Difference between revisions of "Category:Areas"

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{|cellpadding=3 cellspacing=0 style="background:#330000; text-align:left; font-size:90%" width=100%
!width=104|[[Diablo II|<span style=color:white>Diablo II]]
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!width=8%|[[Diablo II|<span style=color:white>Diablo II]]
|width=104|[[Notation|<span style=color:white>Notation]]
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|width=9%|[[Notation|<span style=color:white>Notation]]
|width=60|[[Basic|<span style=color:#CC9933>Basic]]
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|width=8%|[[Basic|<span style=color:#CC9933>Basic]]
|width=60|[[Class|<span style=color:#CC9933>Class]]
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|width=8%|[[Class|<span style=color:#CC9933>Class]]
|width=60|[[Skill|<span style=color:#CC9933>Skill]]
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|width=9%|[[Skill|<span style=color:#CC9933>Skill]]
|width=60|[[Item|<span style=color:#CC9933>Item]]
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|width=8%|[[Item|<span style=color:#CC9933>Item]]
|width=60|[[Ally|<span style=color:#CC9933>Ally]]
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|width=8%|[[Ally|<span style=color:#CC9933>Ally]]
|width=60|[[Quest|<span style=color:#CC9933>Quest]]
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|width=9%|[[Quest|<span style=color:#CC9933>Quest]]
|width=60 bgcolor=gray|[[Area]]
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|width=8% bgcolor=gray|[[Area]]
|width=60|[[Monster|<span style=color:#CC9933>Monster]]
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|width=8%|[[Monster|<span style=color:#CC9933>Monster]]
|width=60|[[Tale|<span style=color:#CC9933>Tale]]
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|width=9%|[[Tale|<span style=color:#CC9933>Tale]]
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|width=8%|
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{|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%"
 
|width=104|[[:Category:Areas|Alphabetical]]
 
|width=104|[[Act Summaries]]
 
|width=60|[[Act 1]]
 
|width=60|[[Act 2]]
 
|width=60|[[Act 3]]
 
|width=60|[[Act 4]]
 
|width=60|[[Act 5]]
 
|width=60|[[Waypoint]]
 
 
|}
 
|}
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{|cellpadding=3 cellspacing=0 style="background:gray; text-align:left; font-size:90%" width=100%
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|width=11%|[[:Category:Areas|Alphabetical]]
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|width=11%|[[Act Summaries]]
 +
|width=11%|[[Act 1]]
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|width=11%|[[Act 2]]
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|width=12%|[[Act 3]]
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|width=11%|[[Act 4]]
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|width=11%|[[Act 5]]
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|width=11%|[[Waypoint]]
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|width=11%|
 
|}
 
|}
 
The generated stats for all the areas here are base stats for ladder play. The bonuses already applied are unique, minion, and champion health and experience bonuses as well as Treasure class upgrades. No other bonuses are applied.
 
The generated stats for all the areas here are base stats for ladder play. The bonuses already applied are unique, minion, and champion health and experience bonuses as well as Treasure class upgrades. No other bonuses are applied.

Revision as of 10:58, 3 March 2013

Subcategories

This category has the following 5 subcategories, out of 5 total.

Pages in category "Areas"

The following 154 pages are in this category, out of 154 total.

Media in category "Areas"

The following 36 files are in this category, out of 36 total.