Difference between revisions of "Attack speed"
(added intro section and EIAS-IAS conversion tables from IAS page - to be edited at a later date) |
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{{Attack rate nav}} | {{Attack rate nav}} | ||
*[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack speed calculator] | *[http://diablo3.ingame.de/tips/calcs/speedcalc_titanseal/speedcalc_english.php Attack speed calculator] | ||
− | *[[Fend | + | *[[Fend attack rate]] |
− | *[[Strafe | + | *[[Strafe attack rate]] |
− | *[[Zeal | + | *[[Zeal attack rate]] |
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Revision as of 13:18, 27 November 2011
EIAS refers to how much to adjust the rate that an animation is played. Higher values of EIAS make an animation play faster.
Necessary EIAS = Target EIAS - Skill EIAS + WSM
From that amount, add your weapon speed modifier (WSM). The resulting value is your Necessary EIAS. This is the amount of speed increase you need to make up with the IAS from your equipment. If its value is negative, you don't need any additional IAS from your equipment. If it is positive, look up this value in the table below to get the amount of IAS you'll need to have in order to reach the Target EIAS.
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