Difference between revisions of "Fire Resist"
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{{Resistance nav}} | {{Resistance nav}} | ||
{{Intro}} | {{Intro}} | ||
+ | {{Mb|=Fire Resist}} modifies fire damage by a percentage; FR -100% is the floor, while FR > 99% makes a unit [[Immune to Fire]]. | ||
+ | *Player and [[mercenary]] normally have a ceiling of FR 75%, but this can be increased to FR 95% by applying +% [[Maximum Fire Resist]] (although any excess can offset penalties that might otherwise reduce it below this ceiling). [[Difficulty]] level penalties of FR -40% in Nightmare and FR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them. | ||
+ | *Fire damage tends to be less damaging than lightning but it is much more consistent, so resistance tends to be important. | ||
|} | |} | ||
− | == | + | ==Item== |
− | + | ||
− | + | ===Charm=== | |
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− | ===Small Charm=== | + | ====Small Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 62: | Line 37: | ||
<br> | <br> | ||
− | ===Large Charm=== | + | ====Large Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 87: | Line 62: | ||
<br> | <br> | ||
− | ===Grand Charm=== | + | ====Grand Charm==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 112: | Line 87: | ||
<br> | <br> | ||
− | ==Any socket== | + | ===Any socket=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
| +(5-15)% | | +(5-15)% | ||
− | !align=left|{{R|=Garnet Jewel}} | + | !align=left|{{R|=Garnet Jewel}} <sup>1</sup> |
|1 | |1 | ||
|2 | |2 | ||
|- | |- | ||
| +(16-30)% | | +(16-30)% | ||
− | !align=left|{{R|=Ruby Jewel}} | + | !align=left|{{R|=Ruby Jewel}} <sup>1</sup> |
|13 | |13 | ||
|18 | |18 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Both prefixes are in the same [[affix]] group as [[Lightning Resist]], [[Cold Resist]] and [[Poison Resist]] prefixes</span> | |
− | |||
− | |||
<br> | <br> | ||
<br> | <br> | ||
− | ==Helm== | + | ===Helm=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 158: | Line 131: | ||
|- | |- | ||
| +30% | | +30% | ||
− | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in | + | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in socket |
|19 | |19 | ||
|No | |No | ||
Line 169: | Line 142: | ||
!align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | !align=left|[[Andariel's Visage|{{U|=Andariel's Visage Demonhead}}]] | ||
|83 | |83 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
| +(15-20)% | | +(15-20)% | ||
Line 203: | Line 176: | ||
<br> | <br> | ||
− | ===Circlet=== | + | ====Circlet==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 213: | Line 186: | ||
<br> | <br> | ||
− | ===Pelt=== | + | ====Pelt==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 223: | Line 196: | ||
<br> | <br> | ||
− | ==Amulet== | + | ===Amulet=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 256: | Line 229: | ||
|- | |- | ||
| +20% | | +20% | ||
− | |align=left|[[Arcanna's Sign|{{Sb|=Arcanna's Sign Amulet}}]] 3 items | + | |align=left|[[Arcanna's Sign|{{Sb|=Arcanna's Sign Amulet}}]] (3 items) |
|15 | |15 | ||
|No | |No | ||
Line 267: | Line 240: | ||
<br> | <br> | ||
− | ==Body armor== | + | ===Body armor=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 295: | Line 268: | ||
|- | |- | ||
| +30% | | +30% | ||
− | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in | + | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in socket |
|19 | |19 | ||
|No | |No | ||
Line 324: | Line 297: | ||
|- | |- | ||
| +24% | | +24% | ||
− | |align=left|[[Vidala's Ambush|{{Sb|=Vidala's Ambush Leather Armor}}]] 2 items | + | |align=left|[[Vidala's Ambush|{{Sb|=Vidala's Ambush Leather Armor}}]] (2 items) |
|14 | |14 | ||
|No | |No | ||
Line 334: | Line 307: | ||
|- | |- | ||
| +30% | | +30% | ||
− | |align=left|[[Cathan's Mesh|{{Sb|=Cathan's Mesh Chain Mail}}]] 3 items | + | |align=left|[[Cathan's Mesh|{{Sb|=Cathan's Mesh Chain Mail}}]] (3 items) |
|11 | |11 | ||
|No | |No | ||
Line 359: | Line 332: | ||
|- | |- | ||
| +40% | | +40% | ||
− | |align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] 4 items | + | |align=left|[[Immortal King's Soul Cage|{{Sb|=Immortal King's Soul Cage Sacred Armor}}]] (4 items) |
|76 | |76 | ||
|No | |No | ||
|- | |- | ||
| +50% | | +50% | ||
− | |align=left|[[Angelic Mantle|{{Sb|=Angelic Mantle Ring Mail}}]] 3 items | + | |align=left|[[Angelic Mantle|{{Sb|=Angelic Mantle Ring Mail}}]] (3 items) |
|12 | |12 | ||
|No | |No | ||
Line 370: | Line 343: | ||
<br> | <br> | ||
− | ==Weapon== | + | ===Weapon=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 388: | Line 361: | ||
|55 | |55 | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Excluding [[orb]]s</span> | |
− | |||
− | <sup>1</sup> Excluding | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Bow=== | + | ====Bow==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 403: | Line 374: | ||
<br> | <br> | ||
− | ===Claw=== | + | ====Claw==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 413: | Line 384: | ||
<br> | <br> | ||
− | ===Club=== | + | ====Club==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 428: | Line 399: | ||
<br> | <br> | ||
− | ===Crossbow=== | + | ====Crossbow==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 438: | Line 409: | ||
<br> | <br> | ||
− | ===Dagger=== | + | ====Dagger==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 448: | Line 419: | ||
<br> | <br> | ||
− | ===Hammer=== | + | ====Hammer==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 463: | Line 434: | ||
<br> | <br> | ||
− | ===Mace=== | + | ====Mace==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 473: | Line 444: | ||
<br> | <br> | ||
− | ===Orb=== | + | ====Orb==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 503: | Line 474: | ||
!align=left|[[Death's Fathom|{{U|=Death's Fathom Dimensional Shard}}]] | !align=left|[[Death's Fathom|{{U|=Death's Fathom Dimensional Shard}}]] | ||
|73 | |73 | ||
− | + | |{{Warn|=Yes}} | |
|} | |} | ||
<br> | <br> | ||
− | ===Polearm=== | + | ====Polearm==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 517: | Line 488: | ||
<br> | <br> | ||
− | ===Rod=== | + | ====Rod==== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 527: | Line 498: | ||
<br> | <br> | ||
− | ====Scepter==== | + | =====Scepter===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 537: | Line 508: | ||
<br> | <br> | ||
− | ====Staff==== | + | =====Staff===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 552: | Line 523: | ||
<br> | <br> | ||
− | ====Wand==== | + | =====Wand===== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 562: | Line 533: | ||
<br> | <br> | ||
− | ===Spear=== | + | ====Spear==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 577: | Line 548: | ||
<br> | <br> | ||
− | ===Sword=== | + | ====Sword==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 597: | Line 568: | ||
<br> | <br> | ||
− | ==Shield== | + | ===Shield=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 625: | Line 596: | ||
|- | |- | ||
| +12% | | +12% | ||
− | |align=left|[[Chipped Ruby]] in | + | |align=left|[[Chipped Ruby]] in socket |
|1 | |1 | ||
|No | |No | ||
|- | |- | ||
| +16% | | +16% | ||
− | |align=left|[[Flawed Ruby]] in | + | |align=left|[[Flawed Ruby]] in socket |
|5 | |5 | ||
|No | |No | ||
|- | |- | ||
| +22% | | +22% | ||
− | |align=left|[[Ruby]] in | + | |align=left|[[Ruby]] in socket |
|12 | |12 | ||
|No | |No | ||
|- | |- | ||
| +28% | | +28% | ||
− | |align=left|[[Flawless Ruby]] in | + | |align=left|[[Flawless Ruby]] in socket |
|15 | |15 | ||
|No | |No | ||
|- | |- | ||
| +40% | | +40% | ||
− | |align=left|[[Perfect Ruby]] in | + | |align=left|[[Perfect Ruby]] in socket |
|18 | |18 | ||
|No | |No | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
|- | |- | ||
| +35% | | +35% | ||
− | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in | + | |align=left|[[Ral Rune|{{Cb|=Ral Rune}}]] in socket |
|19 | |19 | ||
|No | |No | ||
+ | |} | ||
+ | |||
+ | |||
+ | {{Skill bonus}} | ||
|- | |- | ||
| +(20-30)% | | +(20-30)% | ||
Line 669: | Line 648: | ||
|No | |No | ||
|} | |} | ||
− | + | <span style=font-size:90%><sup>1</sup> Fire Resist +48% displayed due to +13% [[All Resistances]]</span> | |
− | |||
− | <sup>1</sup> Fire Resist +48% displayed due to +13% All Resistances | ||
<br> | <br> | ||
<br> | <br> | ||
− | ===Shrunken head=== | + | ====Shrunken head==== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
Line 684: | Line 661: | ||
<br> | <br> | ||
− | ==Ring== | + | ===Ring=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 709: | Line 686: | ||
<br> | <br> | ||
− | ==Belt== | + | ===Belt=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 748: | Line 725: | ||
<br> | <br> | ||
− | ==Boots== | + | ===Boots=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 807: | Line 784: | ||
<br> | <br> | ||
− | ==Gloves== | + | ===Gloves=== |
{{Affix bonus}} | {{Affix bonus}} | ||
|- | |- | ||
Line 851: | Line 828: | ||
<br> | <br> | ||
− | ==Set bonus== | + | ===Set bonus=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
| +12% | | +12% | ||
− | |align=left|[[Sigon's Complete Steel|{{ | + | |align=left|[[Sigon's Complete Steel|{{Ub|=Sigon's Complete Steel}}]] (Full) |
|6 | |6 | ||
|No | |No | ||
|- | |- | ||
| +15% | | +15% | ||
− | |align=left|[[Civerb's Vestments|{{ | + | |align=left|[[Civerb's Vestments|{{Ub|=Civerb's Vestments}}]] (2 items) |
|9 | |9 | ||
|No | |No | ||
|} | |} | ||
+ | <br> | ||
+ | |||
+ | ==Skill== | ||
+ | |||
+ | ===Paladin=== | ||
+ | {{Text table}} width=100% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=65% align=left|Fire Resist % | ||
+ | !width=10% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Resist Fire]] | ||
+ | |min(35 + [115 * [110*slvl / slvl+6] /100] , 150) to self and [[ally|allies]] in (4*slvl + 28) /3 yard [[radius]] | ||
+ | |align=right|6 | ||
+ | |- | ||
+ | !align=left|[[Conviction]] <sup>1 2</sup> | ||
+ | |{{Warn|=- min(5*slvl + 25 , 150) to enemies in 13 1/3 yard radius}} | ||
+ | |align=right|30 | ||
+ | |- | ||
+ | !align=left|[[Salvation]] | ||
+ | |min(50 + [70 * [110*slvl / slvl+6] /100] , 120) to self and allies in (4*slvl + 28) /3 yard radius | ||
+ | |align=right|30 | ||
+ | |} | ||
+ | <span style=font-size:90%><sup>1</sup> FR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Fire]], or becomes so due to [[Unique (monster)|Unique]] bonus(es)<br> | ||
+ | <sup>2</sup> Not applied to a unit already supplying higher level Conviction [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837707] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505&view=findpost&p=918959]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ==Pet== | ||
+ | |||
+ | ===Druid=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |25% | ||
+ | |25% | ||
+ | |25% | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Necromancer=== | ||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Fire Golem]] | ||
+ | |colspan=3 align=center {{IF|=175 - min( [75 * [110*slvl / slvl+6] /100] ) , 75)%}} | ||
+ | |- | ||
+ | !align=left|[[Revive]]d | ||
+ | |[[Monster]] FR % | ||
+ | |Monster FR % | ||
+ | |Monster FR % | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ==Monster== | ||
+ | Consult individual [[monster]] pages for fire resistance of a particular monster, or individual [[area]] pages for fire resistance of all monsters in a particular area. | ||
+ | *Several [[Unique (monster)|Unique]] bonuses apply FR bonuses to that monster, in the order in which their labels are displayed. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=837063] If a bonus results in FR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes [[Immune to Fire]], or increasingly so). | ||
+ | **FR +75% is applied by the [[Fire Enchanted]] bonus. | ||
+ | **FR +40% is applied by the [[Magic Resistant]] bonus, but only if the monster has FR < 100%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836434] | ||
+ | **FR +20% is applied by the [[Spectral Hit]] bonus, but only if the monster has FR < 75%. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=74737&view=findpost&p=836235] | ||
+ | <br> | ||
+ | |||
+ | ==Reference== | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83505 Higher conviction overwriting lower conviction] (Technical Discussion) | ||
+ | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion) | ||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Revision as of 06:37, 10 August 2013
ItemCharmSmall Charm
Large Charm
Grand Charm
Any socket
1 Both prefixes are in the same affix group as Lightning Resist, Cold Resist and Poison Resist prefixes
Helm
Circlet
Pelt
Amulet
Body armor
Weapon
1 Excluding orbs
Bow
Claw
Club
Crossbow
Dagger
Hammer
Mace
Orb
Polearm
Rod
Scepter
Staff
Wand
Spear
Sword
Shield
1 Fire Resist +48% displayed due to +13% All Resistances
Shrunken head
Ring
Belt
Boots
Gloves
Set bonus
SkillPaladin
1 FR -% is rounded down to 1/5 when a unit is Immune to Fire, or becomes so due to Unique bonus(es) PetDruid
Necromancer
MonsterConsult individual monster pages for fire resistance of a particular monster, or individual area pages for fire resistance of all monsters in a particular area.
Reference
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