Difference between revisions of "Summon Resist"
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Onderduiker (talk | contribs) (Reformatted head of page) |
Onderduiker (talk | contribs) m (Minor changes) |
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|Town=No | |Town=No | ||
|Mana=None | |Mana=None | ||
− | |ANM= | + | |ANM=No |
− | |WD= | + | |WD=No |
− | |LB= | + | |LB=No}} |
{{U|=Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.}} | {{U|=Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.}} | ||
− | == | + | ==Detail== |
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{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|[[Fire Resist]] +% | !align=left|[[Fire Resist]] +% | ||
− | |20+[55*[(110*slvl)/(slvl+6)]/100] | + | |min(20 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Lightning Resist]] +% | !align=left|[[Lightning Resist]] +% | ||
− | |20+[55*[(110*slvl)/(slvl+6)]/100] | + | |min(20 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Cold Resist]] +% | !align=left|[[Cold Resist]] +% | ||
− | |20+[55*[(110*slvl)/(slvl+6)]/100] | + | |min(20 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|- | |- | ||
!align=left|[[Poison Resist]] +% | !align=left|[[Poison Resist]] +% | ||
− | |20+[55*[(110*slvl)/(slvl+6)]/100] | + | |min(20 + [55 * [ (110*slvl) / (slvl+6) ] / 100] , 75) |
|} | |} | ||
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**[[Iron Golem (pet)|Iron Golem]] | **[[Iron Golem (pet)|Iron Golem]] | ||
**[[Fire Golem (pet)|Fire Golem]] | **[[Fire Golem (pet)|Fire Golem]] | ||
− | *Does not apply to [[Revive]]d or other class [[pet]]s summoned by the Necromancer. | + | *Does not apply to [[Revive]]d or other class [[pet]]s summoned by the [[Necromancer]]. |
− | *Resist +% is set at the | + | *Resist +% is set at the time of summoning: increasing or decreasing skill level after summoning has no effect. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=77917&view=findpost&p=863283] |
*Resist +% may result in units becoming [[immune]] (Resist >99%), but this won't be displayed. | *Resist +% may result in units becoming [[immune]] (Resist >99%), but this won't be displayed. | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Summon Resist (Necromancer Only) can spawn on ilvl >24 | + | *+(1-3) Summon Resist ([[Necromancer]] Only) can spawn on ilvl >24 [[wand (item type)|wand]]s and [[shrunken head (item type)|shrunken head]]s. |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
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{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- |
Revision as of 18:35, 15 July 2012
Powerful heat, freezing cold and intense electrical attacks can take a serious toll on the bound servants of any Necromancer. By developing this skill, a Necromancer can permeate his summoned minions with a protective energy that strengthens their protection to the natural and mystical elements alike.
Detail
SourceSkill bonus
Levels 1-60
Reference
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