Difference between revisions of "Damage Resist"

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{{Resistance nav}}
 
{{Resistance nav}}
 
{{Intro}}
 
{{Intro}}
*Damage Resist % or Damage Reduced by % applies to any physical damage remaining after Damage Reduced.
+
{{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]].
*Does not apply to [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
+
*Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling).
*DR 50% ceiling normally applies to player and [[mercenary]], while DR -100% floor applies to all units. Ceiling does not apply to [[Crushing Blow]]: DR >99% results in immunity to Crushing Blow.
+
*This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it.
*Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will reduce DR %, although DR <0% will not increase Crushing Blow damage (both are still fully effective when cast on a player or mercenary with DR >99%). Percentage is reduced to 1/5 when monster is Immune to Physical (DR >99%).
+
*[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=845615], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
*[[Sanctuary (skill)|Sanctuary]] may normally pierce DR of [[Undead]], but this does not apply to Crushing Blow: [[Immune to Physical]] Undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
+
*It does not apply to [[Sacrifice]] damage to self. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76827&view=findpost&p=852910]
 
|}
 
|}
  
  
==Skill==
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==Item==
{{Skill bonus}}
 
|-
 
|(slvl)%
 
!align=left|[[Fade]]
 
|18
 
|No
 
|}
 
<br>
 
  
==Helm==
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===Helm===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in helm socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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<br>
 
<br>
  
==Body armor==
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===Body armor===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in body armor socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]]
 
|65
 
|65
!{{Warn|=Yes}}
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|{{Warn|=Yes}}
 
|-
 
|-
 
|25%
 
|25%
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] Full
+
|align=left|[[Trang-Oul's Scales|{{Sb|=Trang-Oul's Scales Chaos Armor}}]] (Full)
 
|65
 
|65
 
|No
 
|No
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<br>
 
<br>
  
==Sword==
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===Sword===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Shield==
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===Shield===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|8%
 
|8%
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in shield socket
+
|align=left|[[Ber Rune|{{Cb|=Ber Rune}}]] in socket
 
|63
 
|63
 
|No
 
|No
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<br>
 
<br>
  
==Belt==
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===Belt===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|-
 
|-
 
|20%
 
|20%
|align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] 5 items
+
|align=left|[[Immortal King's Detail|{{Sb|=Immortal King's Detail War Belt}}]] (5 items)
 
|76
 
|76
 
|No
 
|No
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<br>
 
<br>
  
==Set bonus==
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===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|30
 
|30
|align=left|[[Natalya's Odium|{{Sb|=Natalya's Odium}}]] Full
+
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full)
 
|79
 
|79
 
|No  
 
|No  
 
|}
 
|}
 +
<br>
 +
 +
==Skill==
 +
 +
===Assassin===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Fade]] <sup>1</sup>
 +
|slvl to self for 12*slvl + 108 seconds
 +
|align=right|18
 +
|}
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<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span>
 +
<br>
 +
<br>
 +
===Necromancer===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Amplify Damage]] <sup>1 2</sup>
 +
|{{Warn|=-100 to enemies in (2*slvl + 4) /3 yard [[radius]] for 3*slvl + 5 seconds}}
 +
|align=right|1
 +
|-
 +
!align=left|[[Decrepify]] <sup>1 2</sup>
 +
|{{Warn|=-50 to enemies in 4 yard radius for 0.6*slvl + 3.4 seconds}}
 +
|align=right|24
 +
|}
 +
<span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br>
 +
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span>
 +
<br>
 +
<br>
 +
===Paladin===
 +
{{Text table}} width=75%
 +
!width=25% align=left|[[Skill]]
 +
!width=62% align=left|Damage Resist %
 +
!width=13% align=center|Min [[Requirements|Rlvl]]
 +
|-
 +
!align=left|[[Sanctuary (skill)|Sanctuary]]
 +
|{{Warn|=Ignores DR > 0% when applying supplier's physical damage to [[undead]]}}
 +
|align=right|24
 +
|}
 +
<br>
 +
 +
==Pet==
 +
 +
===Assassin===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Shadow Warrior]]
 +
|40%
 +
|40%
 +
|40%
 +
|-
 +
!align=left|[[Shadow Master]]
 +
|40%
 +
|40%
 +
|40%
 +
|}
 +
<br>
 +
 +
===Druid===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Oak Sage]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|-
 +
!align=left|[[Heart of Wolverine]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|-
 +
!align=left|[[Spirit of Barbs]]
 +
|{{E}}
 +
|{{PI|=100%}}
 +
|{{E}}
 +
|}
 +
<br>
 +
 +
===Necromancer===
 +
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Pet]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Clay Golem]]
 +
|25%
 +
|25%
 +
|25%
 +
|-
 +
!align=left|[[Bone Wall]]
 +
|{{E}}
 +
|{{E}}
 +
|50%
 +
|-
 +
!align=left|[[Bone Prison]]
 +
|{{E}}
 +
|{{E}}
 +
|50%
 +
|-
 +
!align=left|[[Revive]]d
 +
|[[Monster]] DR %
 +
|Monster DR %
 +
|Monster DR %
 +
|}
 +
<br>
 +
 +
==Monster==
 +
Consult individual [[monster]] pages for physical damage resistance of a particular monster, or individual [[area]] pages for physical damage resistance of all monsters in a particular area.
 +
*[[Ghostly|{{Mb|=Ghostly}}]] [[champion]]s are '''set''' to Damage Resist 80%, even when [[Immune to Physical]]; {{Warn|=however, the Immune to Physical label remains.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836050] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=923065]
 +
 +
 +
[[File:Ghostly Champion.png|frame|center|Although the [[Barbarian (Diablo II)|Barbarian]] [[War Cry]]'s physical damage obviously doesn't damage the Immune to Physical {{Mb|=Champion [[Blood Lord#Blood Lord|Blood Lord]]}}, it '''does''' damage the 'Immune to Physical' {{Mb|=Ghostly Blood Lord}} since it has actually been set to DR 80%.]]
 +
 +
 +
*The [[Stone Skin]] [[Unique (monster)|Unique]] bonus applies DR +50%. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so).
 
<br>
 
<br>
  
 
==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Archives)
+
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76827 Martyrs and Damage taken goes to mana ?] (Paladin Room)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion)
 
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion)
 +
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
 +
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
 
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
  

Revision as of 16:34, 9 August 2013