Difference between revisions of "Damage Resist"
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*DR 50% ceiling normally applies to players and hirelings, while DR -100% floor applies to all units. Ceiling does not apply to [[D2 Crushing Blow|Crushing Blow]]: DR >99% results in immunity to Crushing Blow. | *DR 50% ceiling normally applies to players and hirelings, while DR -100% floor applies to all units. Ceiling does not apply to [[D2 Crushing Blow|Crushing Blow]]: DR >99% results in immunity to Crushing Blow. | ||
*Casting [[D2 Amplify Damage|Amplify Damage]] (DR -100%) or [[D2 Decrepify|Decrepify]] (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or hireling equipping DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%). | *Casting [[D2 Amplify Damage|Amplify Damage]] (DR -100%) or [[D2 Decrepify|Decrepify]] (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or hireling equipping DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%). | ||
− | *[[D2 Sanctuary|Sanctuary]] may normally pierce DR % of Undead, but this does not apply to Crushing Blow: | + | *[[D2 Sanctuary|Sanctuary]] may normally pierce DR % of Undead, but this does not apply to Crushing Blow: Immune to Physical Undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714] |
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Revision as of 17:44, 20 March 2011
- Damage Resist % or Damage Reduced by % applies to any physical damage remaining after Damage Reduced.
- Does not apply to Sacrifice damage to self. [1]
- DR 50% ceiling normally applies to players and hirelings, while DR -100% floor applies to all units. Ceiling does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.
- Casting Amplify Damage (DR -100%) or Decrepify (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or hireling equipping DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%).
- Sanctuary may normally pierce DR % of Undead, but this does not apply to Crushing Blow: Immune to Physical Undead will remain immune to Crushing Blow. [2] [3]
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Skill
Template:D2 Skill bonus
|-
|(slvl)%
!align=left|Fade
|18
|No
|}
Helm
Template:D2 Skill bonus
|-
|8%
|align=left|Ber Rune in helm socket
|63
|No
|-
|10%
!align=left|Rockstopper Sallet
|31
|No
|-
|10%
!align=left|Harlequin Crest Shako
|62
|No
|-
|(10-15)%
!align=left|Crown of Ages Corona
|82
|No
|-
|(15-20)%
!align=left|Vampire Gaze Grim Helm
|41
|No
|}
Body armor
Template:D2 Skill bonus
|-
|8%
|align=left|Ber Rune in body armor socket
|63
|No
|-
|8%
|align=left|Chains of Honor body armor
|63
|No
|-
|8%
|align=left|Enigma body armor
|65
|No
|-
|10%
!align=left|Rockfleece Field Plate
|28
|No
|-
|(15-25)%
!align=left|Leviathan Kraken Shell
|65
!Yes
|-
|25%
|align=left|Trang-Oul's Scales Chaos Armor Full
|65
|No
|-
|30%
!align=left|Shaftstop Mesh Armor
|38
|No
|}
Sword
Template:D2 Skill bonus
|-
|10%
!align=left|Crainte Vomir Espandon
|42
|No
|}
Shield
Template:D2 Skill bonus
|-
|8%
|align=left|Ber Rune in shield socket
|63
|No
|-
|(15-20)%
!align=left|Spike Thorn Blade Barrier
|70
|No
|-
|35%
!align=left|Stormshield Monarch
|73
|No
|}
Belt
Template:D2 Skill bonus
|-
|(10-15)%
!align=left|String of Ears Demonhide Sash
|29
|No
|-
|(10-15)%
!align=left|Verdungo's Hearty Cord Mithril Coil
|63
|No
|-
|20%
|align=left|Immortal King's Detail War Belt 5 items
|76
|No
|}
Set bonus
Template:D2 Skill bonus
|-
|30
|align=left|Natalya's Odium Full
|79
|No
|}
Reference
- Martyrs and Damage taken goes to mana ? (Paladin Archives)
- Sanctuary + Crushing Blow (Technical Discussion)
- Onderduiker, Monster Resistances and Immunities Guide (Technical Discussion)