Difference between revisions of "Class"

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(Removed Experience subsection (Level section refers to Experience page).)
m (→‎Level: Updated text.)
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Player characters begin their adventure at Level '''1''', starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: '''99'''.
 
Player characters begin their adventure at Level '''1''', starting in [[Rogue Encampment]], and gain levels by slaying monsters located across various areas outside town. Upon exploring new areas and unlocking later acts and difficulty levels by completing certain quests, killing monsters of adequate level eventually rewards character with enough [[Experience]] points to reach the maximum Level: '''99'''.
  
Each level-up increases sustainability stats ([[Stamina]], [[Life]], [[Mana]]) and rewards the character with five (5) [[Attribute|attribute points]] and one (1) [[Skill|skill point]] to be distributed as player sees fit.
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Each level-up increases maximum sustainability and resource ([[Stamina]], [[Life]] and [[Mana]]) and rewards character with 5 [[Attribute|attribute points]] and 1 [[Skill|skill point]] (for the player to distribute).
 
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Revision as of 12:52, 16 June 2013