Difference between revisions of "Magic Resist"
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{{Resistance nav}} | {{Resistance nav}} | ||
− | ==Shield== | + | {{Intro}} |
+ | {{Mb|=Magic Resist}} modifies any magic damage by a percentage, after Magic Damage Reduced has been applied; MR -100% is the floor (although no unit ever has MR < 0%), while MR > 99% makes a unit [[Immune to Magic]]. | ||
+ | *Player and [[mercenary]] normally have a ceiling of MR 75% but, since only one item increases it and there is no way to decrease it, they normally remain at MR 0%. | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Item== | ||
+ | |||
+ | ===Shield=== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 8: | Line 16: | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ==Paladin== | ||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Magic Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Holy Bolt]] | ||
+ | |{{Warn|=Ignores MR > 0% when applied to [[undead]]}} | ||
+ | |align=right|6 | ||
+ | |- | ||
+ | |align=left|'''[[Fist of the Heavens]]''' bolts | ||
+ | |{{Warn|=Ignores MR > 0% when applied to undead}} | ||
+ | |align=right|30 | ||
+ | |} | ||
+ | |||
+ | |||
+ | *Since [[1.13c|1.13]], [[Blessed Hammer]] no longer ignores MR > 0% when applied to [[demon]]s and undead. | ||
+ | <br> | ||
+ | |||
+ | ==Pet== | ||
+ | |||
+ | ===Druid=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Blood Golem]] | ||
+ | |20% | ||
+ | |20% | ||
+ | |20% | ||
+ | |- | ||
+ | !align=left|[[Revive]]d | ||
+ | |[[Monster]] MR % | ||
+ | |Monster MR % | ||
+ | |Monster MR % | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for magic resistance of a particular monster, or individual [[area]] pages for magic resistance of all monsters in a particular area. | ||
+ | *The [[Mana Burn]] [[Unique (monster)|Unique]] bonus applies Magic Resist +20%. If this results in MR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Magic]], or increasingly so). | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Revision as of 16:35, 9 August 2013
ItemShield
SkillPaladin
PetDruid
Necromancer
MonsterConsult individual monster pages for magic resistance of a particular monster, or individual area pages for magic resistance of all monsters in a particular area.
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