Difference between revisions of "Raise Skeleton"

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(Reformatted head of page)
m (Changed pet skill links)
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|Mana=5+slvl
 
|Mana=5+slvl
 
|ANM=No
 
|ANM=No
|WD=Not applicable
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|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}}
 
{{U|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}}
  
  
==Details==
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==Detail==
[[Raise Skeleton#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
!align=left|Max [[Necroskeleton]]s Raised
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!align=left|Max Necroskeletons Raised
 
|if(slvl<4,slvl,2+[slvl/3])
 
|if(slvl<4,slvl,2+[slvl/3])
 
|-
 
|-
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*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
 
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator]
**{{Warn|=+% [[Maximum Life|{{Warn|=Maximum Life}}]] from [[Battle Orders|{{Warn|=Battle Orders}}]] and [[Oak Sage (skill)|{{Warn|=Oak Sage}}]] is not added to +% life from Raise Skeleton, it is applied afterwards.}}
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**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}}
  
  

Revision as of 18:06, 26 July 2012