Difference between revisions of "Fists of Fire"
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*Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. | *Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. | ||
*+% [[Fire Skill Damage]] only applies to fire damage of first and second charges, not fire damage per second or converted fire damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80717&view=findpost&p=889660] | *+% [[Fire Skill Damage]] only applies to fire damage of first and second charges, not fire damage per second or converted fire damage. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80717&view=findpost&p=889660] | ||
− | *When equipping [[Two weapons|two claws]], both [[ | + | *When equipping [[Two weapons|two claws]], both [[claw]]s are used to attack. |
*Can also accumulate charges from the following skills before releasing with a finishing skill: | *Can also accumulate charges from the following skills before releasing with a finishing skill: | ||
**[[Tiger Strike]] | **[[Tiger Strike]] | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Fists of Fire ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[ | + | *+(1-3) Fists of Fire ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[claw]]s (Hand Scythe and higher). |
<br> | <br> | ||
Revision as of 12:59, 14 October 2012
Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.
Detail
Source
Skill bonus
Levels 1-60
Reference
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