Difference between revisions of "Bone Spirit"
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− | {{ | + | {{PBS |
|Type=Long range missile cast | |Type=Long range missile cast | ||
|Tier=6 | |Tier=6 | ||
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|Req=None | |Req=None | ||
|Town=No | |Town=No | ||
− | |Mana=11.5+(0.5* | + | |Mana=11.5+(0.5*slvl) |
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
|LB=Yes | |LB=Yes | ||
− | |r1={{ | + | |r1={{Req}} |
|r2= | |r2= | ||
|r3= | |r3= | ||
− | |r4={{ | + | |r4={{Req}} |
|r5= | |r5= | ||
|r6= | |r6= | ||
− | |r7={{ | + | |r7={{Req}} |
|r8= | |r8= | ||
|r9= | |r9= | ||
|r10= | |r10= | ||
− | |s1={{ | + | |s1={{Syn}} |
|s2= | |s2= | ||
|s3= | |s3= | ||
|s4= | |s4= | ||
− | |s5={{ | + | |s5={{Syn}} |
|s6= | |s6= | ||
− | |s7={{ | + | |s7={{Syn}} |
− | |s8={{ | + | |s8={{Syn}} |
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!}} | |
− | |||
− | {{ | ||
− | |=This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Bone Spirit#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|Search [[ | + | !align=left|Search [[Radius]] (Yards) |
|10 | |10 | ||
|- | |- | ||
Line 47: | Line 44: | ||
|5 | |5 | ||
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+% Magic Damage}} |
− | |6*( | + | |6*(Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl) |
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left|Min Magic Damage | + | !align=left|Min [[Magic Damage]] |
− | |4+(16* | + | |4+(16*slvl)||(17*slvl)-4||(18*slvl)-20||(19*slvl)-42||(20*slvl)-70 |
|- | |- | ||
!align=left|Max Magic Damage | !align=left|Max Magic Damage | ||
− | |13+(17* | + | |13+(17*slvl)||5+(18*slvl)||(19*slvl)-11||(20*slvl)-33||(21*slvl)-61 |
|} | |} | ||
Line 65: | Line 62: | ||
*Target must be within line of sight of the player, so it cannot target monsters around corners even if they are within its search radius. It the target moves behind an obstacle, it will not move around that obstacle. | *Target must be within line of sight of the player, so it cannot target monsters around corners even if they are within its search radius. It the target moves behind an obstacle, it will not move around that obstacle. | ||
*When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything. | *When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything. | ||
− | *If a target isn't selected, one is chosen within its search radius when it reaches its destination: a [[ | + | *If a target isn't selected, one is chosen within its search radius when it reaches its destination: a [[Unique (monster)|Unique]] monster will normally be targeted before its minions, even if the minions are closer. If there is no target within its search radius it will travel in a straight line and hit anything in its path. |
*Will pass through any unit(s) between the player and the target without hitting anything other than the target. | *Will pass through any unit(s) between the player and the target without hitting anything other than the target. | ||
− | *[[ | + | *[[Cast rate]] |
<br> | <br> | ||
− | == | + | ==Source== |
− | *[[ | + | *[[Oblivion Knight]] casts MonBoneSpirit, not Bone Spirit. |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Bone Spirit (Necromancer Only) can spawn on ilvl >36 wands and | + | *+(1-3) Bone Spirit (Necromancer Only) can spawn on ilvl >36 wands and shrunken heads. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +(1-2) | | +(1-2) | ||
− | !align=left|[[ | + | !align=left|[[Boneshade|{{U|=Boneshade Lich Wand}}]] |
|79||No | |79||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Charged suffix]]=== |
− | {{ | + | {{Skill charged}} |
|-valign=top | |-valign=top | ||
|53||76||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | |53||76||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}} | ||
Line 106: | Line 103: | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Chance to Cast]]=== |
*All cast from user location at target. | *All cast from user location at target. | ||
<br> | <br> | ||
− | ====[[ | + | ====[[On Striking]]==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|20||30 | |20||30 | ||
− | |align=left|[[ | + | |align=left|[[Oath|{{Ub|=Oath}}]] sword/axe/mace |
|49 | |49 | ||
!{{Warn|=Yes}} | !{{Warn|=Yes}} | ||
Line 120: | Line 117: | ||
<br> | <br> | ||
− | ====[[ | + | ====[[When Struck]]==== |
− | {{ | + | {{Skill chance}} |
|- | |- | ||
|10||5 | |10||5 | ||
− | !align=left|[[ | + | !align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]] |
|36||No | |36||No | ||
|} | |} | ||
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==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Bone Spirit#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Min Magic Damage | !align=left|Min Magic Damage | ||
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<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml Poison and Bone Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-poison.shtml Poison and Bone Spells] (Arreat Summit) | ||
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− | |||
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Revision as of 18:42, 31 July 2011
Template:PBS This powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead. This is not a true summoning spell, however, as the Necromancers have not yet determined how to control these wraiths. For now, it is enough that they are able to shield themselves and their companions from their wrath!
Details
Stat | Value |
---|---|
Search Radius (Yards) | 10 |
Targeting Interval (Frames) | 5 |
+% Magic Damage | 6*(Teeth.blvl+Bone Wall.blvl+Bone Spear.blvl+Bone Prison.blvl) |
Stat | Level | ||||
---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | |
Min Magic Damage | 4+(16*slvl) | (17*slvl)-4 | (18*slvl)-20 | (19*slvl)-42 | (20*slvl)-70 |
Max Magic Damage | 13+(17*slvl) | 5+(18*slvl) | (19*slvl)-11 | (20*slvl)-33 | (21*slvl)-61 |
- Seeks a target within its search radius and will track it as long as it is still within that radius whenever the spirit checks for its position.
- Target must be within line of sight of the player, so it cannot target monsters around corners even if they are within its search radius. It the target moves behind an obstacle, it will not move around that obstacle.
- When a selected target is killed, the player stops firing and any spirits fired before death and impact keep travelling in a straight line without hitting anything. If a selected target moves out of range, the player keeps firing but won't hit anything.
- If a target isn't selected, one is chosen within its search radius when it reaches its destination: a Unique monster will normally be targeted before its minions, even if the minions are closer. If there is no target within its search radius it will travel in a straight line and hit anything in its path.
- Will pass through any unit(s) between the player and the target without hitting anything other than the target.
- Cast rate
Source
- Oblivion Knight casts MonBoneSpirit, not Bone Spirit.
Skill bonus
- +(1-3) Bone Spirit (Necromancer Only) can spawn on ilvl >36 wands and shrunken heads.
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+(1-2) | Boneshade Lich Wand | 79 | No |
Charged suffix
Minimum Ilvl for Skill Level | Charges at Skill Level | Source | Rlvl | Alvl | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | Own | Not | ||
53 | 76 | 99 | 67 | 75 | 82 |
|
30 | 36 | 36 | ||||||||||||||
99 | 22 |
|
30 | 72 | 72 |
Chance to Cast
- All cast from user location at target.
On Striking
Level | % Chance | Source | Min Rlvl | Ladder |
---|---|---|---|---|
20 | 30 | Oath sword/axe/mace | 49 | Yes |
When Struck
Level | % Chance | Source | Min Rlvl | Ladder |
---|---|---|---|---|
10 | 5 | Arm of King Leoric Tomb Wand | 36 | No |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Min Magic Damage | 20 | 36 | 52 | 68 | 84 | 100 | 116 | 132 | 149 | 166 |
Max Magic Damage | 30 | 47 | 64 | 81 | 98 | 115 | 132 | 149 | 167 | 185 |
Mana Cost | 12 | 12.5 | 13 | 13.5 | 14 | 14.5 | 15 | 15.5 | 16 | 16.5 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Min Magic Damage | 183 | 200 | 217 | 234 | 251 | 268 | 286 | 304 | 322 | 340 |
Max Magic Damage | 203 | 221 | 239 | 257 | 275 | 293 | 312 | 331 | 350 | 369 |
Mana Cost | 17 | 17.5 | 18 | 18.5 | 19 | 19.5 | 20 | 20.5 | 21 | 21.5 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Min Magic Damage | 358 | 376 | 395 | 414 | 433 | 452 | 471 | 490 | 510 | 530 |
Max Magic Damage | 388 | 407 | 427 | 447 | 467 | 487 | 507 | 527 | 548 | 569 |
Mana Cost | 22 | 22.5 | 23 | 23.5 | 24 | 24.5 | 25 | 25.5 | 26 | 26.5 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Min Magic Damage | 550 | 570 | 590 | 610 | 630 | 650 | 670 | 690 | 710 | 730 |
Max Magic Damage | 590 | 611 | 632 | 653 | 674 | 695 | 716 | 737 | 758 | 779 |
Mana Cost | 27 | 27.5 | 28 | 28.5 | 29 | 29.5 | 30 | 30.5 | 31 | 31.5 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Min Magic Damage | 750 | 770 | 790 | 810 | 830 | 850 | 870 | 890 | 910 | 930 |
Max Magic Damage | 800 | 821 | 842 | 863 | 884 | 905 | 926 | 947 | 968 | 989 |
Mana Cost | 32 | 32.5 | 33 | 33.5 | 34 | 34.5 | 35 | 35.5 | 36 | 36.5 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Min Magic Damage | 950 | 970 | 990 | 1,010 | 1,030 | 1,050 | 1,070 | 1,090 | 1,110 | 1,130 |
Max Magic Damage | 1,010 | 1,031 | 1,052 | 1,073 | 1,094 | 1,115 | 1,136 | 1,157 | 1,178 | 1,199 |
Mana Cost | 37 | 37.5 | 38 | 38.5 | 39 | 39.5 | 40 | 40.5 | 41 | 41.5 |
Reference
- Poison and Bone Spells (Arreat Summit)