Difference between revisions of "Poison Resist"
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Onderduiker (talk | contribs) (Added content from Poison Damage page) |
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{{Resistance nav}} | {{Resistance nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Poison Resist}} modifies poison damage rate by a percentage; PR -100% is the floor, while PR > 99% makes a unit [[Immune to Poison]]. | ||
+ | *Player and [[mercenary]] normally have a ceiling of PR 75%, although this can be increased to PR 95% by applying +% [[Maximum Poison Resist]] (however, any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of PR -40% in Nightmare and PR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them. | ||
+ | *It is only applied whenever a new source of poison damage is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | ||
+ | *It tends to be less important for player and mercenary due to the time it takes for poison damage to apply its total amount, allowing them to use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]). | ||
+ | *Conversely, this means it is more important to reduce enemy resistance when applying poison damage, using [[Lower Resist]] and -% [[Enemy Poison Resistance]]. | ||
|} | |} | ||
− | ==Charm== | + | ==Item== |
− | + | ||
+ | ===Charm=== | ||
− | ===Small Charm=== | + | ====Small Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Large Charm=== | + | ====Large Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Grand Charm=== | + | ====Grand Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Any socket== | + | ===Any socket=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|19 | |19 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Fire Resist]], [[Lightning Resist]] and [[Cold Resist]] prefixes</span> | |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
− | ==Helm== | + | ===Helm=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | !align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | ||
|83 | |83 | ||
− | + | |{{Warn|=Yes}} | |
|} | |} | ||
<br> | <br> | ||
− | ===Circlet=== | + | ====Circlet==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Amulet== | + | ===Amulet=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Weapon== | + | ===Weapon=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|55 | |55 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | |
− | |||
− | <sup>1</sup> Excluding | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Axe=== | + | ====Axe==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Crossbow=== | + | ====Crossbow==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Dagger=== | + | ====Dagger==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Orb=== | + | ====Orb==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Rod=== | + | ====Rod==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ====Scepter==== | + | =====Scepter===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ====Staff==== | + | =====Staff===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Spear=== | + | ====Spear==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ===Sword=== | + | ====Sword==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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|- | |- | ||
| +(25-26)% | | +(25-26)% | ||
− | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] 3 items | + | |align=left|[[Civerb's Ward|{{Sb|=Civerb's Ward Large Shield}}]] (3 items) |
|9 | |9 | ||
|No | |No | ||
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|align=left|[[Spirit|{{Ub|=Spirit}}]] shield | |align=left|[[Spirit|{{Ub|=Spirit}}]] shield | ||
|25 | |25 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
| +(30-40)% | | +(30-40)% | ||
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|No | |No | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Poison Resist +48% displayed due to +13% [[All Resistances]]</span> | |
− | |||
− | <sup>1</sup> Poison Resist +48% displayed due to +13% All Resistances | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Shrunken head=== | + | ====Shrunken head==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Ring== | + | ===Ring=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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!align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | !align=left|[[Nature's Peace|{{U|=Nature's Peace Ring}}]] | ||
|69 | |69 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
| +55% | | +55% | ||
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<br> | <br> | ||
− | ==Belt== | + | ===Belt=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 615: | Line 615: | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] 2 items | + | |align=left|[[Infernal Sign|{{Sb|=Infernal Sign Heavy Belt}}]] (2 items) |
|5 | |5 | ||
|No | |No | ||
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<br> | <br> | ||
− | ==Boots== | + | ===Boots=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Gloves== | + | ===Gloves=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
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<br> | <br> | ||
− | ==Set bonus== | + | ===Set bonus=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +15% | | +15% | ||
− | |align=left|[[Milabrega's Regalia|{{ | + | |align=left|[[Milabrega's Regalia|{{Ub|=Milabrega's Regalia}}]] (Full) |
|17 | |17 | ||
|No | |No | ||
|- | |- | ||
| +25% | | +25% | ||
− | |align=left|[[Cow King's Leathers|{{ | + | |align=left|[[Cow King's Leathers|{{Ub|=Cow King's Leathers}}]] (2 items) |
|18 | |18 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {{Text table}} width=100% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=65% align=left|Poison Resist % | ||
+ | !width=10% align=center|Min [[Requirements|Rlvl]] | ||
+ | |-valign=top | ||
+ | !align=left|[[Lower Resist]] | ||
+ | | {{Warn|=- min(25 + [45 * [ (110*slvl) / (slvl+6) ] /100] , 70)}} | ||
+ | |align=right|30 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *PR -% is reduced to 1/5 (rounded down) against [[immune]] [[monster]]s. However, it is still 100% effective against a hostile player's immune [[pet]]s. Level > 9 will remove all [[Immune to Poison|poison immunities]] which can be removed. | ||
+ | *It is only applied whenever a new source of [[Poison Damage|poison damage]] is applied, so removing it afterwards will have no effect on remaining damage rate; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646] | ||
+ | |||
+ | |||
+ | [[File:Poison Dagger.png|center|frame|This [[Regurgitator#Corpse Spitter|Corpse Spitter]] needed to be [[curse]]d with Lower Resist to remove its poison immunity, but once it had been stabbed to apply poison damage it could be cursed with [[Decrepify]] and remain poisoned until death (although any subsequent poison damage would not be applied since it is once again immune).]] | ||
+ | |||
+ | |||
+ | *{{Warn|=Since [[1.13c|1.13]], [[Oblivion Knight]]s no longer cast Lower Resist.}} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for poison resistance of a particular monster, or individual [[area]] pages for poison resistance of all monsters in a particular area. | ||
+ | *The [[Poison Enchanted]] bonus applies Poison Resist +75%. If this results in PR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it becomes [[Immune to Poison]]). | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion) | ||
[[Category:Damage]] | [[Category:Damage]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Revision as of 13:59, 6 August 2013
ItemCharmSmall Charm
Large Charm
Grand Charm
Any socket
1 Both prefixes are in the same affix group as Fire Resist, Lightning Resist and Cold Resist prefixes
Helm
Circlet
Amulet
Body armor
Weapon
1 Excluding orbs
Axe
Crossbow
Dagger
Orb
Rod
Scepter
Staff
Spear
Sword
Shield
1 Poison Resist +48% displayed due to +13% All Resistances
Shrunken head
Ring
Belt
Boots
Gloves
Set bonus
SkillNecromancer
MonsterConsult individual monster pages for poison resistance of a particular monster, or individual area pages for poison resistance of all monsters in a particular area.
Reference
|