Difference between revisions of "Diablo III"
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==General== | ==General== | ||
− | + | [http://battle.net/d3/game/what-is What's New in Diablo III]: | |
− | * | + | *'''Four''' difficulty levels, with 4 acts each: Normal, Nightmare, Hell, Inferno. Inferno difficulty is for level-capped chars, the difficulty is uniform in each act in this difficulty and it's meant to give capped characters areas to play that will give good loot drops without having to resort to just boss runs. |
− | + | *[http://us.battle.net/d3/en/blog/3435570#blog Shared Stash] There is a stash shared among all characters on an account, accessible in town and expandable with gold. | |
− | + | *[http://battle.net/d3/services/auction-house/ Auction House] Items will be able to be traded between accounts on the Auction House. Softcore characters can trade items for gold or real money, whereas Hardcore characters are limited to gold transactions. | |
**Other players in your party can port to your location via a banner in town that you can click to join them. | **Other players in your party can port to your location via a banner in town that you can click to join them. | ||
− | + | *[http://us.battle.net/d3/en/blog/3390853 Health] Health Globes are the main way of recovering health during battle, and will drop from slain monsters. | |
− | * | + | *Blizzard Poster Bashiok has indicated that PvP will be consensual in Diablo III: |
<blockquote>{{M|=We're - in general - not big fans of griefing for any game. It's really only "fun" for one person, and that definition of fun isn't generally something we're going to want to encourage. It's far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons. | <blockquote>{{M|=We're - in general - not big fans of griefing for any game. It's really only "fun" for one person, and that definition of fun isn't generally something we're going to want to encourage. It's far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons. | ||
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==Classes== | ==Classes== | ||
− | *[http:// | + | *[http://battle.net/d3/class/ Classes] |
**[[Barbarian (Diablo III)|Barbarian]] | **[[Barbarian (Diablo III)|Barbarian]] | ||
**[[Demon Hunter]] | **[[Demon Hunter]] | ||
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==Items== | ==Items== | ||
*[http://battle.net/d3/item/ Items] | *[http://battle.net/d3/item/ Items] | ||
− | + | *Blizzard changed the way runestones will work with skills in the February 2012 [http://us.battle.net/d3/en/blog/4475014/Skill_and_Rune_Changes-2_15_2012#blog Skill and Rune Changes Blog]: they are no longer items that drop, rather skill modifications that will unlock at specific levels. See the skill sections of the class pages for more details. | |
− | + | *[http://battle.net/d3/game/guide/items/crafting Crafting & Artisans] | |
− | + | **[http://battle.net/d3/artisan/blacksmith/ Blacksmith] | |
− | + | **[http://battle.net/d3/artisan/jeweler/ Jeweler] | |
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− | Blizzard changed the way | ||
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*[http://us.battle.net/d3/en/forum/topic/3123249164 Crafting Thus Far] | *[http://us.battle.net/d3/en/forum/topic/3123249164 Crafting Thus Far] | ||
− | + | *Artisans can be 'leveled up' through Tome of Training (made from Page of Training, a dropped item) and Plans that are dropped items. They are account-wide. Artisans will be able to specialize in order to get better results with a specific weapon or armor type, but the information so far is that specializations are not exclusive, so that it should be possible to specialize in all of the types you would like. | |
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− | Artisans can be 'leveled up' through Tome of Training (made from Page of Training, a dropped item) and Plans that are dropped items. They are account-wide | ||
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<br> | <br> | ||
==Follower== | ==Follower== | ||
− | A [[Follower]] is similar to a [[mercenary]] in [[Diablo II]], although only available when playing solo. They have storyline elements, but are designed not to 'outshine' the hero. Blizzard initially intended followers to be available in Normal only, but after feedback they will be available in all difficulty levels. | + | *A [[Follower]] is similar to a [[mercenary]] in [[Diablo II]], although only available when playing solo. They have storyline elements, but are designed not to 'outshine' the hero. Blizzard initially intended followers to be available in Normal only, but after feedback they will be available in all difficulty levels. |
<br> | <br> | ||
==Quests== | ==Quests== | ||
− | + | *It appears that there will be storyline quests and class-based quests. | |
− | Act I | + | |
− | + | ;Act I | |
* The Fallen Star | * The Fallen Star | ||
* The Legacy of Cain | * The Legacy of Cain | ||
* The Broken Crown | * The Broken Crown | ||
− | * Reign of the Black King | + | * Reign of the Black King |
<br> | <br> | ||
==World== | ==World== | ||
− | *[http:// | + | *[http://battle.net/d3/game/guide/gameplay/world The World] |
− | *[http://blizzard.com/ | + | *[http://media.blizzard.com/d3/media/screenshots/guide/global/world/intro.jpg Map of Sanctuary] |
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− | + | Regions seen prior to release: | |
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | |-valign=top | ||
+ | | | ||
* Forgotten Tombs | * Forgotten Tombs | ||
* Leoric Highlands | * Leoric Highlands | ||
* The Howling Plateau | * The Howling Plateau | ||
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* The Canyon Rim Mines | * The Canyon Rim Mines | ||
* The Stinging Winds | * The Stinging Winds | ||
− | * New Tristram | + | * New Tristram |
− | * Caldeum | + | | |
+ | * Caldeum | ||
* Lut Gholein | * Lut Gholein | ||
* Kurast | * Kurast | ||
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* The Arreat Crater | * The Arreat Crater | ||
− | * Tristram Cathedral | + | * Tristram Cathedral |
+ | |} | ||
<br> | <br> | ||
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==Blizzard== | ==Blizzard== | ||
*[http://battle.net/d3/ Diablo III] | *[http://battle.net/d3/ Diablo III] | ||
− | **[http:// | + | **[http://battle.net/d3/game/ Game Guide] |
− | **[http:// | + | **[http://battle.net/d3/media/ Media] |
**[http://battle.net/d3/forum/ Forums] | **[http://battle.net/d3/forum/ Forums] | ||
**[http://battle.net/d3/forum/blizztracker/ Blizz Tracker: Official Blizzard Posts] | **[http://battle.net/d3/forum/blizztracker/ Blizz Tracker: Official Blizzard Posts] | ||
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Revision as of 19:27, 16 September 2012
General
We're - in general - not big fans of griefing for any game. It's really only "fun" for one person, and that definition of fun isn't generally something we're going to want to encourage. It's far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons.
Classes
Skills
Items
Follower
Quests
World
MonstersBlizzard has said that monsters will not have elemental immunities in Diablo III, unlike Diablo II where monsters with two (or more) immunities could be issues for certain builds.
Blizzard |