Difference between revisions of "Prevent Monster Heal"
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Revision as of 18:06, 20 March 2011
- Prevent Monster Heal stops unit damage regeneration for 120,000 frames (80 minutes) when applied. [1]
- Only applied by player: does not apply when equipped by a hireling or Iron Golem.
- Applied by any successful melee or ranged attack with the exception of Blade Sentinel and Blade Shield.
- Only applied if life value changes, either due to damage taken or regenerated.
- When PMH has already stopped damage regeneration, Open Wounds is only applied by an attack applying at least 1 bit (1/256 point) damage.
- Does not apply to Pandemonium Event bosses:
|}
Helm
Template:D2 Boolean
|-
!align=left|Blackhorn's Face Death Mask
|41
|No
|}
Weapon
Template:D2 Boolean
|-
|align=left|Mal Rune in weapon socket
|49
|No
|-
|align=left|Venom weapon
|49
|No
|-
|align=left|Call to Arms weapon
|57
|No
|-
|align=left|Breath of the Dying weapon
|69
|No
|}
Melee weapon
Template:D2 Boolean |- |align=left|Malice melee weapon |15 |No |- |align=left|Fury melee weapon |65 |No |}
Template:D2 Boolean affix
|-
|align=left|Melee weapon of Vileness 1
|6
|9
|}
1 Excluding rods (scepters, staves and wands) and orbs
Missile weapon
Template:D2 Boolean
|-
|align=left|Edge missile weapon
|25
!Yes
|-
|align=left|Wrath missile weapon
|63
!Yes
|-
|align=left|Brand missile weapon
|65
!Yes
|}
Axe
Template:D2 Boolean
|-
|align=left|Oath axe
|49
!Yes
|-
|align=left|Kingslayer axe
|53
|No
|-
|align=left|Grief axe
|59
!Yes
|-
|align=left|Beast axe
|63
|No
|-
|align=left|Famine axe
|65
|No
|-
|align=left|Last Wish axe
|65
!Yes
|-
|align=left|Doom axe
|67
|No
|-
!align=left|Lacerator Winged Axe
|68
|No
|}
Club
Template:D2 Boolean
|-
!align=left|Fleshrender Barbed Club
|38
|No
|}
Dagger
Template:D2 Boolean
|-
!align=left|Spineripper Poignard
|32
|No
|-
!align=left|Fleshripper Fanged Knife
|68
|No
|}
Hammer
Template:D2 Boolean
|-
|align=left|Beast hammer
|63
|No
|-
|align=left|Famine hammer
|65
|No
|-
|align=left|Last Wish hammer
|65
!Yes
|-
|align=left|Doom hammer
|67
|No
|}
Mace
Template:D2 Boolean
|-
|align=left|Oath mace
|49
!Yes
|}
Polearm
Template:D2 Boolean
|-
!align=left|Woestave Halberd
|28
|No
|-
!align=left|The Grim Reaper War Scythe
|29
|No
|-
!align=left|Husoldal Evo Bec-de-Corbin
|44
|No
|-
|align=left|Infinity polearm
|63
!Yes
|-
!align=left|Bonehew Ogre Axe
|64
|No
|-
|align=left|Destruction polearm
|65
!Yes
|-
|align=left|Doom polearm
|67
|No
|}
Scepter
Template:D2 Boolean
|-
|align=left|Beast scepter
|63
|No
|}
Spear
Template:D2 Boolean
|-
!align=left|The Impaler War Spear
|31
|No
|}
Sword
Template:D2 Boolean
|-
!align=left|Blacktongue Bastard Sword
|26
|No
|-
!align=left|Headstriker Battle Sword
|39
|No
|-
|align=left|Oath sword
|49
!Yes
|-
|align=left|Kingslayer sword
|53
|No
|-
|align=left|Grief sword
|59
!Yes
|-
|align=left|Destruction sword
|65
!Yes
|-
|align=left|Last Wish sword
|65
!Yes
|}
Throwing weapon
Template:D2 Boolean
|-
!align=left|Lacerator Winged Axe
|68
|No
|}
Ring
Template:D2 Boolean
|-
!align=left|Nature's Peace Ring
|69
!Yes
|}
Belt
Template:D2 Boolean
|-
!align=left|Hwanin's Seal Belt
|35
|No
|}
Reference
- PHM / Open Wounds / Poison {Technical Discussion Archives)
- Myrdinn, Ubers are immune to PMH (Technical Discussion Archives)