Difference between revisions of "Sanctuary (skill)"
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*[[Magic Resist]] isn't pierced: it will still reduce radial magic damage, and [[Immune to Magic]] undead won't be damaged. | *[[Magic Resist]] isn't pierced: it will still reduce radial magic damage, and [[Immune to Magic]] undead won't be damaged. | ||
*All eligible hostile undead within radius will be [[Knockback|knocked back]]. | *All eligible hostile undead within radius will be [[Knockback|knocked back]]. | ||
− | *Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold | + | *Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79727&view=findpost&p=885017] |
*{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | *{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=34218] | ||
*[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is '''not''' pierced when calculating [[Crushing Blow]] damage: it remains completely ineffective against Immune to Physical undead. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=72385&view=findpost&p=810075] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845714] | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is '''not''' pierced when calculating [[Crushing Blow]] damage: it remains completely ineffective against Immune to Physical undead. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=72385&view=findpost&p=810075] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845714] |
Revision as of 18:16, 5 October 2012
This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.
Detail
SourceSkill bonus
Aura When Equipped
Levels 1-60
Reference
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