Difference between revisions of "Sanctuary (skill)"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (moved Sanctuary to Sanctuary (skill)) |
Onderduiker (talk | contribs) m |
||
Line 1: | Line 1: | ||
− | {{ | + | {{OA |
|Type=Personal buff and hostile debuff aura | |Type=Personal buff and hostile debuff aura | ||
|Tier=5 | |Tier=5 | ||
Line 9: | Line 9: | ||
|WD=Not applicable | |WD=Not applicable | ||
|LB=No | |LB=No | ||
− | |r1={{ | + | |r1={{Req}} |
− | |r2={{ | + | |r2={{Req}} |
− | |r3={{ | + | |r3={{Req}} |
|r4= | |r4= | ||
|r5= | |r5= | ||
− | |r6={{ | + | |r6={{Req}} |
|r7= | |r7= | ||
|r8= | |r8= | ||
Line 29: | Line 29: | ||
|s9= | |s9= | ||
|s10=}} | |s10=}} | ||
− | + | {{U|=This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.}} | |
− | |||
− | {{ | ||
− | |=This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.}} | ||
==Details== | ==Details== | ||
− | [[ | + | [[Sanctuary (skill)#Level 1-60 stats|Level 1-60 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Radius]] (Yards) |
− | |(8+(2* | + | |(8+(2*slvl))/3 |
|- | |- | ||
− | !align=left|{{Warn|=+% Damage to Undead}} | + | !align=left|[[Damage to Undead|{{Warn|=+% Damage to Undead}}]] |
− | |120+(30* | + | |120+(30*slvl) |
|- | |- | ||
− | !align=left|{{Warn|=+ Attack Rating Against Undead}} | + | !align=left|[[Attack Rating Against Undead|{{Warn|=+ Attack Rating Against Undead}}]] |
− | |50+(50* | + | |50+(50*slvl) |
|- | |- | ||
− | !align=left|{{ | + | !align=left|{{S|=+% Magic Damage to Undead}} |
− | |7* | + | |7*Cleansing.blvl |
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left|Min Radial Magic Damage | + | !align=left|Min Radial [[Magic Damage]] |
− | |4+(4* | + | |4+(4*slvl)||4+(4*slvl)||(5*slvl)-12||(5*slvl)-12||(6*slvl)-40 |
|- | |- | ||
!align=left|Max Radial Magic Damage | !align=left|Max Radial Magic Damage | ||
− | |12+(4* | + | |12+(4*slvl)||4+(5*slvl)||(6*slvl)-12||(6*slvl)-12||(7*slvl)-40 |
|} | |} | ||
*{{Warn|=+% Damage to Undead and + AR Against Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | *{{Warn|=+% Damage to Undead and + AR Against Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | ||
− | *Radial magic damage is only applied to hostile undead once every two seconds. If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied. | + | *Radial magic damage is only applied to hostile [[undead (Diablo II)|undead]] once every two seconds. If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied. |
− | *Magic Resist | + | *[[Magic Resist]] isn't pierced: MR % will reduce radial magic damage, and [[Immune to Magic]] undead won't be damaged. |
− | *All eligible hostile undead within radius will be [[ | + | *All eligible hostile undead within radius will be [[Knockback|knocked back]]. |
− | *Damage Resist | + | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is not pierced when calculating [[Crushing Blow]] damage: CB remains completely ineffective against Immune to Physical undead. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=72385&view=findpost&p=810075] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845714] |
− | *Since DR | + | *Since DR of undead is pierced after DR -% from [[Amplify Damage]] or [[Decrepify]] is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then ''they'' are redundant. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845615] |
− | *Piercing of hostile undead DR | + | *Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of [[Ally|allies]]: it also applies to undead targets ''beyond'' its radius. |
<br> | <br> | ||
− | == | + | ==Source== |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
*+(1-3) Sanctuary (Paladin Only) can spawn on ilvl >24 scepters. | *+(1-3) Sanctuary (Paladin Only) can spawn on ilvl >24 scepters. | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Aura When Equipped]]=== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|(10-13) | |(10-13) | ||
− | !align=left|[[ | + | !align=left|[[Azurewrath|{{U|=Azurewrath Phase Blade}}]] |
− | |85 | + | |85 |
+ | !{{Warn|=Yes}} | ||
|- | |- | ||
|(16-18) | |(16-18) | ||
− | |align=left|[[ | + | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword/hammer/scepter |
− | |43 | + | |43 |
+ | !{{Warn|=Yes}} | ||
|} | |} | ||
<br> | <br> | ||
==Level 1-60 stats== | ==Level 1-60 stats== | ||
− | [[ | + | [[Sanctuary (skill)#Details|Details]] |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 116: | Line 115: | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 135: | Line 134: | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 154: | Line 153: | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 173: | Line 172: | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 192: | Line 191: | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
Line 211: | Line 210: | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | ||
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion) | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion) | ||
*Durruti, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=4&t=34218 sanctuary] (Phrozen Keep) | *Durruti, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=4&t=34218 sanctuary] (Phrozen Keep) | ||
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Revision as of 17:32, 2 August 2011
Template:OA This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.
Details
Stat | Value |
---|---|
Radius (Yards) | (8+(2*slvl))/3 |
+% Damage to Undead | 120+(30*slvl) |
+ Attack Rating Against Undead | 50+(50*slvl) |
+% Magic Damage to Undead | 7*Cleansing.blvl |
Stat | Level | ||||
---|---|---|---|---|---|
1-8 | 9-16 | 17-22 | 23-28 | >28 | |
Min Radial Magic Damage | 4+(4*slvl) | 4+(4*slvl) | (5*slvl)-12 | (5*slvl)-12 | (6*slvl)-40 |
Max Radial Magic Damage | 12+(4*slvl) | 4+(5*slvl) | (6*slvl)-12 | (6*slvl)-12 | (7*slvl)-40 |
- +% Damage to Undead and + AR Against Undead aren't applied. [1]
- Radial magic damage is only applied to hostile undead once every two seconds. If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied.
- Magic Resist isn't pierced: MR % will reduce radial magic damage, and Immune to Magic undead won't be damaged.
- All eligible hostile undead within radius will be knocked back.
- Damage Resist of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when Immune to Physical. However, DR % is not pierced when calculating Crushing Blow damage: CB remains completely ineffective against Immune to Physical undead. [2] [3]
- Since DR of undead is pierced after DR -% from Amplify Damage or Decrepify is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then they are redundant. [4]
- Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets beyond its radius.
Source
Skill bonus
- +(1-3) Sanctuary (Paladin Only) can spawn on ilvl >24 scepters.
Aura When Equipped
Value | Source | Min Rlvl | Ladder |
---|---|---|---|
(10-13) | Azurewrath Phase Blade | 85 | Yes |
(16-18) | Lawbringer sword/hammer/scepter | 43 | Yes |
Level 1-60 stats
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Radius (Yards) | 3 1/3 | 4 | 4 2/3 | 5 1/3 | 6 | 6 2/3 | 7 1/3 | 8 | 8 2/3 | 9 1/3 |
+% Damage to Undead | 150 | 180 | 210 | 240 | 270 | 300 | 330 | 360 | 390 | 420 |
+ AR Against Undead | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 | 550 |
Min Radial Magic Damage | 8 | 12 | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 |
Max Radial Magic Damage | 16 | 20 | 24 | 28 | 32 | 36 | 40 | 44 | 49 | 54 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Radius (Yards) | 10 | 10 2/3 | 11 1/3 | 12 | 12 2/3 | 13 1/3 | 14 | 14 2/3 | 15 1/3 | 16 |
+% Damage to Undead | 450 | 480 | 510 | 540 | 570 | 600 | 630 | 660 | 690 | 720 |
+ AR Against Undead | 600 | 650 | 700 | 750 | 800 | 850 | 900 | 950 | 1,000 | 1,050 |
Min Radial Magic Damage | 48 | 52 | 56 | 60 | 64 | 68 | 73 | 78 | 83 | 88 |
Max Radial Magic Damage | 59 | 64 | 69 | 74 | 79 | 84 | 90 | 96 | 102 | 108 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | |
Radius (Yards) | 16 2/3 | 17 1/3 | 18 | 18 2/3 | 19 1/3 | 20 | 20 2/3 | 21 1/3 | 22 | 22 2/3 |
+% Damage to Undead | 750 | 780 | 810 | 840 | 870 | 900 | 930 | 960 | 990 | 1,020 |
+ AR Against Undead | 1,100 | 1,150 | 1,200 | 1,250 | 1,300 | 1,350 | 1,400 | 1,450 | 1,500 | 1,550 |
Min Radial Magic Damage | 93 | 98 | 103 | 108 | 113 | 118 | 123 | 128 | 134 | 140 |
Max Radial Magic Damage | 114 | 120 | 126 | 132 | 138 | 144 | 150 | 156 | 163 | 170 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | |
Radius (Yards) | 23 1/3 | 24 | 24 2/3 | 25 1/3 | 26 | 26 2/3 | 27 1/3 | 28 | 28 2/3 | 29 1/3 |
+% Damage to Undead | 1,050 | 1,080 | 1,110 | 1,140 | 1,170 | 1,200 | 1,230 | 1,260 | 1,290 | 1,320 |
+ AR Against Undead | 1,600 | 1,650 | 1,700 | 1,750 | 1,800 | 1,850 | 1,900 | 1,950 | 2,000 | 2,050 |
Min Radial Magic Damage | 146 | 152 | 158 | 164 | 170 | 176 | 182 | 188 | 194 | 200 |
Max Radial Magic Damage | 177 | 184 | 191 | 198 | 205 | 212 | 219 | 226 | 233 | 240 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | |
Radius (Yards) | 30 | 30 2/3 | 31 1/3 | 32 | 32 2/3 | 33 1/3 | 34 | 34 2/3 | 35 1/3 | 36 |
+% Damage to Undead | 1,350 | 1,380 | 1,410 | 1,440 | 1,470 | 1,500 | 1,530 | 1,560 | 1,590 | 1,620 |
+ AR Against Undead | 2,100 | 2,150 | 2,200 | 2,250 | 2,300 | 2,350 | 2,400 | 2,450 | 2,500 | 2,550 |
Min Radial Magic Damage | 206 | 212 | 218 | 224 | 230 | 236 | 242 | 248 | 254 | 260 |
Max Radial Magic Damage | 247 | 254 | 261 | 268 | 275 | 282 | 289 | 296 | 303 | 310 |
Stat | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | |
Radius (Yards) | 36 2/3 | 37 1/3 | 38 | 38 2/3 | 39 1/3 | 40 | 40 2/3 | 41 1/3 | 42 | 42 2/3 |
+% Damage to Undead | 1,650 | 1,680 | 1,710 | 1,740 | 1,770 | 1,800 | 1,830 | 1,860 | 1,890 | 1,920 |
+ AR Against Undead | 2,600 | 2,650 | 2,700 | 2,750 | 2,800 | 2,850 | 2,900 | 2,950 | 3,000 | 3,050 |
Min Radial Magic Damage | 266 | 272 | 278 | 284 | 290 | 296 | 302 | 308 | 314 | 320 |
Max Radial Magic Damage | 317 | 324 | 331 | 338 | 345 | 352 | 359 | 366 | 373 | 380 |
Reference
- Offensive Auras (Arreat Summit)
- Sanctuary + Crushing Blow (Technical Discussion)
- Durruti, sanctuary (Phrozen Keep)
- Onderduiker, Monster Resistances and Immunities Guide (Technical Discussion)