Difference between revisions of "Zod Rune"
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|{{E}}||{{E}} | |{{E}}||{{E}} | ||
|align=right|6 | |align=right|6 | ||
− | |||
− | |||
− | |||
|[[Vex Rune|{{Ub|=Vex}}]] | |[[Vex Rune|{{Ub|=Vex}}]] | ||
|[[Hel Rune|{{Ub|=Hel}}]] | |[[Hel Rune|{{Ub|=Hel}}]] | ||
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|{{Ub|=Zod}} | |{{Ub|=Zod}} | ||
|[[Eth Rune|{{Ub|=Eth}}]] | |[[Eth Rune|{{Ub|=Eth}}]] | ||
+ | |align=right|[[1.10]] | ||
+ | |align=right|No | ||
+ | |align=right|69 | ||
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Revision as of 12:40, 28 August 2013
Zod Rune can only drop in Expansion games. It requires one inventory space and cannot be stacked, and it can be sold to any vendor in town for maximum 35,000 gold in Hell. It adds the following modifiers to an item when placed in any socket:
Drop chance has not been updated for 1.13
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