Difference between revisions of "Difficulty"
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Onderduiker (talk | contribs) m (Prime Evil -> Evil) |
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− | *Difficulty levels are completed by defeating [[Baal | + | *Difficulty levels are completed by defeating [[Baal|{{Ub|=Baal}}]] in [[Act 5]] of Expansion games, and by defeating [[Diablo|{{Ub|=Diablo}}]] in [[Act 4]] of Classic games. |
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==Monster== | ==Monster== | ||
− | *Monster level, [[MonLvl#Defense|defense]], [[MonLvl#Attack Rating|attack rating]], [[MonLvl#Life|life]], [[MonLvl#Damage|damage]], [[MonLvl#Experience|experience]], [[resistance]] and [[ | + | *Monster level, [[MonLvl#Defense|defense]], [[MonLvl#Attack Rating|attack rating]], [[MonLvl#Life|life]], [[MonLvl#Damage|damage]], [[MonLvl#Experience|experience]], [[resistance]] and chance of [[block]]ing can all increase in Nightmare and Hell. |
*[[Drain effectiveness]] and [[chill effectiveness]] can decrease in Nightmare and Hell. | *[[Drain effectiveness]] and [[chill effectiveness]] can decrease in Nightmare and Hell. | ||
*AI improves in Nightmare and Hell: decision making can be quicker, and special abilities can be used more frequently. | *AI improves in Nightmare and Hell: decision making can be quicker, and special abilities can be used more frequently. | ||
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<span style=font-size:90%><sup>1</sup> +% Damage is halved then rounded down when applied to melee physical damage of Champion and Unique [[Willowisp]]s and their minions due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]<br> | <span style=font-size:90%><sup>1</sup> +% Damage is halved then rounded down when applied to melee physical damage of Champion and Unique [[Willowisp]]s and their minions due to a now undocumented change in 1.13. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82541&view=findpost&p=909715] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82846&view=findpost&p=911578] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=82940&view=findpost&p=913069]<br> | ||
− | <sup>2</sup> Only applies to [[Griswold | + | <sup>2</sup> Only applies to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]].</span> |
Revision as of 18:04, 5 October 2012
Basic
1 Player and mercenary only
Skill
Item
1 Only applies to items which are already socketed, not items which can be socketed.
Ally
1 Mercenary only
Quest
Area
Monster
1 +% Damage is halved then rounded down when applied to melee physical damage of Champion and Unique Willowisps and their minions due to a now undocumented change in 1.13. [6] [7] [8]
Reference
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