Difference between revisions of "Smite"

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*Always hits and cannot be [[block]]ed when used by a Paladin: will always [[Knockback|knock back]] an eligible target.
 
*Always hits and cannot be [[block]]ed when used by a Paladin: will always [[Knockback|knock back]] an eligible target.
 
*Damage is calculated by summing the following before applying +[[% Damage]] to the total:
 
*Damage is calculated by summing the following before applying +[[% Damage]] to the total:
**[[Shield (item type)|Shield]] damage
+
**[[Shield]] damage
 
**[[Holy Shield]] damage
 
**[[Holy Shield]] damage
 
**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}}
 
**{{Warn|=[[Damage +]] (character screen adds this '''after''' +% Damage is applied, even though it is clearly added beforehand)}}
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only) cannot normally spawn on ilvl <25 [[scepter (item type)|scepter]]s.
+
*+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only) cannot normally spawn on ilvl <25 [[scepter]]s.
 
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Revision as of 16:56, 14 October 2012