Difference between revisions of "Barbarian (Diablo II)"

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m (→‎References: updated link (TitanSeal) to point at table of contents, from which the three parts of the FAQ may be accessed)
(Reformatted FBR, FCR and FHR tables, other minor adjustments)
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{{Class nav
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{{Class nav}}
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{{Class intro
 
|Text=The Barbarian, a member of any of several tribes on the fringes of civilization, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. Though perhaps lacking the sophistication of his civilized contemporaries, the Barbarian has an acute awareness of his surroundings. Because of his shamanistic belief in the animal powers with whom he identifies, the Barbarian is sometimes associated with stories of lycanthropy. In fact, he believes that he can improve his superb battle tactics by calling upon the totemic animal spirits to infuse him with supernormal strengths and abilities.
 
|Text=The Barbarian, a member of any of several tribes on the fringes of civilization, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. Though perhaps lacking the sophistication of his civilized contemporaries, the Barbarian has an acute awareness of his surroundings. Because of his shamanistic belief in the animal powers with whom he identifies, the Barbarian is sometimes associated with stories of lycanthropy. In fact, he believes that he can improve his superb battle tactics by calling upon the totemic animal spirits to infuse him with supernormal strengths and abilities.
 
|File=Barbarian}}
 
|File=Barbarian}}
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<br>
 
<br>
 
<br>
 
<br>
==Attributes==
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==[[Attribute]]==
 
{|cellpadding=0 cellspacing=0 width=100%
 
{|cellpadding=0 cellspacing=0 width=100%
 
|-valign=top
 
|-valign=top
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!width=172 align=left|Attribute
 
!width=172 align=left|Attribute
 
!width=62|Level 1
 
!width=62|Level 1
!width=62|/Level-up
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!width=62|/Level
 
!width=62|/Point
 
!width=62|/Point
 
|-
 
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*<b>Point</b>: Attribute point invested, or bonus (+[[Dexterity]], +[[Vitality]], +[[Energy]], +[[all Attributes]]) from items equipped and charms located in character's inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]].
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*<b>Point</b>: Attribute point invested, or bonus (+ Strength, Dexterity, Vitality, Energy and [[All Attributes]]) from items equipped and charms in inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]].
 
*Base defense is Dexterity/4, rounded down to the nearest point.
 
*Base defense is Dexterity/4, rounded down to the nearest point.
 
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).
 
*Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest bit (1/256 point).
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<br>
 
<br>
  
==Breakpoints==
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==[[Movement]]==
The tables below list minimum [[Faster Block Rate]], [[Faster Cast Rate]] and [[Faster Hit Recovery]] needed to reduce the number of frames in the respective animation and thus increase its speed. {{Warn|=Block rate breakpoints >140 and hit recovery breakpoints >594 are beyond reach in the unmodified game}}.
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<br>
  
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===[[Attack rate]]===
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*TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
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*[[Barbarian attack rate]]
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<br>
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===[[Block rate]]===
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The table below lists the minimum [[Faster Block Rate]] required to reduce the number of frames in the blocking animation and thus increase its speed. {{Warn|=>140 FBR is beyond reach in the unmodified game}}.
  
{|cellpadding=0 cellspacing=0 style=text-align:left
 
|width=220|
 
====[[Block rate]] and [[hit recovery]]====
 
|
 
====[[Cast rate]]====
 
|-valign=top align=left
 
|
 
 
{{Number table}}
 
{{Number table}}
|-valign=top align=center
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|-valign=top
!width=62 height=46|Frames
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!width=172 align=left rowspan=2|State
!width=40|FBR
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!align=center colspan=17|Frames
!width=40|FHR
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|-align=center
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!width=29|12
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!width=29|11
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!width=29|10
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!width=29|9
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!width=29|8
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!width=29|7
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!width=29|6
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!width=29|5
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!width=29|4
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!width=29|3
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!width=29|2
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|-
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!align=left|Barbarian
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|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||{{Warn|=280}}
 
|-
 
|-
!9
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!align=left|[[Werewolf]]
|{{Empty}}||0
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|{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}}
 
|-
 
|-
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!align=left|[[Werebear]]
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|0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{Empty}}
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|}
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[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171&view=findpost&p=928353]
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 +
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*Barbarian can become a Werewolf by using [[Wolfhowl|{{Ub|=Wolfhowl Fury Visor}}]]'s Werewolf [[oskill]].
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*Barbarian can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear oskill.
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<br>
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===[[Cast rate]]===
 +
The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.
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{{Number table}}
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|-align=left
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!Frames
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!13
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!colspan=2|12
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!11
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!colspan=2|10
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!colspan=2|9
 
!8
 
!8
|{{Empty}}||7
 
|-
 
 
!7
 
!7
|0||15
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|-align=left
|-
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!Action
!6
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!colspan=2|9
|9||27
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!colspan=3|8
|-
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!colspan=2|7
!5
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!colspan=3|6
|20||48
 
|-
 
!4
 
|42||86
 
 
|-
 
|-
!3
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!width=172 align=left|Barbarian
|86||200
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|width=29|0
|-
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|width=29|9
!2
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|width=29|15
|{{Warn|=280}}||{{Warn|=4,680}}
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|width=29|20
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|width=29|37
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|width=29|39
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|width=29|63
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|width=29|86
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|width=29|105
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|width=29|200
 
|}
 
|}
|
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[http://www.mannm.org/d2library/faqtoids/stattab_eng.html] [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297]
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<br>
 +
<br>
 +
===[[Hit recovery]]===
 +
The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the hit recovery animation and thus increase its speed. {{Warn|=>594 FHR is beyond reach in the unmodified game}}.
 +
 
 +
 
 
{{Number table}}
 
{{Number table}}
|-valign=top align=center
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|-valign=top
!colspan=2|Frames
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!width=172 align=left rowspan=2|State
!width=40 rowspan=2|FCR
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!align=center colspan=17|Frames
 
|-align=center
 
|-align=center
!width=40|Total
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!width=29|13
!width=40|Action
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!width=29|12
|-valign=top
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!width=29|11
!13!!rowspan=2|9
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!width=29|10
|0
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!width=29|9
|-valign=top
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!width=29|8
!rowspan=2|12
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!width=29|7
|9
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!width=29|6
|-valign=top
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!width=29|5
!rowspan=3|8
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!width=29|4
|15
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!width=29|3
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!width=29|2
 
|-
 
|-
!11
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!align=left|Barbarian
|20
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|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||7||15||27||48||86||200||{{Warn|=4,680}}
|-valign=top
 
!rowspan=2|10
 
|37
 
|-valign=top
 
!rowspan=2|7
 
|39
 
|-valign=top
 
!rowspan=2|9
 
|63
 
|-valign=top
 
!rowspan=3|6
 
|86
 
 
|-
 
|-
!8
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!align=left|Werewolf
|105
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|{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||0||9||20||42||86||280
 
|-
 
|-
!7
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!align=left|Werebear
|200
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|0||5||10||16||24||37||54||86||152||360||{{Empty}}||{{Empty}}
 
|}
 
|}
|}
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[http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr]
[http://www.mannm.org/d2library/faqtoids/stattab_eng.html] [http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297]
+
 
<br>
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<br>
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*Barbarian can become a Werewolf by using [[Wolfhowl|{{Ub|=Wolfhowl Fury Visor}}]]'s Werewolf [[oskill]].
===[[Attack rate]]===
+
*Barbarian can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear oskill.
*TitanSeal, [http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack Speed Calculator] (inDiablo.de)
 
 
<br>
 
<br>
  
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<br>
 
<br>
  
==References==
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==Reference==
 
*[http://classic.battle.net/diablo2exp/classes/barbarian.shtml Barbarian] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/classes/barbarian.shtml Barbarian] (Arreat Summit)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84171 Paladin Blocking as Werebear] (Technical Discussion)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)
 
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep)

Revision as of 12:05, 6 October 2011

| Template:Skill tree |- |colspan=2|

  1. Howl
  2. Find Potion
  3. Taunt
  4. Shout
  5. Find Item
  6. Battle Cry
  7. Battle Orders
  8. Grim Ward
  9. War Cry
  10. Battle Command

|} |}

Movement


Attack rate


Block rate

The table below lists the minimum Faster Block Rate required to reduce the number of frames in the blocking animation and thus increase its speed. >140 FBR is beyond reach in the unmodified game.


State Frames
12 11 10 9 8 7 6 5 4 3 2
Barbarian 0 9 20 42 86 280
Werewolf 0 7 15 27 48 86 200 4,680
Werebear 0 5 10 16 27 40 65 109 223 1,320

[1] [2]



Cast rate

The table below lists the minimum Faster Cast Rate required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.


Frames 13 12 11 10 9 8 7
Action 9 8 7 6
Barbarian 0 9 15 20 37 39 63 86 105 200

[3] [4]

Hit recovery

The table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >594 FHR is beyond reach in the unmodified game.


State Frames
13 12 11 10 9 8 7 6 5 4 3 2
Barbarian 0 7 15 27 48 86 200 4,680
Werewolf 0 9 20 42 86 280
Werebear 0 5 10 16 24 37 54 86 152 360

[5]



Strategy and guides


Reference