Difference between revisions of "Absorb"
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Onderduiker (talk | contribs) (Clarified explanation, added examples) |
Onderduiker (talk | contribs) m |
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{{Absorb nav}} | {{Absorb nav}} | ||
*Percentage and then integer Absorb are applied after resistance when calculating damage. | *Percentage and then integer Absorb are applied after resistance when calculating damage. | ||
− | + | #Damage equivalent to percentage Absorb is subtracted from damage remaining after resistance. | |
− | + | #Damage equivalent to integer Absorb is subtracted from damage remaining after percentage Absorb. | |
− | + | #Healing equivalent to total damage absorbed is applied. | |
− | + | #Damage remaining after percentage and integer Absorb is applied. | |
*Net result depends on current life at time of healing: actual healing = min ( maximum life - current life , total damage absorbed ) | *Net result depends on current life at time of healing: actual healing = min ( maximum life - current life , total damage absorbed ) | ||
*Maximum healing only occurs when current life <= maximum life - total damage absorbed. | *Maximum healing only occurs when current life <= maximum life - total damage absorbed. |
Revision as of 12:17, 19 December 2011
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