Difference between revisions of "Diablo III"
(→General: --Latest blizzard news indicated removal of the nephalem cube and stone of recall and replacement with a town portal) |
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**[http://us.battle.net/d3/en/blog/3435570#blog Shared Stash] There is a stash shared among all characters on an account, accessible in town and expandable with gold. | **[http://us.battle.net/d3/en/blog/3435570#blog Shared Stash] There is a stash shared among all characters on an account, accessible in town and expandable with gold. | ||
**[http://battle.net/d3/services/auction-house/ Auction House] Items will be able to be traded between accounts on the Auction House. Softcore characters can trade items for gold or real money, whereas Hardcore characters are limited to gold transactions. | **[http://battle.net/d3/services/auction-house/ Auction House] Items will be able to be traded between accounts on the Auction House. Softcore characters can trade items for gold or real money, whereas Hardcore characters are limited to gold transactions. | ||
− | ** | + | **Other players in your party can port to your location via a banner in town that you can click to join them. |
**[http://blizzard.com/diablo3/world/systems/health.xml Health] Health Globes are the main way of recovering health during battle, and will drop from slain monsters. | **[http://blizzard.com/diablo3/world/systems/health.xml Health] Health Globes are the main way of recovering health during battle, and will drop from slain monsters. | ||
**[http://blizzard.com/diablo3/world/systems/pvp.xml PvP] Blizzard Poster Bashiok has indicated that PvP will be consensual in Diablo III: | **[http://blizzard.com/diablo3/world/systems/pvp.xml PvP] Blizzard Poster Bashiok has indicated that PvP will be consensual in Diablo III: |
Revision as of 11:42, 20 January 2012
General
We're - in general - not big fans of griefing for any game. It's really only "fun" for one person, and that definition of fun isn't generally something we're going to want to encourage. It's far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons.
Classes
Skills
Items
Runestones
Crafting (Artisans)
Followers
QuestsFrom the FAQ, it appears that there will be storyline quests and class-based quests. Act I
World
MonstersBlizzard has said that monsters will not have elemental immunities in Diablo III, unlike Diablo II where monsters with two (or more) immunities could be issues for certain builds.
Blizzard |