Difference between revisions of "Holy Shock"
Onderduiker (talk | contribs) m (moved D2 Holy Shock to Holy Shock) |
m (→Skill bonus: text fixes) |
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===[[D2 Skill bonus|Skill bonus]]=== | ===[[D2 Skill bonus|Skill bonus]]=== | ||
− | * | + | *+(1-3) Holy Shock (Paladin Only) can spawn on ilvl >24 scepters. |
Revision as of 15:00, 25 June 2011
Details
Template:D2 Stat
|-
!align=left|Radius (Yards)
|(10+(2*lvl))/3
|-
!align=left|Min Radial Lightning Damage
|1
|-
!align=left|Min Weapon Lightning Damage
|1
|-
!align=left|Template:D2 Set
|(12*Resist Lightning.blvl)+(4*Salvation.blvl)
|}
Template:D2 Skill
|-
!align=left|Max Radial Light Damage
|4+(6*lvl)||(8*lvl)-12||(10*lvl)-44||(12*lvl)-88||(15*lvl)-172
|-
!align=left|Max Weapon Light Damage
|24+(36*lvl)||(48*lvl)-72||(60*lvl)-264||(72*lvl)-528||(90*lvl)-1,032
|}
- Radial lightning damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial lightning damage of all of them is applied.
- Synergy bonus doesn't apply to minimum weapon lightning damage.
- Weapon lightning damage is only applied by the supplier.
- +% Lightning Skill Damage is applied to skill damage before it's added to weapon damage, then it's applied a second time to melee attacks.
Sources
- Mlvl >19 Aura Enchanted Unique monster supplies level max([mlvl/8],1) Holy Shock.
Skill bonus
- +(1-3) Holy Shock (Paladin Only) can spawn on ilvl >24 scepters.
Template:D2 Skill bonus
|-
| +2
!align=left|[[D2 Unique Exceptional scepter#Zakarum's Hand|Template:D2 Unique]]
|37||No
|-
| +3
|align=left|[[D2 Rune Word weapon#Holy Thunder|Template:D2 Unique bold]] scepter
|21||No
|-
| +3
!align=left|[[D2 Unique Normal scepter#Stormeye|Template:D2 Unique]]
|23||No
|}
Aura When Equipped
Template:D2 Skill bonus
|-
|15
|align=left|[[D2 Rune Word helm#Dream|Template:D2 Unique bold]] helm/shield
|65||Yes
|}
Level 1-60 stats
Template:D2 Level 1-10 |- !align=left|Radius (Yards) |4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 |- !align=left|Max Radial Light Damage |10||16||22||28||34||40||46||52||60||68 |- !align=left|Max Weapon Light Damage |60||96||132||168||204||240||276||312||360||408 |}
Template:D2 Level 11-20
|-
!align=left|Radius (Yards)
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
|-
!align=left|Max Radial Light Damage
|76||84||92||100||108||116||126||136||146||156
|-
!align=left|Max Weapon Light Damage
|456||504||552||600||648||696||756||816||876||936
|}
Template:D2 Level 21-30
|-
!align=left|Radius (Yards)
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3
|-
!align=left|Max Radial Light Damage
|166||176||188||200||212||224||236||248||263||278
|-
!align=left|Max Weapon Light Damage
|996||1,056||1,128||1,200||1,272||1,344||1,416||1,488||1,578||1,668
|}
Template:D2 Level 31-40
|-
!align=left|Radius (Yards)
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
|-
!align=left|Max Radial Light Damage
|293||308||323||338||353||368||383||398||413||428
|-
!align=left|Max Weapon Light Damage
|1,758||1,848||1,938||2,028||2,118||2,208||2,298||2,388||2,478||2,568
|}
Template:D2 Level 41-50
|-
!align=left|Radius (Yards)
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3
|-
!align=left|Max Radial Light Damage
|443||458||473||488||503||518||533||548||563||578
|-
!align=left|Max Weapon Light Damage
|2,658||2,748||2,838||2,928||3,018||3,108||3,198||3,288||3,378||3,468
|}
Template:D2 Level 51-60
|-
!align=left|Radius (Yards)
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
|-
!align=left|Max Radial Light Damage
|593||608||623||638||653||668||683||698||713||728
|-
!align=left|Max Weapon Light Damage
|3,558||3,648||3,738||3,828||3,918||4,008||4,098||4,188||4,278||4,368
|}
References
- Offensive Auras (Arreat Summit)