Difference between revisions of "Cannot be Frozen"

From Basin Wiki
Jump to navigation Jump to search
m (→‎Shield: text fix)
m (text fixes)
Line 1: Line 1:
 
{{Movement nav}}
 
{{Movement nav}}
 
{{Intro}}
 
{{Intro}}
*Cannot be Frozen prevents [[Cold Damage|cold length]] or [[freeze length]] from being applied so equipping player, [[mercenary]] or [[Iron Golem (pet)|Iron Golem]] is not slowed.
+
*Cannot Be Frozen prevents [[Cold Damage|cold length]] or [[freeze length]] from being applied so equipping player, [[mercenary]] or [[Iron Golem (pet)|Iron Golem]] is not slowed.
 
*Does not apply to [[Holy Freeze]], since it does not slow with cold length.
 
*Does not apply to [[Holy Freeze]], since it does not slow with cold length.
 
|}
 
|}

Revision as of 02:40, 16 October 2011