !align=left|[[D2 Ancient Kaa the Soulless|Template:D2 Unique]] |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |20 |95 |bgcolor=#4850B8|100 |50 |- |-valign=top !rowspan=2 align=center|3 !align=left|Sewers 1 |60 |align=left|Unraveler |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |50 |50 |50 |50 |- !align=left|Sewers 2 |60 |align=left|Unraveler |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |50 |50 |50 |50 |-valign=top !rowspan=6 align=center|5 !align=left|Pit of Acheron |22 |align=left|Unraveler |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |50 |25 |50 |50 |- !align=left|Halls of Pain |22 |align=left|Guardian |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |50 |50 |25 |50 |- !align=left|Worldstone Keep 2 |22 |align=left|Horadrim Ancient |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |25 |50 |50 |50 |-valign=top !rowspan=3 align=left|Throne of Destruction |22 |align=left|Horadrim Ancient |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |50 |50 |50 |50 |- !100 !align=left|[[D2 Achmel the Cursed|Template:D2 Unique]] |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |66 |66 |66 |bgcolor=#00c400|125 |- !100 |align=left|Template:D2 Unique |align=left|Greater Mummy |align=left|Undead |33 |bgcolor=darkorange|100 |66 |66 |66 |50 |}

Immune

Template:D2 Immune |-valign=top !rowspan=3 align=center|3 !align=left|Ruined Temple |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |- !align=left|Disused Fane |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |- !align=left|Forgotten Reliquary |75 |align=left|Wailing Beast |align=left|Wendigo |align=left|Animal |50 |bgcolor=darkorange|100 |75 | | | |-valign=top !rowspan=2 align=center|PE !align=left|Furnace of Pain |67 |align=left|Pit Lord |align=left|Megademon |align=left|Demon |50 |bgcolor=darkorange|145 |bgcolor=crimson|145 |bgcolor=#FFBF00|145 |bgcolor=#4850B8|145 |bgcolor=#00c400|145 |- !align=left|Tristram !100 |align=left|Pit Lord |align=left|Megademon |align=left|Demon |50 |bgcolor=darkorange|145 |bgcolor=crimson|145 |bgcolor=#FFBF00|145 |bgcolor=#4850B8|145 |bgcolor=#00c400|145 |}