Difference between revisions of "Blade Sentinel"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (moved Blade Sentinel (skill) to Blade Sentinel) |
Onderduiker (talk | contribs) m |
||
Line 49: | Line 49: | ||
+ | *[[Attack rate]] is used when summoning. | ||
*Assassin and [[Shadow Warrior (Diablo II)|Shadow Warrior]] can summon a maximum of five sentry traps between them, which include the following: | *Assassin and [[Shadow Warrior (Diablo II)|Shadow Warrior]] can summon a maximum of five sentry traps between them, which include the following: | ||
**Blade Sentinel | **Blade Sentinel | ||
Line 56: | Line 57: | ||
**[[Wake of Inferno]] | **[[Wake of Inferno]] | ||
**[[Death Sentry]] | **[[Death Sentry]] | ||
+ | *Once five sentries have been summoned, summoning another will dispel the earliest summoned. | ||
Line 61: | Line 63: | ||
+ | *Blade Sentinels cannot be targeted or harmed. | ||
*{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | *{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | ||
*Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | *Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | ||
Line 81: | Line 84: | ||
*{{Warn|=Character screen adds Blade Sentinel skill damage after +% Damage is applied, when it's actually added '''before''' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78181&view=findpost&p=866224] | *{{Warn|=Character screen adds Blade Sentinel skill damage after +% Damage is applied, when it's actually added '''before''' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=78181&view=findpost&p=866224] | ||
*Skill level, attack damage and bonuses are applied when cast, with the exceptions of % Extra Gold From Monsters and % Better Chance of Getting Magic Items (which are applied at time of kill). | *Skill level, attack damage and bonuses are applied when cast, with the exceptions of % Extra Gold From Monsters and % Better Chance of Getting Magic Items (which are applied at time of kill). | ||
− | |||
<br> | <br> | ||
Revision as of 10:42, 28 July 2012
This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
Detail
Source
Skill bonus
Levels 1-60
Reference
|