Difference between revisions of "Venom (skill)"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Added note on weapon colour, other minor changes) |
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|Nav=SD | |Nav=SD | ||
|File=Shadow Disciplines | |File=Shadow Disciplines | ||
− | |RS= | + | |RS=Fade |
|SS=None | |SS=None | ||
|Type=Personal damage buff | |Type=Personal damage buff | ||
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==Detail== | ==Detail== | ||
− | + | {{Skill}} | |
+ | |- | ||
+ | !align=left|Min Poison Bit Rate | ||
+ | |1152 + (384*slvl)||128 + (512*slvl)||(640*slvl) - 1920||(768*slvl) - 4736||(896*slvl) - 8320 | ||
+ | |- | ||
+ | !align=left|Max Poison Bit Rate | ||
+ | |1664 + (384*slvl)||640 + (512*slvl)||(640*slvl) - 1408||(768*slvl) - 4224||(896*slvl) - 7808 | ||
+ | |} | ||
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|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
− | |116+(4*slvl) | + | |116 + (4*slvl) |
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+ | *While active, all or part of a player's weapon normally turns green. This takes precedence over any existing color, with the exception of red from casting [[Enchant]] (although Venom still applies). The only indication Venom is active on a [[mercenary]] is normally poisoning when attacking (although the mercenary screen can also be checked for Damage). | ||
*Lower level does not overwrite higher level; equal or higher level overwrites. | *Lower level does not overwrite higher level; equal or higher level overwrites. | ||
− | *+% [[Poison Skill Damage]] is applied when cast, and again when [[Poison Damage]] is applied by a [[melee]] attack. | + | *+% [[Poison Skill Damage]] is applied when cast, and again when [[Poison Damage|poison damage]] is applied by a [[melee]] attack. |
*Once cast, sum of Venom and item poison bit rates is only applied for Venom's length: item poison lengths are ignored. | *Once cast, sum of Venom and item poison bit rates is only applied for Venom's length: item poison lengths are ignored. | ||
*Venom's poison bit rate and length are added to those of [[Poison Dagger]] and the javelins of [[Poison Javelin]] and [[Plague Javelin]]. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=47704&view=findpost&p=514063] | *Venom's poison bit rate and length are added to those of [[Poison Dagger]] and the javelins of [[Poison Javelin]] and [[Plague Javelin]]. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=47704&view=findpost&p=514063] | ||
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==Source== | ==Source== | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Venom (Assassin Only) can spawn on ilvl >36 Exceptional and Elite | + | *+(1-3) Venom ([[Assassin]] Only) can spawn on ilvl >36 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher). |
<br> | <br> | ||
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===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
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====[[On Striking]]==== | ====[[On Striking]]==== | ||
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<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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*Poison damage and poison damage/s are rounded down to the nearest point. | *Poison damage and poison damage/s are rounded down to the nearest point. | ||
Revision as of 12:36, 21 June 2012
Poison use is another technique an Assassin has to help even the odds when battling demons and their ilk. An Assassin who has mastered this skill secretly coats her weapons with vile toxins.
Detail
SourceSkill bonus
Charges
Chance to CastOn Striking
When Struck
When You Level-up
Levels 1-60
Reference
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