Difference between revisions of "Raise Skeletal Mage"

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(Add info on incorrect skeleton life - based on personal experiments)
(Fix incorrect description of the bug)
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*[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.
 
*[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages.
 
*Summon Resist applies.
 
*Summon Resist applies.
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeletal Mage itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery ''after'' +% Life from Raise Skeletal Mage.}}
+
*+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeletal Mage itself. {{Warn|=Skill description does not apply +% Life from Raise Skeletal Mage at all.}}
 
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Revision as of 20:11, 20 June 2020