Difference between revisions of "Bash"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
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|File=Combat Skills (Barbarian) | |File=Combat Skills (Barbarian) | ||
|RS=None | |RS=None | ||
− | |SS= | + | |SS=Stun, Concentrate |
|Type=Melee single attack | |Type=Melee single attack | ||
|Tier=1 | |Tier=1 | ||
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− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
+ | |- | ||
+ | !align=left|+[[% Attack Rating]] | ||
+ | |15 + (5*slvl) | ||
+ | |- | ||
+ | !align=left|{{S|=+% Attack Rating}} | ||
+ | |5*[[Concentrate]].blvl | ||
|- | |- | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
− | |45+(5*slvl) | + | |45 + (5*slvl) |
|- | |- | ||
!align=left|{{S|=+% Damage}} | !align=left|{{S|=+% Damage}} | ||
− | |5*Stun.blvl | + | |5*[[Stun]].blvl |
|- | |- | ||
!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|slvl | |slvl | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
− | *Successful attack [[Knockback|knocks back]] eligible target. | + | *Successful attack [[Knockback|knocks back]] eligible target. Overlay displayed is the same as that used by [[Leap Attack]], [[Charge]] and [[Crushing Blow]]. |
+ | |||
+ | |||
+ | [[File:Crushing Blow.gif|center|frame|Bashed target.]] | ||
+ | |||
+ | |||
*{{Warn|=Character screen displays + Damage as being applied after +% Damage, but it is only applied ''after'' damage has been applied to the target.}} Consequently it does not increase damage but is still taken into account when calculating [[life]] returned by % [[Life Stolen]] per hit and [[Life Tap]], and [[mana]] returned by % [[Mana Stolen]]per hit: this means life and mana can be returned even when attacking an [[Immune to Physical]] target (provided Life Tap is cast or the target has >0% [[drain effectiveness]]). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63156] | *{{Warn|=Character screen displays + Damage as being applied after +% Damage, but it is only applied ''after'' damage has been applied to the target.}} Consequently it does not increase damage but is still taken into account when calculating [[life]] returned by % [[Life Stolen]] per hit and [[Life Tap]], and [[mana]] returned by % [[Mana Stolen]]per hit: this means life and mana can be returned even when attacking an [[Immune to Physical]] target (provided Life Tap is cast or the target has >0% [[drain effectiveness]]). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=63156] | ||
<br> | <br> | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Bash (Barbarian Only) cannot normally spawn on ilvl <25 [[primal helm (item type)|primal helm]]s. | + | *+(1-3) Bash ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl <25 [[primal helm (item type)|primal helm]]s. |
<br> | <br> | ||
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|67||75||82||90||97||105||112||120||127||135 | |67||75||82||90||97||105||112||120||127||135 | ||
|align=left| | |align=left| | ||
− | * | + | *[[Primal helm (item type)|Primal helm]] |
|1||7||7 | |1||7||7 | ||
|- | |- | ||
− | |17||33||49||65||81||97||{{ | + | |17||33||49||65||81||97||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||25||27||30||32||35||{{ | + | |22||25||27||30||32||35||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Melee <sup>1</sup> | + | *[[Melee]] <sup>1</sup> |
|1||14||14 | |1||14||14 | ||
|} | |} | ||
− | + | <sup>1</sup> Excluding [[staff (item type)|staff]], [[wand (item type)|wand]] and [[orb (item type)|orb]] | |
− | |||
− | <sup>1</sup> Excluding staff, wand and orb | ||
<br> | <br> | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |20||25||30||35||40||45||50||55||60||65 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|1||2||3||4||5||6||7||8||9||10 | |1||2||3||4||5||6||7||8||9||10 | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 89: | Line 87: | ||
{{Levels 11-20}} | {{Levels 11-20}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |70||75||80||85||90||95||100||105||110||115 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
Line 95: | Line 96: | ||
!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|11||12||13||14||15||16||17||18||19||20 | |11||12||13||14||15||16||17||18||19||20 | ||
− | |||
− | |||
− | |||
|} | |} | ||
{{Levels 21-30}} | {{Levels 21-30}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |120||125||130||135||140||145||150||155||160||165 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
Line 108: | Line 109: | ||
!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|21||22||23||24||25||26||27||28||29||30 | |21||22||23||24||25||26||27||28||29||30 | ||
− | |||
− | |||
− | |||
|} | |} | ||
{{Levels 31-40}} | {{Levels 31-40}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |170||175||180||185||190||195||200||205||210||215 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
Line 121: | Line 122: | ||
!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|31||32||33||34||35||36||37||38||39||40 | |31||32||33||34||35||36||37||38||39||40 | ||
− | |||
− | |||
− | |||
|} | |} | ||
{{Levels 41-50}} | {{Levels 41-50}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |220||225||230||235||240||245||250||255||260||265 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|41||42||43||44||45||46||47||48||49||50 | |41||42||43||44||45||46||47||48||49||50 | ||
− | |||
− | |||
− | |||
|} | |} | ||
{{Levels 51-60}} | {{Levels 51-60}} | ||
+ | |- | ||
+ | !align=left|+% Attack Rating | ||
+ | |270||275||280||285||290||295||300||305||310||315 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
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!align=left|{{Warn|=+ Damage}} | !align=left|{{Warn|=+ Damage}} | ||
|51||52||53||54||55||56||57||58||59||60 | |51||52||53||54||55||56||57||58||59||60 | ||
− | |||
− | |||
− | |||
|} | |} | ||
<br> | <br> |
Revision as of 15:16, 4 July 2012
The immense physical strength of the Barbarian people is widely known, so it should come as no surprise that this is one of the first skills that they develop as a warrior. Summoning up their renowned brute strength a Barbarian can deliver a powerful and painful blow that staggers an enemy from its feet, knocking them back.
Detail
Source
Skill bonus
Charged suffix
1 Excluding staff, wand and orb
Levels 1-60
Reference
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