Difference between revisions of "Enhanced Damage"

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m (Added introductory notes)
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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
 +
{{Mb|=Enhanced Damage}} on a [[Item type#Weapon|weapon]] increases its minimum and maximum base damage by a percentage after any [[ethereal]] bonus but '''before''' any integer bonuses are applied; on any other item, it is added to % Damage and applied to weapon damage '''after''' any integer bonuses are applied (to avoid confusion, these items are not listed below, but on the % Damage page).
 +
*The combination of weapon Enhanced Damage and % Damage normally has the most significant impact on attack damage.
 +
*Weapon Enhanced Damage does '''not''' apply to the following:
 +
**[[Smite]]
 +
**[[Dragon Talon]]
 +
**[[Dragon Tail]]
 +
**[[Dragon Flight]]
 
|}
 
|}
  
Line 7: Line 14:
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
|(10-20)%
+
|(5-10)%
|align=left|{{Rb|=Sharp weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Cinnabar Jewel}} in socket
|3
+
|1
|5
+
|1
 
|-
 
|-
|(21-30)%
+
|(11-20)%
|align=left|{{Rb|=Fine weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Rusty Jewel}} in socket
 
|9
 
|9
|12
 
|-
 
|(31-40)%
 
|align=left|{{Rb|=Warrior's weapon}} <sup>1 2</sup>
 
 
|13
 
|13
|19
 
 
|-
 
|-
|(41-50)%
+
|(21-30)%
|align=left|{{Rb|=Soldier's weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Realgar Jewel}} in socket
|19
+
|37
|27
+
|45
 
|-
 
|-
|(51-65)%
+
|(31-40)%
|align=left|{{Rb|=Knight's weapon}} <sup>1 2</sup>
+
|align=left|{{Mb|=Ruby Jewel}} in socket
|30
+
|58
|38
+
|66
|-
 
|(66-80)%
 
|align=left|{{Rb|=Lord's weapon}} <sup>1 2</sup>
 
|39
 
|47
 
|-
 
|(81-100)%
 
|align=left|{{Rb|=King's weapon}} <sup>1 2</sup>
 
|48
 
|56
 
|-
 
|(101-150)%
 
|align=left|{{Rb|=Master's weapon}} <sup>1 2</sup>
 
|48
 
|56
 
|-
 
|(151-200)%
 
|align=left|{{Mb|=Grandmaster's weapon}} <sup>1 2</sup>
 
|61
 
|69
 
 
|}
 
|}
  
  
<span style=font-size:90%><sup>1</sup> Excluding orb, staff and wand<br>
+
{{Skill bonus}}
<sup>2</sup> Same group as Fool's (+ Maximum Damage and [[Attack Rating]]), Hawkeye (+ AR) and Visionary (+[[% Attack Rating]]) prefixes (all Based on Character Level)</span>
+
|-
 +
|50%
 +
|align=left|[[Ohm Rune|{{Cb|=Ohm Rune}}]] in socket
 +
|57
 +
|No
 +
|}
  
  
Line 61: Line 48:
 
|-
 
|-
 
|(10-20)%
 
|(10-20)%
|align=left|{{Rb|=Jagged weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Sharp weapon}} <sup>1 2</sup>
|1
+
|3
|1
+
|5
 
|-
 
|-
 
|(21-30)%
 
|(21-30)%
|align=left|{{Rb|=Deadly weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Fine weapon}} <sup>1 2</sup>
|3
+
|9
|5
+
|12
 
|-
 
|-
 
|(31-40)%
 
|(31-40)%
|align=left|{{Rb|=Vicious weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Warrior's weapon}} <sup>1 2</sup>
|6
+
|13
|8
+
|19
 
|-
 
|-
 
|(41-50)%
 
|(41-50)%
|align=left|{{Rb|=Brutal weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Soldier's weapon}} <sup>1 2</sup>
|10
+
|19
|14
+
|27
 
|-
 
|-
 
|(51-65)%
 
|(51-65)%
|align=left|{{Rb|=Massive weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Knight's weapon}} <sup>1 2</sup>
|15
+
|30
|20
+
|38
 
|-
 
|-
 
|(66-80)%
 
|(66-80)%
|align=left|{{Rb|=Savage weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Lord's weapon}} <sup>1 2</sup>
|19
+
|39
|26
+
|47
 
|-
 
|-
 
|(81-100)%
 
|(81-100)%
|align=left|{{Rb|=Merciless weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=King's weapon}} <sup>1 2</sup>
|24
+
|48
|32
+
|56
 
|-
 
|-
|(101-200)%
+
|(101-150)%
|align=left|{{Rb|=Ferocious weapon}} <sup>1 2</sup>
+
|align=left|{{Rb|=Master's weapon}} <sup>1 2</sup>
|33
+
|48
|41
+
|56
 
|-
 
|-
|(201-300)%
+
|(151-200)%
|align=left|{{Mb|=Cruel weapon}} <sup>1 2</sup>
+
|align=left|{{Mb|=Grandmaster's weapon}} <sup>1 2</sup>
|43
+
|61
|51
+
|69
|-
 
|(201-300)%
 
|align=left|{{Rb|=Cruel weapon}} <sup>1 2</sup>
 
|48
 
|56
 
 
|}
 
|}
 
+
<span style=font-size:90%><sup>1</sup> Excluding [[orb]], [[staff]] and [[wand]]<br>
 
+
<sup>2</sup> Same [[affix]] group as Fool's (+ Maximum Damage and [[Attack Rating]]), Hawkeye (+ AR) and Visionary (+[[% Attack Rating]]) prefixes, all (Based on Character Level)</span>
<span style=font-size:90%><sup>1</sup> Excluding orb, staff and wand<br>
 
<sup>2</sup> Same group as Grinding prefix (+ Maximum Damage Based on Character Level)</span>
 
  
  
 
{{Affix bonus}}
 
{{Affix bonus}}
 
|-
 
|-
|(5-10)%
+
|(10-20)%
|align=left|{{Rb|=Cinnabar Jewel}} in socket
+
|align=left|{{Rb|=Jagged weapon}} <sup>1 2</sup>
 
|1
 
|1
 
|1
 
|1
 
|-
 
|-
|(11-20)%
+
|(21-30)%
|align=left|{{Rb|=Rusty Jewel}} in socket
+
|align=left|{{Rb|=Deadly weapon}} <sup>1 2</sup>
|9
+
|3
|13
+
|5
 
|-
 
|-
|(21-30)%
+
|(31-40)%
|align=left|{{Rb|=Realgar Jewel}} in socket
+
|align=left|{{Rb|=Vicious weapon}} <sup>1 2</sup>
|37
+
|6
|45
+
|8
 
|-
 
|-
|(31-40)%
+
|(41-50)%
|align=left|{{Mb|=Ruby Jewel}} in socket
+
|align=left|{{Rb|=Brutal weapon}} <sup>1 2</sup>
|58
+
|10
|66
+
|14
|}
 
 
 
 
 
{{Skill bonus}}
 
 
|-
 
|-
|50%
+
|(51-65)%
|align=left|[[Ohm Rune|{{Cb|=Ohm Rune}}]] in socket
+
|align=left|{{Rb|=Massive weapon}} <sup>1 2</sup>
|57
+
|15
|No
+
|20
 +
|-
 +
|(66-80)%
 +
|align=left|{{Rb|=Savage weapon}} <sup>1 2</sup>
 +
|19
 +
|26
 +
|-
 +
|(81-100)%
 +
|align=left|{{Rb|=Merciless weapon}} <sup>1 2</sup>
 +
|24
 +
|32
 +
|-
 +
|(101-200)%
 +
|align=left|{{Rb|=Ferocious weapon}} <sup>1 2</sup>
 +
|33
 +
|41
 +
|-
 +
|(201-300)%
 +
|align=left|{{Mb|=Cruel weapon}} <sup>1 2</sup>
 +
|43
 +
|51
 +
|-
 +
|(201-300)%
 +
|align=left|{{Rb|=Cruel weapon}} <sup>1 2</sup>
 +
|48
 +
|56
 
|}
 
|}
 +
<span style=font-size:90%><sup>1</sup> Excluding orb, staff and wand<br>
 +
<sup>2</sup> Same affix group as Grinding prefix (+ [[Maximum Damage]] (Based on Character Level) )</span>
  
  
Line 247: Line 250:
 
|-
 
|-
 
|50%
 
|50%
|align=left|[[Berserker's Hatchet|{{Sb|=Berserker's Hatchet Double Axe}}]] 2 items
+
|align=left|[[Berserker's Hatchet|{{Sb|=Berserker's Hatchet Double Axe}}]] (2 items)
 
|3
 
|3
 
|No
 
|No
Line 1,072: Line 1,075:
 
|-
 
|-
 
|75%
 
|75%
|align=left|[[Angelic Sickle|{{Sb|=Angelic Sickle Sabre}}]] 2 items
+
|align=left|[[Angelic Sickle|{{Sb|=Angelic Sickle Sabre}}]] (2 items)
 
|12
 
|12
 
|No
 
|No
Line 1,574: Line 1,577:
  
 
==Enhanced Maximum Damage==
 
==Enhanced Maximum Damage==
*% Enhanced Maximum Damage (Based on Character Level) is added to any weapon % Enhanced Damage applied to weapon's maximum damage, '''before''' any + [[Maximum Damage]] is added.
+
{{Mb|=Enhanced Maximum Damage (Based on Character Level)}} adds its percentage to any weapon Enhanced Damage applied to its maximum damage, '''before''' any + [[Maximum Damage]] is added.
 
<br>
 
<br>
  

Revision as of 13:23, 24 March 2013