Difference between revisions of "Oskill"

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*Hirelings cannot use oskills that are [[D2 Skills#Active skill|active skills]], but they can use those that are [[D2 Skills#Passive skill|passive skills]].
 
*Hirelings cannot use oskills that are [[D2 Skills#Active skill|active skills]], but they can use those that are [[D2 Skills#Passive skill|passive skills]].
 
*Oskills receive passive bonuses including [[D2 Skills#Synergy skill|synergy]] bonuses, but they do not apply synergy bonuses.
 
*Oskills receive passive bonuses including [[D2 Skills#Synergy skill|synergy]] bonuses, but they do not apply synergy bonuses.
*Oskill level can only be increased by equipping multiple items supplying the same oskill, All Skills, Fire Skills or individual skill bonuses (normally class-specific).
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*Oskill level can only be increased by equipping multiple items supplying the same oskill, [[D2 All Skills|All Skills]], [[D2 Fire Skills|Fire Skills]] (if oskill is a Fire Skill) or [[D2 Skill bonus|individual skill bonuses]] (normally class-specific).
*When the oskill belongs to the class viewing the item, the oskill bonus is capped at +3.
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*When the oskill belongs to the class viewing that item, the oskill bonus is capped at +3.
 
*When the oskill belongs to the class or hireling equipping the item, the total oskill bonus is restricted to 3 regardless of the number of items equipped supplying that oskill. However, class-specific bonuses to individual skill trees and class skill levels can increase oskill level as well for that class (but not for a hireling).
 
*When the oskill belongs to the class or hireling equipping the item, the total oskill bonus is restricted to 3 regardless of the number of items equipped supplying that oskill. However, class-specific bonuses to individual skill trees and class skill levels can increase oskill level as well for that class (but not for a hireling).
 
*{{Warn|=Equipping items with class-specific bonuses to an individual skill after an item with an oskill bonus to the same skill will result in the loss of that oskill, as will removing all items with the class-specific bonus after equipping the oskill item (either manually or by switching weapons in both cases). The oskill bonus can be restored by equipping the item supplying it again.}}
 
*{{Warn|=Equipping items with class-specific bonuses to an individual skill after an item with an oskill bonus to the same skill will result in the loss of that oskill, as will removing all items with the class-specific bonus after equipping the oskill item (either manually or by switching weapons in both cases). The oskill bonus can be restored by equipping the item supplying it again.}}

Revision as of 00:09, 29 June 2011

Template:D2 Skill nav


  • Equipping oskill items allows players and hirelings to use skills belonging to any class.
  • Hirelings cannot use oskills that are active skills, but they can use those that are passive skills.
  • Oskills receive passive bonuses including synergy bonuses, but they do not apply synergy bonuses.
  • Oskill level can only be increased by equipping multiple items supplying the same oskill, All Skills, Fire Skills (if oskill is a Fire Skill) or individual skill bonuses (normally class-specific).
  • When the oskill belongs to the class viewing that item, the oskill bonus is capped at +3.
  • When the oskill belongs to the class or hireling equipping the item, the total oskill bonus is restricted to 3 regardless of the number of items equipped supplying that oskill. However, class-specific bonuses to individual skill trees and class skill levels can increase oskill level as well for that class (but not for a hireling).
  • Equipping items with class-specific bonuses to an individual skill after an item with an oskill bonus to the same skill will result in the loss of that oskill, as will removing all items with the class-specific bonus after equipping the oskill item (either manually or by switching weapons in both cases). The oskill bonus can be restored by equipping the item supplying it again.
  • This does not apply to a Barbarian switching weapons while equipping a [[D2 Rune Word weapon#Passion|Template:D2 Unique bold]] weapon (+1 Zeal oskill) either made in a scepter with +1-3 Zeal (Paladin Only), or with such a scepter in his other hand.
  • When equipping an oskill item without any items with class-specific bonuses to the same skill, moving the cursor over an item in any vendor, stash or inventory screen which does supply a class-specific bonus to the same skill will also result in the loss of that oskill. Once again the oskill bonus can be restored by equipping the item supplying it again. [1]


Amazon skill

Template:D2 Bonus |-valign=top !rowspan=2 align=left|Critical Strike | +(1-6) |align=left|[[D2 Rune Word blade#Insight|Template:D2 Unique bold]] polearm/staff |27 !Yes |- | +2 |align=left|[[D2 Rune Word body armor#Peace|Template:D2 Unique bold]] body armor |29||No |- !align=left|Guided Arrow | +(3-5) !align=left|[[D2 Unique Elite bow#Widowmaker|Template:D2 Unique]] |65 !Yes |- !align=left|Valkyrie | +(2-6) |align=left|[[D2 Rune Word weapon#Harmony|Template:D2 Unique bold]] missile weapon |39 !Yes |}

Barbarian skill

Template:D2 Bonus |- !align=left|Battle Cry | +(1-4) |align=left|[[D2 Rune Word weapon#Call to Arms|Template:D2 Unique bold]] weapon |57||No |- !align=left|Battle Orders | +(1-6) |align=left|[[D2 Rune Word weapon#Call to Arms|Template:D2 Unique bold]] weapon |57||No |- !align=left|Whirlwind | +1 |align=left|[[D2 Rune Word blade#Chaos|Template:D2 Unique bold]] claw |57|||No |- !align=left|Berserk | +1 |align=left|[[D2 Rune Word weapon#Passion|Template:D2 Unique bold]] weapon |43||No |- !align=left|Battle Command | +(2-6) |align=left|[[D2 Rune Word weapon#Call to Arms|Template:D2 Unique bold]] weapon |57||No |}

Druid skill

Template:D2 Bonus |- !align=left|Werewolf | +(3-6) !align=left|[[D2 Unique primal helm#Wolfhowl|Template:D2 Unique]] |79||No |-valign=top !align=left rowspan=2|Lycanthropy | +3 |align=left|[[D2 Rune Word blade#Beast|Template:D2 Unique bold]] axe/hammer/scepter |63||No |- | +(3-6) !align=left|[[D2 Unique primal helm#Wolfhowl|Template:D2 Unique]] |79||No |- !align=left|Werebear | +3 |align=left|[[D2 Rune Word blade#Beast|Template:D2 Unique bold]] axe/hammer/scepter |63||No |- !align=left|Arctic Blast | +(7-14) !align=left|[[D2 Unique Elite sword#Frostwind|Template:D2 Unique]] |70||No |- !align=left|Feral Rage | +(3-6) !align=left|[[D2 Unique primal helm#Wolfhowl|Template:D2 Unique]] |79||No |}

Paladin skill

Template:D2 Bonus |-valign=top !align=left|Zeal | +1 |align=left|[[D2 Rune Word weapon#Passion|Template:D2 Unique bold]] weapon |43||No |- !align=left|Vengeance | +1 |align=left|[[D2 Rune Word blade#Kingslayer|Template:D2 Unique bold]] axe/sword |53||No |}

Sorceress skill

Template:D2 Bonus |- !align=left|Warmth | +1 |align=left|[[D2 Rune Word body armor#Enlightenment|Template:D2 Unique bold]] body armor |45||No |- !align=left|Inferno | +(12-18) !align=left|[[D2 Unique Elite sword#Flamebellow|Template:D2 Unique]] |71||No |- !align=left|Fire Ball | +18 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (2 items) |49-65||No |- !align=left|Fire Wall | +13 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (3 items) |54-65||No |- !align=left|Teleport | +1 |align=left|[[D2 Rune Word body armor#Enigma|Template:D2 Unique bold]] body armor |65||No |- !align=left|Meteor | +10 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (4 items) |62-65||No |- !align=left|Fire Mastery | +3 |align=left|[[D2 Trang-Oul's Avatar|Template:D2 Set bold]] (Full) |65||No |- !align=left|Hydra | +10 !align=left|[[D2 Unique auric shield#Dragonscale|Template:D2 Unique]] |80||No |}

References