Difference between revisions of "Claw"
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Onderduiker (talk | contribs) (Added tables and comments) |
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*Claws are one-handed swinging weapons. | *Claws are one-handed swinging weapons. | ||
*Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]]. | *Normal, superior, magic and rare quality Exceptional (Hand Scythe and higher) and Elite claws can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Assassin#Skills|Assassin skills]]. | ||
− | *All have 75 [[Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] | + | *All have 75 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = [Strength * 75/100] |
*All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100] | *All have 75 [[Dexterity]] bonus when calculating attack damage, so +% Damage = [Dexterity * 75/100] | ||
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Revision as of 10:43, 6 October 2012
Normal
Exceptional
Elite
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