Difference between revisions of "Raise Skeleton"
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− | {{ | + | {{SS |
|Type=Summon cast | |Type=Summon cast | ||
|Tier=1 | |Tier=1 | ||
Line 5: | Line 5: | ||
|Req=Corpse | |Req=Corpse | ||
|Town=No | |Town=No | ||
− | |Mana=5+ | + | |Mana=5+slvl |
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
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|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}} | |
− | |||
− | {{ | ||
− | |=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Raise Skeleton#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|Max | + | !align=left|Max [[Necroskeleton]]s Raised |
− | |if( | + | |if(slvl<4,slvl,2+[slvl/3]) |
|- | |- | ||
!align=left|+% Life | !align=left|+% Life | ||
− | |if( | + | |if(slvl<4,0,(50*slvl)-150) |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Damage regeneration]] |
|4 | |4 | ||
|- | |- | ||
− | !align=left|+% Damage | + | !align=left|+[[% Damage]] |
− | |if( | + | |if(slvl<4),0,(7*slvl)-21) |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
Line 65: | Line 62: | ||
|15 | |15 | ||
|- | |- | ||
− | !align=left|Hit | + | !align=left|[[Hit recovery]] (Frames) |
|7 | |7 | ||
|- | |- | ||
− | !align=left|Block | + | !align=left|[[Block rate]] (Frames) |
|9 | |9 | ||
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
!align=left|Min Physical Damage | !align=left|Min Physical Damage | ||
− | |1+(2*[[ | + | |1+(2*[[Skeleton Mastery|SM]].lvl) |
− | | | + | |slvl-7+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(2* | + | |(2*slvl)-23+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(3* | + | |(3*slvl)-45+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(4* | + | |(4*slvl)-73+(2*[[Skeleton Mastery|SM]].lvl) |
|- | |- | ||
!align=left|Max Physical Damage | !align=left|Max Physical Damage | ||
− | |2+(2*[[ | + | |2+(2*[[Skeleton Mastery|SM]].lvl) |
− | | | + | |slvl-6+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(2* | + | |(2*slvl)-22+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(3* | + | |(3*slvl)-44+(2*[[Skeleton Mastery|SM]].lvl) |
− | |(4* | + | |(4*slvl)-72+(2*[[Skeleton Mastery|SM]].lvl) |
|} | |} | ||
− | {{ | + | {{Difficulty}} |
|- | |- | ||
− | !align=left|Life | + | !align=left|[[Life]] |
− | |21+(8*[[ | + | |21+(8*[[Skeleton Mastery|SM]].lvl) |
− | |30+(8*[[ | + | |30+(8*[[Skeleton Mastery|SM]].lvl) |
− | |42+(8*[[ | + | |42+(8*[[Skeleton Mastery|SM]].lvl) |
|- | |- | ||
− | !align=left|Defense Rating | + | !align=left|[[Defense]] Rating |
− | |5+(15*( | + | |5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |5+(15*( | + | |5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |6+(15*( | + | |6+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
− | !align=left|Attack Rating | + | !align=left|[[Attack Rating]] |
− | |5+(15*( | + | |5+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]] |
− | |4+(15*( | + | |4+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]] |
− | |6+(15*( | + | |6+(15*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Attack rating|MonLvl]] |
|- | |- | ||
− | !align=left|% Chance of Blocking | + | !align=left|% [[Chance of Blocking]] |
|3||3||3 | |3||3||3 | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Drain effectiveness]] |
− | |0||0||0 | + | |0%||0%||0% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Chill effectiveness]] |
| -50||-50||-50 | | -50||-50||-50 | ||
|} | |} | ||
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*Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses. | *Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses. | ||
*Necroskeletons only block if they have a Kite Shield. [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rs] | *Necroskeletons only block if they have a Kite Shield. [http://www.mannm.org/d2library/faqtoids/minions_eng.html#rs] | ||
− | * | + | *Summon Resist applies. |
<br> | <br> | ||
− | ===Attack rate=== | + | ===[[Attack rate]]=== |
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | ||
Line 131: | Line 128: | ||
{{Number table}} | {{Number table}} | ||
|-align=center | |-align=center | ||
− | !width=62|{{ | + | !width=62|{{M|=EIAS}} |
!width=62|Frames | !width=62|Frames | ||
|- | |- | ||
− | !{{ | + | !{{M|=0}} |
|18 | |18 | ||
|- | |- | ||
− | !{{ | + | !{{M|=2}} |
|17 | |17 | ||
|- | |- | ||
− | !{{ | + | !{{M|=8}} |
|16 | |16 | ||
|- | |- | ||
− | !{{ | + | !{{M|=15}} |
|15 | |15 | ||
|- | |- | ||
− | !{{ | + | !{{M|=23}} |
|14 | |14 | ||
|- | |- | ||
− | !{{ | + | !{{M|=31}} |
|13 | |13 | ||
|} | |} | ||
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<br> | <br> | ||
<br> | <br> | ||
− | == | + | ==Source== |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and | + | *+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and shrunken heads. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +3 | | +3 | ||
− | !align=left|[[ | + | !align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]] |
|36||No | |36||No | ||
|} | |} | ||
Line 171: | Line 168: | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Raise Skeleton#Details|Details]] |
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
− | **{{Warn|=+% Life from [[ | + | **{{Warn|=+% [[Maximum Life|{{Warn|=Maximum Life}}]] from [[Battle Orders|{{Warn|=Battle Orders}}]] and [[Oak Sage|{{Warn|=Oak Sage}}]] is not added to +% life from Raise Skeleton, it is applied afterwards.}} |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
Line 309: | Line 306: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
*Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) | *Librarian, [http://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 14:07, 2 August 2011
Template:SS Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.
Details
Stat | Value |
---|---|
Max Necroskeletons Raised | if(slvl<4,slvl,2+[slvl/3]) |
+% Life | if(slvl<4,0,(50*slvl)-150) |
Damage regeneration | 4 |
+% Damage | if(slvl<4),0,(7*slvl)-21) |
% Chance Critical Hit | 5 |
% Chance of Shield | 5 |
Velocity | 13 |
Run | 15 |
Hit recovery (Frames) | 7 |
Block rate (Frames) | 9 |
Stat | Level | ||||
---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | |
Min Physical Damage | 1+(2*SM.lvl) | slvl-7+(2*SM.lvl) | (2*slvl)-23+(2*SM.lvl) | (3*slvl)-45+(2*SM.lvl) | (4*slvl)-73+(2*SM.lvl) |
Max Physical Damage | 2+(2*SM.lvl) | slvl-6+(2*SM.lvl) | (2*slvl)-22+(2*SM.lvl) | (3*slvl)-44+(2*SM.lvl) | (4*slvl)-72+(2*SM.lvl) |
Stat | Normal | Nightmare | Hell |
---|---|---|---|
Life | 21+(8*SM.lvl) | 30+(8*SM.lvl) | 42+(8*SM.lvl) |
Defense Rating | 5+(15*(slvl+SM.lvl))+MonLvl | 5+(15*(slvl+SM.lvl))+MonLvl | 6+(15*(slvl+SM.lvl))+MonLvl |
Attack Rating | 5+(15*(slvl+SM.lvl))+MonLvl | 4+(15*(slvl+SM.lvl))+MonLvl | 6+(15*(slvl+SM.lvl))+MonLvl |
% Chance of Blocking | 3 | 3 | 3 |
Drain effectiveness | 0% | 0% | 0% |
Chill effectiveness | -50 | -50 | -50 |
- Level used in chance-to-hit calculations and in determining attack and defense rating is caster level at point of casting.
- Stats are set at point of casting, although number of Necroskeletons is determined by current skill level. Switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same skill bonuses.
- Necroskeletons only block if they have a Kite Shield. [1]
- Summon Resist applies.
Attack rate
- 15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks.
EIAS | Frames |
---|---|
0 | 18 |
2 | 17 |
8 | 16 |
15 | 15 |
23 | 14 |
31 | 13 |
Source
Skill bonus
- +(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 wands and shrunken heads.
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
+3 | Arm of King Leoric Tomb Wand | 36 | No |
Level 1-60 stats
- Necromancer Pet Calculator
- +% Maximum Life from Battle Orders and Oak Sage is not added to +% life from Raise Skeleton, it is applied afterwards.
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Max Raised | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 |
+% Life | 0 | 0 | 0 | 50 | 100 | 150 | 200 | 250 | 300 | 350 |
Min Physical Damage | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 3 |
Max Physical Damage | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 4 |
+% Damage | 0 | 0 | 0 | 7 | 14 | 21 | 28 | 35 | 42 | 49 |
Mana Cost | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Max Raised | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 |
+% Life | 400 | 450 | 500 | 550 | 600 | 650 | 700 | 750 | 800 | 850 |
Min Physical Damage | 4 | 5 | 6 | 7 | 8 | 9 | 11 | 13 | 15 | 17 |
Max Physical Damage | 5 | 6 | 7 | 8 | 9 | 10 | 12 | 14 | 16 | 18 |
+% Damage | 56 | 63 | 70 | 77 | 84 | 91 | 98 | 105 | 112 | 119 |
Mana Cost | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Max Raised | 9 | 9 | 9 | 10 | 10 | 10 | 11 | 11 | 11 | 12 |
+% Life | 900 | 950 | 1,000 | 1,050 | 1,100 | 1,150 | 1,200 | 1,250 | 1,300 | 1,350 |
Min Physical Damage | 19 | 21 | 24 | 27 | 30 | 33 | 36 | 39 | 43 | 47 |
Max Physical Damage | 20 | 22 | 25 | 28 | 31 | 34 | 37 | 40 | 44 | 48 |
+% Damage | 126 | 133 | 140 | 147 | 154 | 161 | 168 | 175 | 182 | 189 |
Mana Cost | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Max Raised | 12 | 12 | 13 | 13 | 13 | 14 | 14 | 14 | 15 | 15 |
+% Life | 1,400 | 1,450 | 1,500 | 1,550 | 1,600 | 1,650 | 1,700 | 1,750 | 1,800 | 1,850 |
Min Physical Damage | 51 | 55 | 59 | 63 | 67 | 71 | 75 | 79 | 83 | 87 |
Max Physical Damage | 52 | 56 | 60 | 64 | 68 | 72 | 76 | 80 | 84 | 88 |
+% Damage | 196 | 203 | 210 | 217 | 224 | 231 | 238 | 245 | 252 | 259 |
Mana Cost | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Max Raised | 15 | 16 | 16 | 16 | 17 | 17 | 17 | 18 | 18 | 18 |
+% Life | 1,900 | 1,950 | 2,000 | 2,050 | 2,100 | 2,150 | 2,200 | 2,250 | 2,300 | 2,350 |
Min Physical Damage | 91 | 95 | 99 | 103 | 107 | 111 | 115 | 119 | 123 | 127 |
Max Physical Damage | 92 | 96 | 100 | 104 | 108 | 112 | 116 | 120 | 124 | 128 |
+% Damage | 266 | 273 | 280 | 287 | 294 | 301 | 308 | 315 | 322 | 329 |
Mana Cost | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Max Raised | 19 | 19 | 19 | 20 | 20 | 20 | 21 | 21 | 21 | 22 |
+% Life | 2,400 | 2,450 | 2,500 | 2,550 | 2,600 | 2,650 | 2,700 | 2,750 | 2,800 | 2,850 |
Min Physical Damage | 131 | 135 | 139 | 143 | 147 | 151 | 155 | 159 | 163 | 167 |
Max Physical Damage | 132 | 136 | 140 | 144 | 148 | 152 | 156 | 160 | 164 | 168 |
+% Damage | 336 | 343 | 350 | 357 | 364 | 371 | 378 | 385 | 392 | 399 |
Mana Cost | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 |
Reference
- Summoning Spells (Arreat Summit)
- Librarian, Sympathy for the Devil Minions & Pets (FAQtoids)