Difference between revisions of "Curse"
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{{Text table}} | {{Text table}} | ||
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− | + | |width=106 height=164|[[File:Amplify Damage.gif]] | |
− | + | |width=106|[[File:Attract.gif]] | |
− | + | |width=106|[[File:Battle Cry.gif]] | |
+ | |width=106|[[File:Blood Mana.gif]] | ||
+ | |width=106|[[File:Cloak of Shadows.gif]] | ||
+ | |width=106|[[File:Confuse.gif]] | ||
+ | |width=106|[[File:Decrepify.gif]] | ||
|-valign=top | |-valign=top | ||
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+ | [[D2 Amplify Damage|'''Amplify Damage''']] | ||
*[[D2 Necromancer|Necromancer]] | *[[D2 Necromancer|Necromancer]] | ||
*[[D2 Oblivion Knight|Oblivion Knight]] | *[[D2 Oblivion Knight|Oblivion Knight]] | ||
*[[D2 Stygian Fury|Stygian Fury]] | *[[D2 Stygian Fury|Stygian Fury]] | ||
*[[D2 Unique monster#Cursed|{{D2 Unique bold|=Cursed}}]] | *[[D2 Unique monster#Cursed|{{D2 Unique bold|=Cursed}}]] | ||
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+ | [[D2 Attract|'''Attract''']] | ||
*Necromancer | *Necromancer | ||
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+ | [[D2 Battle Cry|'''Battle Cry''']] | ||
*[[D2 Barbarian|Barbarian]] | *[[D2 Barbarian|Barbarian]] | ||
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+ | '''Blood Mana''' | ||
*[[D2 Succubus|Succubus]] | *[[D2 Succubus|Succubus]] | ||
*Stygian Fury | *Stygian Fury | ||
*[[D2 Baal|{{D2 Unique bold|=Baal}}]] ([[D2 The Worldstone Chamber|Chamber]]) | *[[D2 Baal|{{D2 Unique bold|=Baal}}]] ([[D2 The Worldstone Chamber|Chamber]]) | ||
*[[D2 Uber Baal|Uber {{D2 Unique bold|=Baal}}]] | *[[D2 Uber Baal|Uber {{D2 Unique bold|=Baal}}]] | ||
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+ | [[D2 Cloak of Shadows|'''Cloak of Shadows''']] | ||
*[[D2 Assassin|Assassin]] | *[[D2 Assassin|Assassin]] | ||
*[[D2 Shadow Warrior|Shadow Warrior]] | *[[D2 Shadow Warrior|Shadow Warrior]] | ||
*[[D2 Shadow Master|Shadow Master]] | *[[D2 Shadow Master|Shadow Master]] | ||
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+ | [[D2 Confuse|'''Confuse''']] | ||
*Necromancer | *Necromancer | ||
− | + | [[D2 Taunt|'''Taunt''']] | |
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*Barbarian | *Barbarian | ||
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+ | [[D2 Decrepify|'''Decrepify''']] | ||
*Necromancer | *Necromancer | ||
*Oblivion Knight | *Oblivion Knight | ||
*{{D2 Unique bold|=Baal}} ([[D2 The Throne of Destruction|Throne]]) | *{{D2 Unique bold|=Baal}} ([[D2 The Throne of Destruction|Throne]]) | ||
|} | |} | ||
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{{Text table}} | {{Text table}} | ||
− | |- | + | |-valign=top align=center bgcolor=black |
− | + | |width=106 height=164|[[File:Defense Curse.gif]] | |
− | + | |width=106|[[File:Dim Vision.gif]] | |
− | + | |width=106|[[File:Terror.gif]] | |
+ | |width=106|[[File:Iron Maiden.gif]] | ||
+ | |width=106|[[File:Life Tap.gif]] | ||
+ | |width=106|[[File:Lower Resist.gif]] | ||
+ | |width=106|[[File:Weaken.gif]] | ||
|-valign=top | |-valign=top | ||
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+ | '''Defense Curse''' | ||
*Succubus | *Succubus | ||
*Stygian Fury | *Stygian Fury | ||
*{{D2 Unique bold|=Baal}} (Chamber) | *{{D2 Unique bold|=Baal}} (Chamber) | ||
*Uber {{D2 Unique bold|=Baal}} | *Uber {{D2 Unique bold|=Baal}} | ||
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+ | [[D2 Dim Vision|'''Dim Vision''']] | ||
*Necromancer | *Necromancer | ||
*[[D2 Raven|Raven]] | *[[D2 Raven|Raven]] | ||
*[[D2 Hit Blinds Target|Hit Blinds Target]] | *[[D2 Hit Blinds Target|Hit Blinds Target]] | ||
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+ | [[D2 Grim Ward|'''Grim Ward''']] | ||
*Barbarian | *Barbarian | ||
− | + | [[D2 Hit Causes Monster to Flee|'''HCMF''']] | |
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*Item | *Item | ||
− | + | [[D2 Howl|'''Howl''']] | |
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*Barbarian | *Barbarian | ||
− | + | [[D2 Terror|'''Terror''']] | |
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*Necromancer | *Necromancer | ||
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+ | [[D2 Iron Maiden|'''Iron Maiden''']] | ||
*Necromancer | *Necromancer | ||
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+ | [[D2 Life Tap|'''Life Tap''']] | ||
*Necromancer | *Necromancer | ||
*Oblivion Knight | *Oblivion Knight | ||
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+ | [[D2 Lower Resist|'''Lower Resist''']] | ||
*Necromancer | *Necromancer | ||
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+ | [[D2 Weaken|'''Weaken''']] | ||
*Necromancer | *Necromancer | ||
*Oblivion Knight | *Oblivion Knight | ||
*Stygian Fury | *Stygian Fury | ||
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|} | |} | ||
Revision as of 14:23, 18 February 2011
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Curse
- Only one of the following can be active on a unit at one time, as indicated by the overlay displayed above it:
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Blood Mana
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Defense Curse
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- When same curse is cast on a cursed target, it will normally overwrite the previous cast if the skill level is equal or greater. Exceptions are Attract, Cloak of Shadows, Confuse and Howl, which cannot overwrite themselves and must expire before they can apply to the same target again (although in the case of Cloak of Shadows, only when cast by the same player). [2]
- when different curse is cast on a cursed target, it will normally overwrite the previous one. Exceptions are as follows: [3]
- Grim Ward can only be overwritten by Confuse and Attract
- Fleeing effects have their own hierarchy; those higher on the following list cannot be overwritten by those lower:
- Grim Ward
- Terror
- Hit Causes Monster to Flee
- Howl
- Confuse cannot overwrite itself or be overwritten by any of the following:
- Attract
- Dim Vision
- Grim Ward
- Hit Blinds Target
- Taunt
- Terror
- Attract cannot be overwritten by anything, including itself.
- Shrines which apply a buff for a duration can also overwrite curses, and vice versa.
Cannot be cursed
- [[D2 Champion#Possessed|Template:D2 Magic bold]] cannot be cursed, and neither can the following units because they are static: [4]
Animal | Construct | Demon | |
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- However, Battle Cry and Cloak of Shadows still apply.
- Effects which alter AI only apply to normal and minion monsters, with the following exceptions:
- Minion of Destruction
- Oblivion Knight
- Putrid Defiler
- Suicide Minion
- Cloak of Shadows will not blind these monsters but it will still apply -% Defense (although not to Putrid Defilers, since they are bosses.
References
- Curses (Arreat Summit)
- Open Wounds (Technical Discussion)
- Which elements are most resisted in Hell? (Technical Discussion)
- Onderduiker, % Chance to Cast and Curses Tests (Technical Discussion)