Difference between revisions of "Palace Cellar Level 1"
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Flags: isMelee opendoors corpsesel isAtt revive<br> | Flags: isMelee opendoors corpsesel isAtt revive<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_firehit Level 3 [[ | + | Skill1 seq_firehit Level 3 [[Fire Hit|Fire Hit]] <br> |
:ToHit: 40%<br> | :ToHit: 40%<br> | ||
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Line 306: | Line 306: | ||
Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_pinheadsmite Level 1 [[ | + | Skill1 seq_pinheadsmite Level 1 [[Smite|Smite]] <br> |
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:ExplosionMissile: Level 1 [[D2_Missiles_#fireexplode|fireexplode]]<br> | :ExplosionMissile: Level 1 [[D2_Missiles_#fireexplode|fireexplode]]<br> | ||
::Size 1<br> | ::Size 1<br> | ||
− | Skill1 seq_skeletonraise Level 1 [[ | + | Skill1 seq_skeletonraise Level 1 [[SkeletonRaise|SkeletonRaise]] <br> |
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Line 439: | Line 439: | ||
Flags: isMelee opendoors corpsesel isAtt revive<br> | Flags: isMelee opendoors corpsesel isAtt revive<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_firehit Level 6 [[ | + | Skill1 seq_firehit Level 6 [[Fire Hit|Fire Hit]] <br> |
:ToHit: 70%<br> | :ToHit: 70%<br> | ||
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Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_pinheadsmite Level 4 [[ | + | Skill1 seq_pinheadsmite Level 4 [[Smite|Smite]] <br> |
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:ExplosionMissile: Level 4 [[D2_Missiles_#fireexplode|fireexplode]]<br> | :ExplosionMissile: Level 4 [[D2_Missiles_#fireexplode|fireexplode]]<br> | ||
::Size 1<br> | ::Size 1<br> | ||
− | Skill1 seq_skeletonraise Level 4 [[ | + | Skill1 seq_skeletonraise Level 4 [[SkeletonRaise|SkeletonRaise]] <br> |
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Line 791: | Line 791: | ||
Flags: isMelee opendoors corpsesel isAtt revive<br> | Flags: isMelee opendoors corpsesel isAtt revive<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_firehit Level 10 [[ | + | Skill1 seq_firehit Level 10 [[Fire Hit|Fire Hit]] <br> |
:ToHit: 110%<br> | :ToHit: 110%<br> | ||
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Line 1,007: | Line 1,007: | ||
Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | Flags: isMelee demon opendoors corpsesel isAtt revive large<br> | ||
Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | Capabilities: mWL mGH mA1 mA2 mDD mKB mSQ<br><br> | ||
− | Skill1 seq_pinheadsmite Level 8 [[ | + | Skill1 seq_pinheadsmite Level 8 [[Smite|Smite]] <br> |
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Line 1,087: | Line 1,087: | ||
:ExplosionMissile: Level 8 [[D2_Missiles_#fireexplode|fireexplode]]<br> | :ExplosionMissile: Level 8 [[D2_Missiles_#fireexplode|fireexplode]]<br> | ||
::Size 1<br> | ::Size 1<br> | ||
− | Skill1 seq_skeletonraise Level 8 [[ | + | Skill1 seq_skeletonraise Level 8 [[SkeletonRaise|SkeletonRaise]] <br> |
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Revision as of 11:48, 4 August 2011
Act 2 - Basement 1
Normalsandraider3
baboon1
sk_archer5
blunderbore1
skmage_fire4
Nightmaresandraider3 (Nightmare)
baboon1 (Nightmare)
sk_archer5 (Nightmare)
blunderbore1 (Nightmare)
skmage_fire4 (Nightmare)
Hellsandraider3 (Hell)
baboon1 (Hell)
sk_archer5 (Hell)
blunderbore1 (Hell)
skmage_fire4 (Hell)
|