Difference between revisions of "Dragon Tail"

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:Minimum base damage = [ [ ([[Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
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:Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
  
 
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
 
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]

Revision as of 10:27, 6 October 2012