Difference between revisions of "Smite"
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**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}} | **{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}} | ||
*Sum of +% Damage from Smite and the following is then applied to that total: | *Sum of +% Damage from Smite and the following is then applied to that total: | ||
− | **[[Strength ( | + | **[[Strength (attribute)|Strength]] (every point applies +1% Damage regardless of the weapon equipped) |
**[[Might]] | **[[Might]] | ||
**[[Concentration]] | **[[Concentration]] |
Revision as of 10:19, 6 October 2012
The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.
Detail
Source
Skill bonus
Levels 1-60
Reference
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