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Line 24: |
| ==Skills== | | ==Skills== |
| *[http://battle.net/d3/calculator/witch-doctor Skill Calculator] | | *[http://battle.net/d3/calculator/witch-doctor Skill Calculator] |
| + | Information on this page is based on a level 60 character and rank 7 runestones, and was last updated September 2011. |
| + | <br> |
| <br> | | <br> |
− |
| |
| ===Physical Realm=== | | ===Physical Realm=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |- | + | |Resource=Mana}} |
− | | Physical Realm || Unlocked at || Cost || Cooldown || Description | + | {{Skill stats |
− | |- | + | |Skill=Poison Dart |
− | | Poison Dart || lvl 1 || 176 Mana || || Shoot a deadly poison dart that deals 46-67 Poison damage and an additional 57 Poison damage over 2 seconds. | + | |Level=1 |
− | |- style="background: #CCCCCC" | + | |Resource=-176 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Snake to the Face || Every shot has a 37% chance to be a snake that clamps on to the target and stuns it for 3 seconds.
| + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Shoot a deadly poison dart that deals 46-67 Poison damage and an additional 57 Poison damage over 2 seconds. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Flaming Dart || Ignite the dart, allowing it to deal a full 211-255 Fire damage at once. | + | |A=Snake to the Face |
− | |- style="background: #CCCCCC" | + | |AD=Every shot has a 37% chance to be a snake that clamps on to the target and stuns it for 3 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Spined Dart || Gain 290 Mana every time a dart hits a target.
| + | |C=Flaming Dart |
− | |- style="background: #CCCCCC" | + | |CD=Ignite the dart, allowing it to deal a full 211-255 Fire damage at once. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Splinters || Shoot 8 darts at once that deal 18-27 Poison damage each. | + | |G=Spined Dart |
− | |- style="background: #CCCCCC" | + | |GD=Gain 290 Mana every time a dart hits a target. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Numbing Dart || Targets hit by a dart have their movement slowed by 60% for 6.0 seconds.
| + | |I=Splinters |
− | |-
| + | |ID=Shoot 8 darts at once that deal 18-27 Poison damage each. |
− | | Plague of Toads || lvl 2 || 211 Mana || || Release a handful of toads that deal 71-99 Poison damage to enemies they come in contact with. | + | |O=Numbing Dart |
− | |- style="background: #CCCCCC" | + | |OD=Targets hit by a dart have their movement slowed by 60% for 6.0 seconds. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Addling Toads || Mutate to yellow frogs that deal 114-159 Poison damage and confuse affected enemies for 2 seconds. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Explosive Toads || Mutate to red bullfrogs that explode for 156-219 Fire damage.
| + | |Skill=Plague of Toads |
− | |- style="background: #CCCCCC" | + | |Level=2 |
− | | || [[Image:Golden.png|20 px]] || Golden || Toad Affinity || Reduces Mana cost to 62 Mana. | + | |Resource=-211 |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Rain of Toads || Hail a rain of toads down from the sky that deals 170 Poison damage per second to enemies in the area for 1.5 seconds.
| + | |SD=Release a handful of toads that deal 71-99 Poison damage to enemies they come in contact with. |
− | |- style="background: #CCCCCC" | + | |A=Addling Toads |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Toad of Hugeness || Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 64 physical damage per second. This rune adds a 5 second cooldown to the skill.
| + | |AD=Mutate to yellow frogs that deal 114-159 Poison damage and confuse affected enemies for 2 seconds. |
− | |-
| + | |C=Explosive Toads |
− | | Zombie Charger || lvl 5 || 229 Mana || || Call forth a reckless, suicidal zombie that deals 71-99 Poison damage to all enemies in its way. | + | |CD=Mutate to red bullfrogs that explode for 156-219 Fire damage. |
− | |- style="background: #CCCCCC" | + | |G=Toad Affinity |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Explosive Beast || Summon an explosive zombie dog that deals 124-175 Fire damage to all enemies within 9 yards.
| + | |GD=Reduces Mana cost to 62 Mana. |
− | |- style="background: #CCCCCC" | + | |I=Rain of Toads |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Zombie Bears || A stampede of three Zombie Bears deal 53-75 damage to enemies in the area. | + | |ID=Hail a rain of toads down from the sky that deals 170 Poison damage per second to enemies in the area for 1.5 seconds. |
− | |- style="background: #CCCCCC" | + | |O=Toad of Hugeness |
− | | || [[Image:Golden.png|20 px]] || Golden || Undeath || If the charger kills a target, at the end of its path it will reappear as a new charger that deals 50-70 Poison damage. This effect can repeat up to 8 times. | + | |OD=Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 64 physical damage per second. This rune adds a 5 second cooldown to the skill. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Wave of Zombies || Summon 8 zombie chargers that deal 99-139 damage each.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Zombie Charger |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Leperous Zombie || The charger leaves behind a poisonous cloud that deals 64 Poison damage per second to enemies caught in it.
| + | |Level=5 |
− | |-
| + | |Resource=-229 |
− | | Corpse Spiders || lvl 7 || 282 Mana || || Summon 4 spiders to attack nearby enemies for 7-21 physical damage. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Call forth a reckless, suicidal zombie that deals 71-99 Poison damage to all enemies in its way. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Medusa Spiders || Summon paralyzing spiders that have a 60% chance to slow enemies movement by 60% with every attack. | + | |A=Explosive Beast |
− | |- style="background: #CCCCCC" | + | |AD=Summon an explosive zombie dog that deals 124-175 Fire damage to all enemies within 9 yards. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Blazing Spiders || Summon fire spiders that deal 15-44 Fire damage.
| + | |C=Zombie Bears |
− | |- style="background: #CCCCCC" | + | |CD=A stampede of three Zombie Bears deal 53-75 damage to enemies in the area. |
− | | || [[Image:Golden.png|20 px]] || Golden || Widowmakers || Summon widowmaker spiders that leech 70% of the damage they deal as Mana for you. | + | |G=Undeath |
− | |- style="background: #CCCCCC" | + | |GD=If the charger kills a target, at the end of its path it will reappear as a new charger that deals 50-70 Poison damage. This effect can repeat up to 8 times. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Spider Queen || Summon a mother spider that births spiderlings dealing 64-71 Poison damage per second to enemies in the area. Lasts 22 seconds. You may only have one mother spider summoned at a time.
| + | |I=Wave of Zombies |
− | |- style="background: #CCCCCC" | + | |ID=Summon 8 zombie chargers that deal 99-139 damage each. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Leaping Spiders || Summon jumping spiders that leap up to 25 yards to reach their target and attack for 13-40 physical damage.
| + | |O=Leperous Zombie |
− | |-
| + | |OD=The charger leaves behind a poisonous cloud that deals 64 Poison damage per second to enemies caught in it. |
− | | Firebats || lvl 9 || 352 Mana per second || || A swarm of fiery bats burn enemies in front of you for 57-85 Fire damage per second. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Cloud of Bats || Call forth a swirl of bats to damage nearby enemies for 156-234 Fire damage per second.
| + | |Skill=Corpse Spiders |
− | |- style="background: #CCCCCC" | + | |Level=7 |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Dire Bats || Summon fewer but larger bats that travel up to 40 yards and hit for 185-249 Fire damage. | + | |Resource=-282 |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Golden.png|20 px]] || Golden || Vampire Bats || 35% of damage done by the bats is gained as Life.
| + | |SD=Summon 4 spiders to attack nearby enemies for 7-21 physical damage. |
− | |- style="background: #CCCCCC" | + | |A=Medusa Spiders |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Hungry Bats || Rapidly summon bats to seek out nearby targets for 96-217 Fire damage.
| + | |AD=Summon paralyzing spiders that have a 60% chance to slow enemies movement by 60% with every attack. |
− | |- style="background: #CCCCCC" | + | |C=Blazing Spiders |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Plague Bats || Enemies in the area are plagued. Damage is sow at first, but can increase over time to a maximumm of 195 Poison damage per second.
| + | |CD=Summon fire spiders that deal 15-44 Fire damage. |
− | |-
| + | |G=Widowmakers |
− | | Firebomb || lvl 11 || 264 Mana || || Lob an explosive skull that deals 64-78 Fire damage to all enemies within 8 yards. | + | |GD=Summon widowmaker spiders that leech 70% of the damage they deal as Mana for you. |
− | |- style="background: #CCCCCC" | + | |I=Spider Queen |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Flash Fire || Rather than exploding for area damage, each Firebomb can bounce up to 8 additional targets. Damage is reduced by 20% per bounce. | + | |ID=Summon a mother spider that births spiderlings dealing 64-71 Poison damage per second to enemies in the area. Lasts 22 seconds. You may only have one mother spider summoned at a time. |
− | |- style="background: #CCCCCC" | + | |O=Leaping Spiders |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Conflagration || In addition to the base explosion, create a larget blast that deals an additional 51-63 Fire damage to all enemies within 28 yards. | + | |OD=Summon jumping spiders that leap up to 25 yards to reach their target and attack for 13-40 physical damage. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Golden.png|20 px]] || Golden || Pyrogeist || Create a column of flame that spews fire at the closest enemy for 40-51 Fire damage. The column lasts 3 seconds. | + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Firebats |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Roll the Bones || Allows the skull to bounce up to 2 times. The first hit deals 90-109 Fire damage and each bounce reduces the damage by 15%.
| + | |Level=9 |
− | |- style="background: #CCCCCC" | + | |Resource=-352/s |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Fire Pit || Leaves behind a pool of fire that deals 28 Fire damage per second for 3 seconds.
| + | |Cooldown=None |
− | |-
| + | |SD=A swarm of fiery bats burn enemies in front of you for 57-85 Fire damage per second. |
− | | Locust Swarm || lvl 19 || 352 Mana || || Summon a plague of locusts to assault enemies, dealing 25 Poison damage per second for 3 seconds. The locusts will jump to additional nearby targets. | + | |A=Cloud of Bats |
− | |- style="background: #CCCCCC" | + | |AD=Call forth a swirl of bats to damage nearby enemies for 156-234 Fire damage per second. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Diseased Swarm || Targets killed by the Locust Swarm leave behind a disease cloud that deals 32 Poison damage per second to enemies in the cloud. The cloud lasts 3 seconds.
| + | |C=Dire Bats |
− | |- style="background: #CCCCCC" | + | |CD=Summon fewer but larger bats that travel up to 40 yards and hit for 185-249 Fire damage. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Searing Locusts || Ignite the locusts with fire causing them to deal 55 Fire damage per second. | + | |G=Vampire Bats |
− | |- style="background: #CCCCCC" | + | |GD=35% of damage done by the bats is gained as Life. |
− | | || [[Image:Golden.png|20 px]] || Golden || Devouring Swarm || Convert 40% of the damage done as Mana for you.
| + | |I=Hungry Bats |
− | |- style="background: #CCCCCC" | + | |ID=Rapidly summon bats to seek out nearby targets for 96-217 Fire damage. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Pestilence || When the swarm jumps there is a 55% chance to jump to two targets instead of one. | + | |O=Plague Bats |
− | |- style="background: #CCCCCC" | + | |OD=Enemies in the area are plagued. Damage is sow at first, but can increase over time to a maximumm of 195 Poison damage per second. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Cloud of Insects || Increase the duration of the swarm to 10 seconds.
| + | }} |
− | |-
| + | {{Skill stats |
− | | Acid Cloud || lvl 22 || 528 Mana || || Acid falls down dealing an initial 57-78 Poison damage followed by 14 Poison damage per second to enemies who remain in the area. | + | |Skill=Firebomb |
− | |- style="background: #CCCCCC" | + | |Level=11 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Kiss of Death || Spit a cloud of acid that inflicts 116-160 Poison damage followed by 29 Poison damage per second to enemies who remain in the area. | + | |Resource=-264 |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Corpse Bomb || A corpse emerges from the ground and explodes for 148-203 Poison damage to enemies in the area.
| + | |SD=Lob an explosive skull that deals 64-78 Fire damage to all enemies within 8 yards. |
− | |- style="background: #CCCCCC" | + | |A=Flash Fire |
− | | || [[Image:Golden.png|20 px]] || Golden || Slow Burn || Increases the duration of the acid pools to 10 seconds.
| + | |AD=Rather than exploding for area damage, each Firebomb can bounce up to 8 additional targets. Damage is reduced by 20% per bounce. |
− | |- style="background: #CCCCCC" | + | |C=Conflagration |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Acid Rain || The initial splash is increased to 50 yards and deals 102 -141 Poison damage.
| + | |CD=In addition to the base explosion, create a larget blast that deals an additional 51-63 Fire damage to all enemies within 28 yards. |
− | |- style="background: #CCCCCC" | + | |G=Pyrogeist |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Lob Blob Bomb || The acid on the ground forms into a slime that irradiates nearby enemies for 27 Poison damage per second. The slime will survive for 18 seconds before dissipating.
| + | |GD=Create a column of flame that spews fire at the closest enemy for 40-51 Fire damage. The column lasts 3 seconds. |
− | |-
| + | |I=Roll the Bones |
− | | Wall of Zombies || lvl 27 || 352 Mana || || A line of zombies emerge from the ground, attacking nearby enemies for 21-36 physical damage per second for 5 seconds. | + | |ID=Allows the skull to bounce up to 2 times. The first hit deals 90-109 Fire damage and each bounce reduces the damage by 15%. |
− | |- style="background: #CCCCCC" | + | |O=Fire Pit |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Pile On || A tower of zombies falls over dealing 185-277 physical damage to any enemies in the way.
| + | |OD=Leaves behind a pool of fire that deals 28 Fire damage per second for 3 seconds. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Creepers || Up to 3 zombies will emerge entirely from the ground and attack nearby enemies for 36-46 physical damage per swing. | + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Locust Swarm |
− | | || [[Image:Golden.png|20 px]] || Golden || Unrelenting Grip || Zombies will slow the movement of enemies by 60% for 9 seconds.
| + | |Level=19 |
− | |- style="background: #CCCCCC" | + | |Resource=-352 |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Barricade || Doubles the width of the wall. The line of zombies will attack for 30-44 physical damage per second. | + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Summon a plague of locusts to assault enemies, dealing 25 Poison damage per second for 3 seconds. The locusts will jump to additional nearby targets. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Dead Rush || Zombies run out in all directions dealing 99-128 physical damage to nearby enemies.
| + | |A=Diseased Swarm |
− | |}
| + | |AD=Targets killed by the Locust Swarm leave behind a disease cloud that deals 32 Poison damage per second to enemies in the cloud. The cloud lasts 3 seconds. |
| + | |C=Searing Locusts |
| + | |CD=Ignite the locusts with fire causing them to deal 55 Fire damage per second. |
| + | |G=Devouring Swarm |
| + | |GD=Convert 40% of the damage done as Mana for you. |
| + | |I=Pestilence |
| + | |ID=When the swarm jumps there is a 55% chance to jump to two targets instead of one. |
| + | |O=Cloud of Insects |
| + | |OD=Increase the duration of the swarm to 10 seconds. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Acid Cloud |
| + | |Level=22 |
| + | |Resource=-528 |
| + | |Cooldown=None |
| + | |SD=Acid falls down dealing an initial 57-78 Poison damage followed by 14 Poison damage per second to enemies who remain in the area. |
| + | |A=Kiss of Death |
| + | |AD=Spit a cloud of acid that inflicts 116-160 Poison damage followed by 29 Poison damage per second to enemies who remain in the area. |
| + | |C=Corpse Bomb |
| + | |CD=A corpse emerges from the ground and explodes for 148-203 Poison damage to enemies in the area. |
| + | |G=Slow Burn |
| + | |GD=Increases the duration of the acid pools to 10 seconds. |
| + | |I=Acid Rain |
| + | |ID=The initial splash is increased to 50 yards and deals 102 -141 Poison damage. |
| + | |O=Lob Blob Bomb |
| + | |OD=The acid on the ground forms into a slime that irradiates nearby enemies for 27 Poison damage per second. The slime will survive for 18 seconds before dissipating. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Wall of Zombies |
| + | |Level=27 |
| + | |Resource=-352 |
| + | |Cooldown=None |
| + | |SD=A line of zombies emerge from the ground, attacking nearby enemies for 21-36 physical damage per second for 5 seconds. |
| + | |A=Pile On |
| + | |AD=A tower of zombies falls over dealing 185-277 physical damage to any enemies in the way. |
| + | |C=Creepers |
| + | |CD=Up to 3 zombies will emerge entirely from the ground and attack nearby enemies for 36-46 physical damage per swing. |
| + | |G=Unrelenting Grip |
| + | |GD=Zombies will slow the movement of enemies by 60% for 9 seconds. |
| + | |I=Barricade |
| + | |ID=Doubles the width of the wall. The line of zombies will attack for 30-44 physical damage per second. |
| + | |O=Dead Rush |
| + | |OD=Zombies run out in all directions dealing 99-128 physical damage to nearby enemies. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Spirit Realm=== | | ===Spirit Realm=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |- | + | |Resource=Mana}} |
− | | Spirit Realm || Unlocked at || Cost || Cooldown || Description | + | {{Skill stats |
− | |- | + | |Skill=Haunt |
− | | Haunt || lvl 4 || 106 Mana || || Haunt an enemy with a spirit dealing 355 Arcane damage over 17 seconds. If the target dies, the spirit will automatically haunt another nearby enemy. You may have up to 3 Haunt effects active at once. | + | |Level=4 |
− | |- | + | |Resource=-106 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Resentful Spirit || Modifies the spirit to do 395 Arcane damage over 2.1 seconds.
| + | |Cooldown=None |
− | |- style="background: #CCCCCC" | + | |SD=Haunt an enemy with a spirit dealing 355 Arcane damage over 17 seconds. If the target dies, the spirit will automatically haunt another nearby enemy. You may have up to 3 Haunt effects active at once. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Consuming Spirit || The spirit returns 45% of damage done as Life for you.
| + | |A=Resentful Spirit |
− | |- style="background: #CCCCCC" | + | |AD=Modifies the spirit to do 395 Arcane damage over 2.1 seconds. |
− | | || [[Image:Golden.png|20 px]] || Golden || Draining Spirit || The spirit returns 100% of damage done as Mana for you.
| + | |C=Consuming Spirit |
− | |- style="background: #CCCCCC" | + | |CD=The spirit returns 45% of damage done as Life for you. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Lingering Spirit || If there are no targets left the spirit will linger for up to 15 seconds looking for new targets.
| + | |G=Draining Spirit |
− | |- style="background: #CCCCCC" | + | |GD=The spirit returns 100% of damage done as Mana for you. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Grasping Spirit || Slows the movement of haunted targets by 50%.
| + | |I=Lingering Spirit |
− | |-
| + | |ID=If there are no targets left the spirit will linger for up to 15 seconds looking for new targets. |
− | | Horrify || lvl 8 || || 20 seconds || Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in fear for 5 seconds. | + | |O=Grasping Spirit |
− | |- style="background: #CCCCCC" | + | |OD=Slows the movement of haunted targets by 50%. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Stalker || Gain 50% increased movement speed for 4 seconds after cast. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Frightening Aspect || Gain 170% additional armor for 8 seconds after casting Horrify.
| + | |Skill=Horrify |
− | |- style="background: #CCCCCC" | + | |Level=8 |
− | | || [[Image:Golden.png|20 px]] || Golden || Ruthless Terror || Gain 282 Mana for every feared enemy.
| + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=20 s |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Face of Death || Increases the radius of the effect to 26 yards.
| + | |SD=Don a spectral mask that horrifies all enemies within 12 yards, causing them to run in fear for 5 seconds. |
− | |- style="background: #CCCCCC" | + | |A=Stalker |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Phobia || Increases the duration of the fear to 12 seconds. | + | |AD=Gain 50% increased movement speed for 4 seconds after cast. |
− | |-
| + | |C=Frightening Aspect |
− | | Spirit Walk || lvl 12 || 176 Mana || 15 seconds || Enter the spirit realm for 3 seconds. While in the spirit realm, your movement is unhindered. Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum health in damage. | + | |CD=Gain 170% additional armor for 8 seconds after casting Horrify. |
− | |- style="background: #CCCCCC" | + | |G=Ruthless Terror |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Healing Journey || Gain 16% of your maximum Life every second while Spirit Walk is active.
| + | |GD=Gain 282 Mana for every feared enemy. |
− | |- style="background: #CCCCCC" | + | |I=Face of Death |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Severance || Enemies you walk through in spirit form take 121-135 physical damage per second. | + | |ID=Increases the radius of the effect to 26 yards. |
− | |- style="background: #CCCCCC" | + | |O=Phobia |
− | | || [[Image:Golden.png|20 px]] || Golden || Honored Guest || Gain 11% of your maximum Mana every second while Spirit Walk is active.
| + | |OD=Increases the duration of the fear to 12 seconds. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Jaunt || Increases the duration of Spirit Walk to 10.0 seconds. | + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Spirit Walk |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Umbral Shock || When Spirit Walk ends, your physical form bursts for 135-249 Fire damage to all enemies within 10 yards.
| + | |Level=12 |
− | |-
| + | |Resource=-176 |
− | | Soul Harvest || lvl 14 || || 15 seconds || Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy. This effect lasts 30 seconds. | + | |Cooldown=15 s |
− | |- style="background: #CCCCCC" | + | |SD=Enter the spirit realm for 3 seconds. While in the spirit realm, your movement is unhindered. Your link to the spirit realm will end if you cast any spell or your physical body sustains 50% of your maximum health in damage. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Vengeful Spirit || Affected enemies also take 146-167 physical damage.
| + | |A=Healing Journey |
− | |- style="background: #CCCCCC" | + | |AD=Gain 16% of your maximum Life every second while Spirit Walk is active. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Siphon || Gain 4258 Life for every affected enemy. | + | |C=Severance |
− | |- style="background: #CCCCCC" | + | |CD=Enemies you walk through in spirit form take 121-135 physical damage per second. |
− | | || [[Image:Golden.png|20 px]] || Golden || Swallow Your Soul || Gain 1188 Mana for every affected enemy.
| + | |G=Honored Guest |
− | |- style="background: #CCCCCC" | + | |GD=Gain 11% of your maximum Mana every second while Spirit Walk is active. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Soul to Waste || Increases duration of the effect to 65 seconds.
| + | |I=Jaunt |
− | |- style="background: #CCCCCC" | + | |ID=Increases the duration of Spirit Walk to 10.0 seconds. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Languish || Reduces the movement speed of enemies by 60% for 11 seconds. | + | |O=Umbral Shock |
− | |-
| + | |OD=When Spirit Walk ends, your physical form bursts for 135-249 Fire damage to all enemies within 10 yards. |
− | | Spirit Barrage || lvl 21 || 141 Mana || || Bombard a target with a spirit bolt that deals 36-71 physical damage. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Manitou || Summons a Spectre for 20 seconds that hovers over you conjuring spirit bolts at nearby enemies for 53-92 physical damage. | + | |Skill=Soul Harvest |
− | |- style="background: #CCCCCC" | + | |Level=14 |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Phlebotomize || Spirits return 40% of damage dealt as Life. | + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=15 s |
− | | || [[Image:Golden.png|20 px]] || Golden || The Spirit is Willing || Spirits return 40% of damage dealt as Mana.
| + | |SD=Feed on the life force of up to 5 nearby enemies within 15 yards. Gain 126 Attack for each affected enemy. This effect lasts 30 seconds. |
− | |- style="background: #CCCCCC" | + | |A=Vengeful Spirit |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Well of Souls || Every cast launches an additional 3 spirit bolts at nearby enemies other than the targeted enemy that deal 39-71 physical damage each.
| + | |AD=Affected enemies also take 146-167 physical damage. |
− | |- style="background: #CCCCCC" | + | |C=Siphon |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Phantasm || Summons a Spectre for 5 seconds that deals 51-52 physical damage per second to all enemies within 10 yards. | + | |CD=Gain 4258 Life for every affected enemy. |
− | |-
| + | |G=Swallow Your Soul |
− | | Mass Confusion || lvl 24 || || 60 seconds || Incite paranoia in enemies, causing some to fight for you for 8 seconds. | + | |GD=Gain 1188 Mana for every affected enemy. |
− | |- style="background: #CCCCCC" | + | |I=Soul to Waste |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Devolution || Targets killed while confused have a 99% chance of spawning a zombie dog. | + | |ID=Increases duration of the effect to 65 seconds. |
− | |- style="background: #CCCCCC" | + | |O=Languish |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Paranoia || All enemies in the area take 80% additional damage. | + | |OD=Reduces the movement speed of enemies by 60% for 11 seconds. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Golden.png|20 px]] || Golden || Unstable Realm || Cooldown reduced to 4 seconds.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Spirit Barrage |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Mass Hysteria || Up to 10 monsters who aren't confused will be stunned for 5.0 seconds when the spell is first cast.
| + | |Level=21 |
− | |- style="background: #CCCCCC" | + | |Resource=-141 |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Mass Hallucination || Amid the confusion a giant spirit rampages through enemies dealing 256-270 physical damage per second to enemies it passes through.
| + | |Cooldown=None |
− | |}
| + | |SD=Bombard a target with a spirit bolt that deals 36-71 physical damage. |
| + | |A=Manitou |
| + | |AD=Summons a Spectre for 20 seconds that hovers over you conjuring spirit bolts at nearby enemies for 53-92 physical damage. |
| + | |C=Phlebotomize |
| + | |CD=Spirits return 40% of damage dealt as Life. |
| + | |G=The Spirit is Willing |
| + | |GD=Spirits return 40% of damage dealt as Mana. |
| + | |I=Well of Souls |
| + | |ID=Every cast launches an additional 3 spirit bolts at nearby enemies other than the targeted enemy that deal 39-71 physical damage each. |
| + | |O=Phantasm |
| + | |OD=Summons a Spectre for 5 seconds that deals 51-52 physical damage per second to all enemies within 10 yards. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Mass Confusion |
| + | |Level=24 |
| + | |Resource=None |
| + | |Cooldown=60 s |
| + | |SD=Incite paranoia in enemies, causing some to fight for you for 8 seconds. |
| + | |A=Devolution |
| + | |AD=Targets killed while confused have a 99% chance of spawning a zombie dog. |
| + | |C=Paranoia |
| + | |CD=All enemies in the area take 80% additional damage. |
| + | |G=Unstable Realm |
| + | |GD=Cooldown reduced to 4 seconds. |
| + | |I=Mass Hysteria |
| + | |ID=Up to 10 monsters who aren't confused will be stunned for 5.0 seconds when the spell is first cast. |
| + | |O=Mass Hallucination |
| + | |OD=Amid the confusion a giant spirit rampages through enemies dealing 256-270 physical damage per second to enemies it passes through. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Support=== | | ===Support=== |
− | {| border=1 cellpadding=2 | + | {{Skill header |
− | |-
| + | |Resource=Mana}} |
− | | Support || Unlocked at || Cost || Cooldown || Description
| + | {{Skill stats |
− | |-
| + | |Skill=Summon Zombie Dogs |
− | | Summon Zombie Dogs || lvl 1 || 176 Mana || 60 seconds || Summon 3 zombie dogs from the depths to fight by your side. | + | |Level=1 |
− | |- style="background: #CCCCCC" | + | |Resource=-176 |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Leeching Beasts || Your zombie dogs gain 65% of damage dealt as Life, half of which heals you.
| + | |Cooldown=60 s |
− | |- style="background: #CCCCCC" | + | |SD=Summon 3 zombie dogs from the depths to fight by your side. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Burning Dogs || Light your dogs on fire allowing them to burn nearby enemies for 50 Fire damage per second.
| + | |A=Leeching Beasts |
− | |- style="background: #CCCCCC" | + | |AD=Your zombie dogs gain 65% of damage dealt as Life, half of which heals you. |
− | | || [[Image:Golden.png|20 px]] || Golden || Final Gift || Upon death, your zombie dogs have an 85% chance of leaving behind a health globe.
| + | |C=Burning Dogs |
− | |- style="background: #CCCCCC" | + | |CD=Light your dogs on fire allowing them to burn nearby enemies for 50 Fire damage per second. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Life Link || 70% of damage taken is absorbed by your zombie dogs.
| + | |G=Final Gift |
− | |- style="background: #CCCCCC" | + | |GD=Upon death, your zombie dogs have an 85% chance of leaving behind a health globe. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Rabid Dogs || Your summoned zombie dogs gain an infectious bite that deals 75 Poison damage over 3 seconds.
| + | |I=Life Link |
− | |-
| + | |ID=70% of damage taken is absorbed by your zombie dogs. |
− | | Grasp of the Dead || lvl 3 || 53 Mana || 8 seconds || Hands reach out from the ground slowing enemy movement by 50% and dealing 21 physical damage per second for 8 seconds. | + | |O=Rabid Dogs |
− | |- style="background: #CCCCCC" | + | |OD=Your summoned zombie dogs gain an infectious bite that deals 75 Poison damage over 3 seconds. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Death is Life || Killed targets have a 65% chance to produce a health globe.
| + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Groping Eels || Increases the damage done to 51 physical damage per second.
| + | |Skill=Grasp of the Dead |
− | |- style="background: #CCCCCC" | + | |Level=3 |
− | | || [[Image:Golden.png|20 px]] || Golden || Desperate Grasp || Reduces the cooldown to 4.5 seconds.
| + | |Resource=-53 |
− | |- style="background: #CCCCCC" | + | |Cooldown=8 s |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Rain of Corpses || Corpses fall from the sky dealing 46-85 physical damage to nearby enemies.
| + | |SD=Hands reach out from the ground slowing enemy movement by 50% and dealing 21 physical damage per second for 8 seconds. |
− | |- style="background: #CCCCCC" | + | |A=Death is Life |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Unbreakable Grasp || Increase the slow amount to 64%.
| + | |AD=Killed targets have a 65% chance to produce a health globe. |
− | |-
| + | |C=Groping Eels |
− | | Hex || lvl 6 || 176 Mana || 10 seconds || Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage. | + | |CD=Increases the damage done to 51 physical damage per second. |
− | |- style="background: #CCCCCC" | + | |G=Desperate Grasp |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Jinx || Increases the damage taken by hexed targets to 90%. | + | |GD=Reduces the cooldown to 4.5 seconds. |
− | |- style="background: #CCCCCC" | + | |I=Rain of Corpses |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Painful Transformation || Hexed targets bleed for 39 damage per second while hexed.
| + | |ID=Corpses fall from the sky dealing 46-85 physical damage to nearby enemies. |
− | |- style="background: #CCCCCC" | + | |O=Unbreakable Grasp |
− | | || [[Image:Golden.png|20 px]] || Golden || Hedge Magic || The Fetish Shaman will periodically heal friendly targets for 5322 Life.
| + | |OD=Increase the slow amount to 64%. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Angry Chicken || You turn into an Angry Chicken for up to 5 seconds that can explode for 135-213 damage to all enemies within 12 yards.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Hex |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Unstable Form || Hexed targets explode when killed dealing 146-160 Poison damage to all enemies within 8 yards.
| + | |Level=6 |
− | |-
| + | |Resource=-176 |
− | | Sacrifice || lvl 16 || || || All of your zombie dogs explode, each dealing 107-178 physical damage to all enemies within 12 yards. | + | |Cooldown=10 s |
− | |- style="background: #CCCCCC" | + | |SD=Summon a Fetish Shaman for 8 seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and take 20% additional damage. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Next of Kin || Each sacrificed dog has a 70% chance to resurrect as a new zombie dog.
| + | |A=Jinx |
− | |- style="background: #CCCCCC" | + | |AD=Increases the damage taken by hexed targets to 90%. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Provoke the Pack || Increase all damage done by 40% for every sacrificed dog for 60 seconds.
| + | |C=Painful Transformation |
− | |- style="background: #CCCCCC" | + | |CD=Hexed targets bleed for 39 damage per second while hexed. |
− | | || [[Image:Golden.png|20 px]] || Golden || Pride || Recover 792 Mana for each sacrificed dog. | + | |G=Hedge Magic |
− | |- style="background: #CCCCCC" | + | |GD=The Fetish Shaman will periodically heal friendly targets for 5322 Life. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || For the Master || Gain 3513 Life for each sacrificed dog.
| + | |I=Angry Chicken |
− | |- style="background: #CCCCCC" | + | |ID=You turn into an Angry Chicken for up to 5 seconds that can explode for 135-213 damage to all enemies within 12 yards. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Black Blood || Black inky goo shoots out and slows all affected enemies for 9 seconds.
| + | |O=Unstable Form |
− | |-
| + | |OD=Hexed targets explode when killed dealing 146-160 Poison damage to all enemies within 8 yards. |
− | | Gargantuan || lvl 18 || 528 Mana || 120 seconds || Summon a large zombie follower to fight for you. The Gargantuan swings for 18-25 physical damage with every swing. | + | }} |
− | |- style="background: #CCCCCC" | + | {{Skill stats |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Bruiser || Gargantuan periodically slams enemies, dealing 124-139 physical damage and stunning them for 3 seconds. | + | |Skill=Sacrifice |
− | |- style="background: #CCCCCC" | + | |Level=16 |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Restlesss Giant || When the Gargantuan encounters an Elite enemy of is faced with 5 enemies nearby it enrages for 15 seconds gaining: 50% movement speed, 50% attack speed, 200% physical damage. This effect cannot occur more than once every 120 seconds. Elite enemies include Champions, Rares, Bosses and other players.
| + | |Resource=None |
− | |- style="background: #CCCCCC" | + | |Cooldown=None |
− | | || [[Image:Golden.png|20 px]] || Golden || Wrathful Protector || The Gargantuan only lasts 20 seconds but is also more powerful. The Gargantuan's fists burn with fire, dealing 82-139 additional Fire damage and knocking enemies back with every hit.
| + | |SD=All of your zombie dogs explode, each dealing 107-178 physical damage to all enemies within 12 yards. |
− | |- style="background: #CCCCCC" | + | |A=Next of Kin |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Humongoid || Gargantuan gains a Cleave ability allowing its attacks to hit multiple targets for 700% physical damage. | + | |AD=Each sacrificed dog has a 70% chance to resurrect as a new zombie dog. |
− | |- style="background: #CCCCCC" | + | |C=Provoke the Pack |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Big Stinker || The Gargantuan is surrounded in a poison cloud, dealing 32 Poison damage per second to nearby enemies.
| + | |CD=Increase all damage done by 40% for every sacrificed dog for 60 seconds. |
− | |-
| + | |G=Pride |
− | | Big Bad Voodoo || lvl 25 || || 120 seconds || Summon a fetish to begin a ritual dance that increases the attack, casting and movement speeds of all allies in the area by 155% for 20 seconds. | + | |GD=Recover 792 Mana for each sacrificed dog. |
− | |- style="background: #CCCCCC" | + | |I=For the Master |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Boogie Man || Enemies who die in the ritual area have a 75% chance to resurrect as a zombie dog.
| + | |ID=Gain 3513 Life for each sacrificed dog. |
− | |- style="background: #CCCCCC" | + | |O=Black Blood |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Slam Dance || Also increases the damage of all allies in the area by 40%.
| + | |OD=Black inky goo shoots out and slows all affected enemies for 9 seconds. |
− | |- style="background: #CCCCCC" | + | }} |
− | | || [[Image:Golden.png|20 px]] || Golden || Rain Dance || Recover 1584 Mana per second while in the ritual area.
| + | {{Skill stats |
− | |- style="background: #CCCCCC" | + | |Skill=Gargantuan |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Jungle Drums || Increases the duration of the ritual to 48 seconds.
| + | |Level=18 |
− | |- style="background: #CCCCCC" | + | |Resource=-528 |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Ghost Trance || Also heals all allies in the area for 4.0% of their maximum Life per second.
| + | |Cooldown=120 s |
− | |-
| + | |SD=Summon a large zombie follower to fight for you. The Gargantuan swings for 18-25 physical damage with every swing. |
− | | Fetish Army || lvl 29 || || 120 seconds || Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 14-25 physical damage. | + | |A=Bruiser |
− | |- style="background: #CCCCCC" | + | |AD=Gargantuan periodically slams enemies, dealing 124-139 physical damage and stunning them for 3 seconds. |
− | | || [[Image:Alabaster.png|20 px]] || Alabaster || Head Hunters || Adds 2 Hunter Fetishes to the army. Hunter Fetishes shoot blowdarts at enemies dealing 43-46 Poison damage.
| + | |C=Restlesss Giant |
− | |- style="background: #CCCCCC" | + | |CD=When the Gargantuan encounters an Elite enemy of is faced with 5 enemies nearby it enrages for 15 seconds gaining: 50% movement speed, 50% attack speed, 200% physical damage. This effect cannot occur more than once every 120 seconds. Elite enemies include Champions, Rares, Bosses and other players. |
− | | || [[Image:Crimson.png|20 px]] || Crimson || Fetish Ambush || Each Fetish deals 146-167 physical damage to any enemy near it as they appear.
| + | |G=Wrathful Protector |
− | |- style="background: #CCCCCC" | + | |GD=The Gargantuan only lasts 20 seconds but is also more powerful. The Gargantuan's fists burn with fire, dealing 82-139 additional Fire damage and knocking enemies back with every hit. |
− | | || [[Image:Golden.png|20 px]] || Golden || Devoted Following || Decreases the cooldown to 50 seconds.
| + | |I=Humongoid |
− | |- style="background: #CCCCCC" | + | |ID=Gargantuan gains a Cleave ability allowing its attacks to hit multiple targets for 700% physical damage. |
− | | || [[Image:Indigo.png|20 px]] || Indigo || Legion of Daggers || Adds 2 dagger-wielders to the army and increases their physical damage to 23-40.
| + | |O=Big Stinker |
− | |- style="background: #CCCCCC" | + | |OD=The Gargantuan is surrounded in a poison cloud, dealing 32 Poison damage per second to nearby enemies. |
− | | || [[Image:Obsidian.png|20 px]] || Obsidian || Tiki Torchers || Adds 2 Fetish casters to the army. The casters breathe fire that deals 39-43 Fire damage in a cone in front of them.
| + | }} |
− | |}
| + | {{Skill stats |
| + | |Skill=Big Bad Voodoo |
| + | |Level=25 |
| + | |Resource=None |
| + | |Cooldown=120 s |
| + | |SD=Summon a fetish to begin a ritual dance that increases the attack, casting and movement speeds of all allies in the area by 155% for 20 seconds. |
| + | |A=Boogie Man |
| + | |AD=Enemies who die in the ritual area have a 75% chance to resurrect as a zombie dog. |
| + | |C=Slam Dance |
| + | |CD=Also increases the damage of all allies in the area by 40%. |
| + | |G=Rain Dance |
| + | |GD=Recover 1584 Mana per second while in the ritual area. |
| + | |I=Jungle Drums |
| + | |ID=Increases the duration of the ritual to 48 seconds. |
| + | |O=Ghost Trance |
| + | |OD=Also heals all allies in the area for 4.0% of their maximum Life per second. |
| + | }} |
| + | {{Skill stats |
| + | |Skill=Fetish Army |
| + | |Level=29 |
| + | |Resource=None |
| + | |Cooldown=120 s |
| + | |SD=Summon an army of Fetish creatures to fight by your side for 20 seconds. Dagger-wielding fetishes attack for 14-25 physical damage. |
| + | |A=Head Hunters |
| + | |AD=Adds 2 Hunter Fetishes to the army. Hunter Fetishes shoot blowdarts at enemies dealing 43-46 Poison damage. |
| + | |C=Fetish Ambush |
| + | |CD=Each Fetish deals 146-167 physical damage to any enemy near it as they appear. |
| + | |G=Devoted Following |
| + | |GD=Decreases the cooldown to 50 seconds. |
| + | |I=Legion of Daggers |
| + | |ID=Adds 2 dagger-wielders to the army and increases their physical damage to 23-40. |
| + | |O=Tiki Torchers |
| + | |OD=Adds 2 Fetish casters to the army. The casters breathe fire that deals 39-43 Fire damage in a cone in front of them. |
| + | }} |
| <br> | | <br> |
| | | |
| ===Passive=== | | ===Passive=== |
− | {| border=1 cellpadding=2 | + | {{Text table}} width=100% |
− | |- | + | |-valign=top align=center |
− | | Passive Skills || Unlocked at || Description | + | !width=165 align=left|Skill |
− | |- | + | !width=45|Unlock<br>Level |
− | | Circle of Life || lvl 10 || Gain 10% of your maximum Mana whenever you are healed by a health globe.
| + | !align=left|Description |
− | |- | + | |-valign=top |
− | | Vermin || lvl 10 || Your Plague of Toads, Corpse Spiders and Firebats abilities do 20% more damage.
| + | !Circle of Life |
− | |- | + | |align=center|10 |
− | | Spiritual Attunement || lvl 13 || Maximum Mana is increased by 20%. Regenerate 2% of your maximum Mana per second. Mana is the fuel you use to cast offensive and defensive skills.
| + | |Gain 10% of your maximum Mana whenever you are healed by a health globe. |
− | |- | + | |-valign=top |
− | | Gruesome Feast || lvl 15 || Gain 10% Attack for 10 seconds whenever you are healed by a health globe. This effect can stack up to 5 times.
| + | !Vermin |
− | |- | + | |align=center|10 |
− | | Blood Ritual || lvl 17 || 50% of Mana costs are paid with Life. In addition, you regenerate 2% of your maximum Life per second.
| + | |Your Plague of Toads, Corpse Spiders and Firebats abilities do 20% more damage. |
− | |- | + | |-valign=top |
− | | Zombie Handler || lvl 19 || You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan is increased by 60%.
| + | !Spiritual Attunement |
− | |- | + | |align=center|13 |
− | | Pierce the Veil || lvl 20 || All of your damage is increased by 20% but your Mana costs are increased by 30%.
| + | |Maximum Mana is increased by 20%. Regenerate 2% of your maximum Mana per second. Mana is the fuel you use to cast offensive and defensive skills. |
− | |- | + | |-valign=top |
− | | Rush of Essence || lvl 23 || Spirit spells return 200% of their Mana cost over 10 seconds. Sprit spells are: Haunt, Horrify, Soul Harvest, Spirit Barrage, Spirit Walk
| + | !Gruesome Feast |
− | |- | + | |align=center|15 |
− | | Vision Quest || lvl 25 || Anytime you have 4 or more skills on cooldown your mana regeneration is increased by 300%.
| + | |Gain 10% Attack for 10 seconds whenever you are healed by a health globe. This effect can stack up to 5 times. |
− | |- | + | |-valign=top |
− | | Fierce Loyalty || lvl 26 || All your pets gain 100% of the benefit of your thorns items.
| + | !Blood Ritual |
− | |- | + | |align=center|17 |
− | | Death Trance || lvl 28 || Reduce damage by 20% whenever you are below 50% of your maximum Life.
| + | |50% of Mana costs are paid with Life. In addition, you regenerate 2% of your maximum Life per second. |
− | |- | + | |-valign=top |
− | | Tribel Rites || lvl 30 || The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%.
| + | !Zombie Handler |
| + | |align=center|19 |
| + | |You can have 4 Zombie Dogs out at once. The health of your Zombie Dogs and Gargantuan is increased by 60%. |
| + | |-valign=top |
| + | !Pierce the Veil |
| + | |align=center|20 |
| + | |All of your damage is increased by 20% but your Mana costs are increased by 30%. |
| + | |-valign=top |
| + | !Rush of Essence |
| + | |align=center|23 |
| + | |Spirit spells return 200% of their Mana cost over 10 seconds. Sprit spells are: Haunt, Horrify, Soul Harvest, Spirit Barrage, Spirit Walk |
| + | |-valign=top |
| + | !Vision Quest |
| + | |align=center|25 |
| + | |Anytime you have 4 or more skills on cooldown your mana regeneration is increased by 300%. |
| + | |-valign=top |
| + | !Fierce Loyalty |
| + | |align=center|26 |
| + | |All your pets gain 100% of the benefit of your thorns items. |
| + | |-valign=top |
| + | !Death Trance |
| + | |align=center|28 |
| + | |Reduce damage by 20% whenever you are below 50% of your maximum Life. |
| + | |-valign=top |
| + | !Tribal Rites |
| + | |align=center|30 |
| + | |The cooldowns of your Fetish Army, Big Bad Voodoo and Hex abilities are reduced by 25%. |
| |} | | |} |