Difference between revisions of "Glacial Trail"

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Flags: corpsesel isAtt revive<br>
 
Flags: corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 seq_deathmaulerdig Level 3 [[D2_Skill_DeathMaul|DeathMaul]] <br>
+
Skill1 seq_deathmaulerdig Level 3 [[DeathMaul|DeathMaul]] <br>
 
:srvmissilea: Level 3 [[D2_Missiles_#death mauler|death mauler]]<br>
 
:srvmissilea: Level 3 [[D2_Missiles_#death mauler|death mauler]]<br>
 
::Size 2<br> Nextdelay 10<br>
 
::Size 2<br> Nextdelay 10<br>
::Skill damage: Level 3 [[D2_Skill_DeathMaul|DeathMaul]]<br>
+
::Skill damage: Level 3 [[DeathMaul|DeathMaul]]<br>
 
:::Physical: 18 - 28<br>
 
:::Physical: 18 - 28<br>
 
|-
 
|-
Line 183: Line 183:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 1 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 1 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 1 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 1 [[Charge|Charge]] <br>
 
:ToHit: 50%<br>
 
:ToHit: 50%<br>
 
|-
 
|-
Line 251: Line 251:
 
Flags: corpsesel isAtt revive large<br>
 
Flags: corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 seq_horrorarcticblast Level 4 [[D2_Skill_Horror Arctic Blast|Horror Arctic Blast]] <br>
+
Skill1 seq_horrorarcticblast Level 4 [[Horror Arctic Blast|Horror Arctic Blast]] <br>
 
:srvmissilea: Level 4 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
:srvmissilea: Level 4 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
Line 319: Line 319:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 1 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 1 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 1 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 1 [[Charge|Charge]] <br>
 
:ToHit: 50%<br>
 
:ToHit: 50%<br>
 
|- style="background:gold"
 
|- style="background:gold"
Line 441: Line 441:
 
Flags: corpsesel isAtt revive large<br>
 
Flags: corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 seq_horrorarcticblast Level 7 [[D2_Skill_Horror Arctic Blast|Horror Arctic Blast]] <br>
+
Skill1 seq_horrorarcticblast Level 7 [[Horror Arctic Blast|Horror Arctic Blast]] <br>
 
:srvmissilea: Level 7 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
:srvmissilea: Level 7 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
Line 506: Line 506:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 4 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 4 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 4 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 4 [[Charge|Charge]] <br>
 
:ToHit: 95%<br>
 
:ToHit: 95%<br>
 
|-
 
|-
Line 577: Line 577:
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 791: Line 791:
 
:ExplosionMissile: Level 4 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 
:ExplosionMissile: Level 4 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 857: Line 857:
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 A2 Level 4 [[D2_Skill_BloodLordFrenzy|BloodLordFrenzy]] <br>
+
Skill1 A2 Level 4 [[BloodLordFrenzy|BloodLordFrenzy]] <br>
 
:ToHit: 40%<br>
 
:ToHit: 40%<br>
 
|-
 
|-
Line 935: Line 935:
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
Skill1 seq_skeletonraise Level 4 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 1,016: Line 1,016:
 
:SubMissile1: Level 4 [[D2_Missiles_#bonespeartrail|bonespeartrail]]<br>
 
:SubMissile1: Level 4 [[D2_Missiles_#bonespeartrail|bonespeartrail]]<br>
 
:SubMissile2: Level 4 [[D2_Missiles_#teethexplode|teethexplode]]<br>
 
:SubMissile2: Level 4 [[D2_Missiles_#teethexplode|teethexplode]]<br>
Skill1 seq_serpentcharge Level 8 [[D2_Skill_Charge|Charge]] <br>
+
Skill1 seq_serpentcharge Level 8 [[Charge|Charge]] <br>
 
:ToHit: 155%<br>
 
:ToHit: 155%<br>
 
|-
 
|-
Line 1,094: Line 1,094:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 4 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 4 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 4 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 4 [[Charge|Charge]] <br>
 
:ToHit: 95%<br>
 
:ToHit: 95%<br>
 
|- style="background:gold"
 
|- style="background:gold"
Line 1,220: Line 1,220:
 
Flags: corpsesel isAtt revive large<br>
 
Flags: corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 seq_horrorarcticblast Level 11 [[D2_Skill_Horror Arctic Blast|Horror Arctic Blast]] <br>
+
Skill1 seq_horrorarcticblast Level 11 [[Horror Arctic Blast|Horror Arctic Blast]] <br>
 
:srvmissilea: Level 11 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
:srvmissilea: Level 11 [[D2_Missiles_#frozenhorror arcticblast1|frozenhorror arcticblast1]]<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
 
::Velocity 12<br> Range 30<br> Size 1<br>
Line 1,288: Line 1,288:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 8 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 8 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 8 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 8 [[Charge|Charge]] <br>
 
:ToHit: 155%<br>
 
:ToHit: 155%<br>
 
|-
 
|-
Line 1,361: Line 1,361:
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 1,582: Line 1,582:
 
:ExplosionMissile: Level 8 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 
:ExplosionMissile: Level 8 [[D2_Missiles_#iceexplode|iceexplode]]<br>
 
::Size 1<br>
 
::Size 1<br>
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 1,648: Line 1,648:
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Flags: isMelee corpsesel isAtt revive large<br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
 
Capabilities: mWL mGH mA1 mA2 mDD mKB<br><br>
Skill1 A2 Level 8 [[D2_Skill_BloodLordFrenzy|BloodLordFrenzy]] <br>
+
Skill1 A2 Level 8 [[BloodLordFrenzy|BloodLordFrenzy]] <br>
 
:ToHit: 80%<br>
 
:ToHit: 80%<br>
 
|-
 
|-
Line 1,728: Line 1,728:
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Flags: isMelee lUndead opendoors corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
 
Capabilities: mWL mGH mA1 mA2 mBL mS1 mDD mKB mSQ<br><br>
Skill1 seq_skeletonraise Level 8 [[D2_Skill_SkeletonRaise|SkeletonRaise]] <br>
+
Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br>
 
|-
 
|-
 
|  
 
|  
Line 1,811: Line 1,811:
 
:SubMissile1: Level 8 [[D2_Missiles_#bonespeartrail|bonespeartrail]]<br>
 
:SubMissile1: Level 8 [[D2_Missiles_#bonespeartrail|bonespeartrail]]<br>
 
:SubMissile2: Level 8 [[D2_Missiles_#teethexplode|teethexplode]]<br>
 
:SubMissile2: Level 8 [[D2_Missiles_#teethexplode|teethexplode]]<br>
Skill1 seq_serpentcharge Level 12 [[D2_Skill_Charge|Charge]] <br>
+
Skill1 seq_serpentcharge Level 12 [[Charge|Charge]] <br>
 
:ToHit: 215%<br>
 
:ToHit: 215%<br>
 
|-
 
|-
Line 1,890: Line 1,890:
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Flags: isMelee lUndead corpsesel isAtt revive<br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
 
Capabilities: mWL mGH mA1 mA2 mS1 mDD mKB mSQ mRN<br><br>
Skill1 S1 Level 8 [[D2_Skill_Self-resurrect|Self-resurrect]] <br>
+
Skill1 S1 Level 8 [[Self-resurrect|Self-resurrect]] <br>
Skill2 seq_reanimatedcharge Level 8 [[D2_Skill_Charge|Charge]] <br>
+
Skill2 seq_reanimatedcharge Level 8 [[Charge|Charge]] <br>
 
:ToHit: 155%<br>
 
:ToHit: 155%<br>
 
|- style="background:gold"
 
|- style="background:gold"

Revision as of 11:37, 4 August 2011