Difference between revisions of "Life"
Onderduiker (talk | contribs) (Added image, introductory notes and reference, some reorganising and reformatting) |
Onderduiker (talk | contribs) (Added Pet and Monster sections, and references) |
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<br> | <br> | ||
+ | ==Pet== | ||
+ | {|border=1 cellpadding=2 rules=all style="empty-cells:show; text-align:center; font-size:90%" width=100% | ||
+ | |- | ||
+ | !width=12% align=left|[[Class]] | ||
+ | !width=13% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |-valign=top | ||
+ | !rowspan=2 align=left|[[Amazon]] | ||
+ | !align=left|[[Decoy]] | ||
+ | |colspan=3|[character life * 0.5 * (100 + (10*slvl) ) / 100] | ||
+ | |-valign=top | ||
+ | !align=left|[[Valkyrie]] <sup>1</sup> | ||
+ | |colspan=3|[ (400 to 480) * (80 + (20 * (slvl + Decoy.blvl) ) ) / 100] | ||
+ | |-valign=top | ||
+ | !align=left rowspan=2|[[Assassin]] | ||
+ | !align=left|[[Shadow Warrior]] <sup>1</sup> | ||
+ | |colspan=3|376 * (85 + (15*slvl) ) /100 | ||
+ | |- | ||
+ | !align=left|[[Shadow Master]] <sup>1</sup> | ||
+ | |colspan=3|376 * (85 + (15*slvl) ) /100 | ||
+ | |-valign=top | ||
+ | !align=left rowspan=9|[[Druid (Diablo II)|Druid]] | ||
+ | !align=left|[[Poison Creeper]] | ||
+ | |colspan=3|[ (42 to 58) * (75 + (25*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |colspan=3|[ (56 to 64) * (70 + (30*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Summon Spirit Wolf|Spirit Wolf]] | ||
+ | |colspan=3|[ (60 to 82) * (100 + if([[Summon Dire Wolf]].slvl > 0, 25 + (25 * SDW.slvl), 0) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Carrion Vine]] | ||
+ | |colspan=3|[ (80 to 110) * (75 + (25*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |colspan=3|[ (128 to 144) * (75 + (25*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Summon Dire Wolf|Dire Wolf]] | ||
+ | |colspan=3|[ (98 to 130) * (125 + (25*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Solar Creeper]] | ||
+ | |colspan=3|[ (138 to 192) * (80 + (20*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |colspan=3|[ (200 to 226) * (75 + (25*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Summon Grizzly|Grizzly]] | ||
+ | |colspan=3|[ (550 to 750) * (100 + if(Summon Dire Wolf.slvl > 0, 25 + (25 * SDW.slvl), 0) ) /100] | ||
+ | |-valign=top | ||
+ | !align=left rowspan=8|[[Necromancer]] | ||
+ | !align=left|[[Raise Skeleton|Necroskeleton]] | ||
+ | |21 + (8 * [[Skeleton Mastery]].slvl) | ||
+ | |30 + (8 * Skeleton Mastery.slvl) | ||
+ | |42 + (8 * Skeleton Mastery.slvl) | ||
+ | |- | ||
+ | !align=left|[[Clay Golem]] | ||
+ | |[100 * (65 + (35*slvl) ) /100] | ||
+ | |[175 * (65 + (35*slvl) ) /100] | ||
+ | |[275 * (65 + (35*slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Bone Wall]] | ||
+ | |19 | ||
+ | |147 | ||
+ | |431 | ||
+ | |- | ||
+ | !align=left|[[Raise Skeletal Mage|Necromage]] | ||
+ | |61 + (8 * Skeleton Mastery.slvl) | ||
+ | |88 + (8 * Skeleton Mastery.slvl) | ||
+ | |123 + (8 * Skeleton Mastery.slvl) | ||
+ | |- | ||
+ | !align=left|[[Blood Golem]] | ||
+ | |[201 * (100 + (20 * [[Golem Mastery|GM]].slvl) ) /100] | ||
+ | |[388 * (100 + (20 * GM.slvl) ) /100] | ||
+ | |[637 * (100 + (20 * GM.slvl) ) /100] | ||
+ | |- | ||
+ | !align=left|[[Bone Prison]] | ||
+ | |19 | ||
+ | |147 | ||
+ | |431 | ||
+ | |- | ||
+ | !align=left|[[Iron Golem]] <sup>1</sup> | ||
+ | |306 | ||
+ | |595 | ||
+ | |980 | ||
+ | |- | ||
+ | !align=left|[[Fire Golem]] | ||
+ | |313 | ||
+ | |613 | ||
+ | |1,013 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup>+ Life from equipped [[item]]s is also added.</span> | ||
+ | |||
+ | |||
+ | *Necromancer pets also have +% Life as follows: | ||
+ | |||
+ | |||
+ | {{Text table}} width=50% | ||
+ | |- | ||
+ | !width=24%|Pet | ||
+ | !width=76%|+% Life | ||
+ | |- | ||
+ | !Necroskeleton | ||
+ | |if(slvl < 4, 0, (50*slvl) - 150) | ||
+ | |- | ||
+ | |'''Golem''' <sup>1<sup> | ||
+ | |(20 * [[Golem Mastery]].slvl) + (5 * Blood Golem.blvl) | ||
+ | |- | ||
+ | !Bone Wall | ||
+ | |(25*slvl) + (10 * ([[Bone Armor]].blvl + Bone Prison.blvl) ) | ||
+ | |- | ||
+ | !Necromage | ||
+ | |if(slvl < 4, 0, (7*slvl) - 21) | ||
+ | |- | ||
+ | !Bone Prison | ||
+ | |(25*slvl) + (8 * (Bone Armor.blvl + Bone Wall.blvl) ) | ||
+ | |- | ||
+ | ![[Revive]]d | ||
+ | |200 + (5 * Skeleton Mastery.slvl) | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> Excluding Blood Golem</span> | ||
+ | |||
+ | |||
+ | *[http://tph.tuwien.ac.at/~gottwald/druid_pet_calculator.html Druid Pet Calculator] | ||
+ | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
+ | *{{Warn|=Calculators apply +% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] incorrectly: this is applied '''after''' any +% life, not added to it.}} | ||
+ | *[[Revive]]d life is calculated in the same way as a [[Life#Monster|monster]]'s base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life and it is multiplied by clvl/mlvl; otherwise, mlvl continues to be used. | ||
+ | *Life of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is also calculated in the same way as monster's base life (it does not increase with player count). However, if clvl < mlvl then clvl is used to calculate life; otherwise, mlvl continues to be used. {{Warn|=Upon expiry of [[Conversion]], if clvl < mlvl then life is 1/256.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=81107] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84515&view=findpost&p=933659] [http://diablo3.ingame.de/forum/paladin-archiv-45/der-bekehrungs-bug-1663002/] | ||
+ | *[[Reanimate]]d [[Skeleton#Returned|Returned]] have the same base life as a normal Returned that would spawn in the same [[area]] and [[difficulty]] level (it does not increase with player count). | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | [[Monster]] life varies depending on [[difficulty]] level, monster [[Attack#Level|level]] and monster type: | ||
+ | |||
+ | |||
+ | Base life = <nowiki>[</nowiki>[[MonLvl#Life|MonLvl]] * MonStats/100] [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354] | ||
+ | |||
+ | |||
+ | *MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&st=15&p=922928&#entry922928] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type. | ||
+ | *However, Champion, Unique (including [[Super Unique]]) and minion monster life is further modified as follows: | ||
+ | |||
+ | |||
+ | {{Number table}} width=100% | ||
+ | |-align=center | ||
+ | !width=25% align=left|Monster | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Berserker|{{M|=Berserker}}]] | ||
+ | |75% | ||
+ | |62.5% | ||
+ | |50% | ||
+ | |- | ||
+ | !align=left|[[Possessed|{{M|=Possessed}}]] | ||
+ | |600% | ||
+ | |500% | ||
+ | |400% | ||
+ | |- | ||
+ | !align=left|Other {{M|=Champions}} | ||
+ | |300% | ||
+ | |250% | ||
+ | |200% | ||
+ | |- | ||
+ | !align=left|{{U|=Unique}} | ||
+ | |400% | ||
+ | |300% | ||
+ | |300% | ||
+ | |- | ||
+ | !align=left|Minion | ||
+ | |200% | ||
+ | |175% | ||
+ | |150% | ||
+ | |} | ||
+ | [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995] | ||
+ | |||
+ | |||
+ | *If a [[boss]] receives random Unique bonuses in Nightmare and Hell, the Unique life bonus also applies in all [[difficulty]] levels (so this applies to [[Griswold|{{Ub|=Griswold}}]], [[Radament|{{Ub|=Radament}}]] and [[Nihlathak (boss)|{{Ub|=Nihlathak}}]]). | ||
+ | <br> | ||
+ | |||
==Reference== | ==Reference== | ||
*[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep) | *[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep) | ||
+ | *Kingpin, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=354 MonLvl.txt File Guide] (Phrozen Keep) | ||
+ | *Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep) | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion) | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Attribute modifiers]] | [[Category:Attribute modifiers]] |
Revision as of 19:14, 15 March 2013
CharmSmall Charm
Large Charm
Grand Charm
Any Socket
Helm
Circlet
Pelt
Primal helm
Amulet
Body armor
Axe
Bow
Club
Crossbow
Hammer
Mace
Orb
Spear
Staff
Sword
Wand
Shield
Ring
Belt
Boots
Gloves
Set bonus
1 Another 50 life is added upon equipping the full set, for +85 Life in total.
Pet
1+ Life from equipped items is also added.
1 Excluding Blood Golem
MonsterMonster life varies depending on difficulty level, monster level and monster type:
Reference
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