Difference between revisions of "Defense vs Missile"
Jump to navigation
Jump to search
m (→Helm: updated Min Rlvl: Hit Power helm) |
(added introductory material next to Contents) |
||
Line 1: | Line 1: | ||
{{Attack nav}} | {{Attack nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | *{{Mb|=Defense vs. Missile}} grants the user additional defense against ranged attacks, thereby increasing the effective Defense used when calculating enemy [[Attack|Chance to Hit]]. | ||
+ | *Applied separately ''after'' [[% Defense]] (total from skills, jewelry, weapons, and [[Shrine|Armor Shrine]]) and ''before'' -% [[Target Defense]]. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defform] | ||
+ | *Not displayed as part of Defense shown in character or [[Mercenary|mercenary]] screen. | ||
+ | *Not affected by [[Berserk]] defense debuff, so Defense is not 0 against ranged attacks when any of these items are equipped while using Berserk. [http://www.mannm.org/d2library/faqtoids/cth_eng.html#defform] | ||
|} | |} | ||
Revision as of 01:24, 20 December 2011
Helm
Amulet
Body armor
Weapon
Axe
Bow
Hammer
Scepter
Staff
Sword
Shield
Ring
Boots
Set bonus
|