Difference between revisions of "Basic"
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*[[A Guide to Rushing]] Loot recovery | *[[A Guide to Rushing]] Loot recovery | ||
*[[CD Rom|CD ROM emulation guide]] | *[[CD Rom|CD ROM emulation guide]] | ||
|} | |} | ||
+ | |||
+ | ==Stat== | ||
+ | {|cellpadding=0 cellspacing=0 | ||
+ | |-align=left valign=top | ||
+ | |width=198| | ||
+ | *[[D2 Strength|Strength]] | ||
+ | *[[D2 Dexterity|Dexterity]] | ||
+ | *[[D2 Vitality|Vitality]] | ||
+ | *[[D2 Energy|Energy]] | ||
+ | *[[D2 Experience|Experience]] | ||
+ | |width=198| | ||
+ | *[[D2 Stamina|Stamina]] | ||
+ | **[[D2 Stamina damage|Stamina damage]] | ||
+ | **[[D2 Heal Stamina|Heal Stamina Plus %]] | ||
+ | |width=198| | ||
+ | *[[D2 Life|Life]] | ||
+ | **[[D2 Maximum Life|% Maximum Life]] | ||
+ | **[[D2 Replenish Life|Replenish Life]] | ||
+ | **[[D2 Life Stolen|% Life Stolen per hit]] | ||
+ | **[[D2 Life After Each Kill|Life After Each Kill]] | ||
+ | | | ||
+ | *[[D2 Mana|Mana]] | ||
+ | **[[D2 Maximum Mana|% Maximum Mana]] | ||
+ | **[[D2 Damage Taken Goes to Mana|% Damage Taken Goes to Mana]] | ||
+ | **[[D2 Mana damage|Mana damage]] | ||
+ | **[[D2 Regenerate Mana|Regenerate Mana %]] | ||
+ | **[[D2 Mana Stolen|% Mana Stolen per hit]] | ||
+ | **[[D2 Mana After Each Kill|Mana After Each Kill]] | ||
+ | |} | ||
+ | <br> | ||
==Unit== | ==Unit== | ||
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{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
|-align=left valign=top | |-align=left valign=top | ||
− | |width= | + | |width=264| |
+ | *[[D2_Animdata|Animdata.d2 partial dump]] | ||
*[[D2 Attack rate|Attack rate]] | *[[D2 Attack rate|Attack rate]] | ||
**[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack speed calculator] | **[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack speed calculator] | ||
+ | **[[D2 Increased Attack Speed|Increased Attack Speed]] | ||
**[[EIAS_Conversion|EIAS<>IAS conversion]] | **[[EIAS_Conversion|EIAS<>IAS conversion]] | ||
**[[Fend Attack Speed Tables|Fend]] | **[[Fend Attack Speed Tables|Fend]] | ||
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| | | | ||
*[[D2 Block rate|Block rate]] | *[[D2 Block rate|Block rate]] | ||
+ | **[[D2 Faster Block Rate|Faster Block Rate]] | ||
*[[D2 Cast rate|Cast rate]] | *[[D2 Cast rate|Cast rate]] | ||
+ | **[[D2 Faster Cast Rate|Faster Cast Rate]] | ||
*[[D2 Hit recovery|Hit recovery]] | *[[D2 Hit recovery|Hit recovery]] | ||
+ | **[[D2 Faster Hit Recovery|Faster Hit Recovery]] | ||
*[[D2 Velocity|Velocity]] | *[[D2 Velocity|Velocity]] | ||
− | *[[ | + | **[[D2 Faster Run/Walk|Faster Run/Walk]] |
|} | |} | ||
<br> | <br> | ||
==Attack== | ==Attack== | ||
− | *[[ | + | {|cellpadding=0 cellspacing=0 |
+ | |-align=left valign=top | ||
+ | |width=264| | ||
+ | *[[D2 Chance to Hit|Chance-to-hit]] | ||
*[[D2 Attack Rating|Attack Rating]] | *[[D2 Attack Rating|Attack Rating]] | ||
+ | **[[D2 Attack Rating Against Demons|Attack Rating Against Demons]] | ||
+ | **[[D2 Attack Rating Against Undead|Attack Rating Against Undead]] | ||
*[[D2 % Attack Rating|% Attack Rating]] | *[[D2 % Attack Rating|% Attack Rating]] | ||
+ | | | ||
*[[D2 Defense|Defense]] | *[[D2 Defense|Defense]] | ||
*[[D2 % Defense|% Defense]] | *[[D2 % Defense|% Defense]] | ||
+ | *[[D2 Defense vs Melee|Defense vs Melee]] | ||
+ | *[[D2 Defense vs Missile|Defense vs Missile]] | ||
+ | *[[D2 Target Defense|-% Target Defense]] | ||
*[[D2 Ignores Target Defense|Ignores Target Defense]] | *[[D2 Ignores Target Defense|Ignores Target Defense]] | ||
− | + | |} | |
<br> | <br> | ||
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{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
|-align=left valign=top | |-align=left valign=top | ||
− | |width= | + | |width=264| |
*[[D2 Crushing Blow|% Chance of Crushing Blow]] | *[[D2 Crushing Blow|% Chance of Crushing Blow]] | ||
*[[D2 Minimum Damage|Minimum Damage]] | *[[D2 Minimum Damage|Minimum Damage]] | ||
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*[[D2 Poison damage|Poison damage]] | *[[D2 Poison damage|Poison damage]] | ||
*[[D2 Skill Damage|+% Skill Damage]] | *[[D2 Skill Damage|+% Skill Damage]] | ||
− | |||
− | |||
|} | |} | ||
<br> | <br> | ||
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{|cellpadding=0 cellspacing=0 | {|cellpadding=0 cellspacing=0 | ||
|-align=left valign=top | |-align=left valign=top | ||
− | |width= | + | |width=264| |
*[[D2 Damage Reduced|Damage Reduced]] | *[[D2 Damage Reduced|Damage Reduced]] | ||
*[[D2 Magic Damage Reduced|Magic Damage Reduced]] | *[[D2 Magic Damage Reduced|Magic Damage Reduced]] | ||
*[[D2 Damage Resist|Damage Resist]] | *[[D2 Damage Resist|Damage Resist]] | ||
*[[D2 Magic Resist|Magic Resist]] | *[[D2 Magic Resist|Magic Resist]] | ||
+ | *[[D2 Fire Resist|Fire Resist]] | ||
+ | *[[D2 Lightning Resist|Lightning Resist]] | ||
+ | *[[D2 Cold Resist|Cold Resist]] | ||
+ | *[[D2 Poison Resist|Poison Resist]] | ||
+ | | | ||
*[[D2 All Resistances|+ All Resistances]] | *[[D2 All Resistances|+ All Resistances]] | ||
− | |||
− | |||
− | |||
− | |||
*[[D2 Maximum Resist|+% Maximum Resist]] | *[[D2 Maximum Resist|+% Maximum Resist]] | ||
*[[D2 Enemy Resistance|-% Enemy Resistance]] | *[[D2 Enemy Resistance|-% Enemy Resistance]] | ||
− | |||
*[[D2 Absorb|Absorb]] | *[[D2 Absorb|Absorb]] | ||
*[[D2 Half Freeze Duration|Half Freeze Duration]] | *[[D2 Half Freeze Duration|Half Freeze Duration]] | ||
*[[D2 Cannot be Frozen|Cannot be Frozen]] | *[[D2 Cannot be Frozen|Cannot be Frozen]] | ||
*[[D2 Poison Length Reduced|Poison Length Reduced]] | *[[D2 Poison Length Reduced|Poison Length Reduced]] | ||
− | *[[D2 Damage | + | |} |
+ | <br> | ||
+ | |||
+ | ==Special modifier== | ||
+ | {|cellpadding=0 cellspacing=0 | ||
+ | |-align=left valign=top | ||
+ | |width=264| | ||
+ | *[[D2 Attacker Takes Damage|Attacker Takes Damage]] | ||
+ | *[[D2 Attacker Takes Lightning Damage|Attacker Takes Lightning Damage]] | ||
*[[D2 Prevent Monster Heal|Prevent Monster Heal]] | *[[D2 Prevent Monster Heal|Prevent Monster Heal]] | ||
*[[D2 Open Wounds|% Chance of Open Wounds]] | *[[D2 Open Wounds|% Chance of Open Wounds]] | ||
− | *[[D2 | + | *[[D2 Stun length|Stun length]] |
− | *[[D2 | + | *[[D2 Freeze length|Freeze length]] |
− | *[[D2 | + | *[[D2 Freezes Target|Freezes Target]] |
− | *[[D2 | + | |width=264| |
+ | *[[D2 Slows Target|Slows Target]] | ||
+ | *[[D2 Altering AI|Altering AI]] | ||
+ | **[[D2 Hit Blinds Target|Hit Blinds Target]] | ||
+ | **[[D2 Hit Causes Monster to Flee|Hit Causes Monster to Flee]] | ||
+ | *[[D2 Knockback|Knockback]] | ||
+ | *[[D2 Slain Monsters Rest in Peace|Rest in Peace]] | ||
+ | *[[D2 Reanimate|Reanimate]] | ||
+ | | | ||
+ | *[[D2 Chance to Cast|Chance to Cast]] | ||
+ | **[[D2 On Attack|On Attack]] | ||
+ | **[[D2 On Striking|On Striking]] | ||
+ | **[[D2 When Struck|When Struck]] | ||
+ | **[[D2 When You Die|When You Die]] | ||
+ | **[[D2 When You Kill an Enemy|Kill an Enemy]] | ||
+ | **[[D2 When You Level-up|Level-up]] | ||
|} | |} | ||
Revision as of 12:22, 21 March 2011
Diablo 2 is the sequel to the highly popular Diablo (1996). Many players consider it to be a "hack and slash" styled role playing game (RPG).
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Stat
Unit
Speed
Attack
Damage
Target damage